Dark Confidant is the best creature in the game. You have to play with it to see what it truly does. Goyf is also a good beater but Bob is literally the best.
Archetype of Fortification3WW
Creature-Angel
Flying
Creatures your opponents control have defender.
Creatures you control lose defender and can't gain defender.
3/3
Leonin Starstriker3(P/W)(P/W)
Creature-Cat Soldier
First strike, vigilance
When Leonin Starstriker enters the battlefield if you paid life to cast it, destroy target red or black permanent.
4/4
IIW: Alpha themed cards
Lost Memories3BB
Sorcery
You may pay five life rather than pay ~'s mana cost.
Draw five cards and you lose 5 life.
Sorry i didn't read the rules completely so i didn't know that you have to vote for two people. My other vote goes to aftermarket radio.
IIW: Eldrazi
Ranger of Blinding DepthsBG
Creature-Elf Druid [U]
When Ranger of Blinding Depths enters the battlefield put the top three cards of your library in your graveyard. Target creature gets -X/-X until end of turn, where X is the total converted mana cost of cards put into graveyard this way.
2/2
Reality is merely another tool in my Arsenal
Scheme
When you set this scheme in motion, exile all creatures you control, then return them to the battlefield under their owner's control.
Sage of the Black Moon3UB
Creature-Moonfolk Wizard
Whenever you draw a card, put the top card of your library in your hand and you lose 2 life. T: Draw a card.
3/2
Rooted Down: Its not strictly removal but it fits the criteria. But I'm not sure if you should spend 4 mana to turn a creature into a land that produces double mana. But still, this is as far as green can do creature removal. 7/10
Next: A creature Buyback Demolisher of Pride1B
Creature-Zombie
When ~ enters the battlefield, target creature gets -1/-1 until end of turn.
Recall-B. { You can pay this creature's Recall cost as you cast this spell. If you do, when it enters the battlefield, return it to its owner's hand. }
card] is a pure gimmick card that is nearly unplayable.
Creature-Angel
Flying
Creatures your opponents control have defender.
Creatures you control lose defender and can't gain defender.
3/3
Creature-Cat Soldier
First strike, vigilance
When Leonin Starstriker enters the battlefield if you paid life to cast it, destroy target red or black permanent.
4/4
IIW: Alpha themed cards
Sorcery
You may pay five life rather than pay ~'s mana cost.
Draw five cards and you lose 5 life.
Sorry i didn't read the rules completely so i didn't know that you have to vote for two people. My other vote goes to aftermarket radio.
IIW: Eldrazi
Creature-Elf Druid [U]
When Ranger of Blinding Depths enters the battlefield put the top three cards of your library in your graveyard. Target creature gets -X/-X until end of turn, where X is the total converted mana cost of cards put into graveyard this way.
2/2
You mean Ready//Willing
Also Ready//Willing gets my vote.
Scheme
When you set this scheme in motion, exile all creatures you control, then return them to the battlefield under their owner's control.
Next
I will get it no matter what
Creature-Moonfolk Wizard
Whenever you draw a card, put the top card of your library in your hand and you lose 2 life.
T: Draw a card.
3/2
Blinding Backlash 1RW
Enchantment
Whenever you gain life, ~ deals that much damage to target player.
HM: Advent of the Wurm
Next: A creature Buyback
Demolisher of Pride 1B
Creature-Zombie
When ~ enters the battlefield, target creature gets -1/-1 until end of turn.
Recall-B. { You can pay this creature's Recall cost as you cast this spell. If you do, when it enters the battlefield, return it to its owner's hand. }
Next: A vintage playable card.
Sorcery
~ deals 3 damage to each creature and 2 damage to each player.