I think the dress is gold and white.
Probably just a difference in lighting.
- infinity2174
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Member for 11 years, 2 months, and 5 days
Last active Fri, Mar, 20 2015 16:37:32
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jshrwd posted a message on Spindown Dice Don't Look the SamePosted in: The Rumor Mill -
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pr0teus posted a message on UW Mill Standard Midnight Guard/Retraction Helix/Ornithopter/Alter of the BroodI've been toying with the idea of a deck like this ever since I realized these cards existed. Personally, I think that it may be worthwhile to consider splashing red for Jeskai Ascendancy. I just think that it's a better way to infinitely bounce something than Midnight Guard. With Ascendancy, you're no longer dependent upon one creature to make your combo work. Granted, you're now depending on one enchantment, but, hey, if you want you can keep Midnight Guard in there for redundancy. Jeskai Ascendancy has the added bonus of opening an infinite pump combo up for you in the event that you haven't drawn into Altar of the Brood. It's just a thought, anyway.Posted in: Standard Archives -
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channelstreamoflife posted a message on Card Synergy / Card CombosPosted in: New Card Discussion -
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Bolas vs. Ugin....I'm ready.Posted in: The Rumor Mill
btw, this is the first image that shows up when you Google "Bolas and Ugin"
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Flatline posted a message on The Alphabetical Card GamePosted in: Custom Card Contests and GamesQuote from infinity2174Deceit 1UB
Instant
Counter target spell with converted mana cost 5 or greater.
Each player puts the top card of his or her library onto the battlefield.
Starting with opponent, their permanents will be on the stack first.
If an instant or sorcery are revealed, resolve those as normal.
The hand is quicker than the eye, unless the hand is severed...
I probably flubbed up that wording....but meh...if someone can help fix it to let it make sense...be greatful...
This should probably just say, "Counter.....Starting to your left, each player reveals the top card of their library and plays it without paying its mana cost."
Edit-This may not give you the "spells go on the stack" aspect you are looking for. I'm pretty sure the way I have it worded would cause each trigger to occur and then resolve individually.
Esporelda Artios
Planeswalker - Esporelda
+1 Until the beginning of your next turn, whenever a creature would attack ~, it becomes a 1/1 green pig until the end of turn.
-X Put target creature converted mana cost X from a graveyard into play under your control
-X Gain control of target creature converted mana cost X
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"Her coven accepts recruits from all walks of life and then some." - General Varlow
Esporelda’s Acolyte
Creature – Zombie
~ enters the battlefield tapped.
You may play ~ from your graveyard.
2/2
"Chopper! Sick balls!"
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Flatline posted a message on The Alphabetical Card GameFlying MonkeysPosted in: Custom Card Contests and Games
Creature - Ape
Flying
As long as you control a Witch, at the beginning of your upkeep, put a 1/1 black ape creature token with flying into play.
1/1
"Fly my pretties, fly!"
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Flatline posted a message on The Alphabetical Card GamePosted in: Custom Card Contests and GamesQuote from IkedaRiposte?
Yes riposte, thanks for catching that. The funny thing is, I looked up how to spell it and still typed it incorrectly.
Wisdom of the Ancients
Enchantment - Aura
Enchant Creature
Enchanted creature gets +1/+1 and vigilance.
When Wisdom of the Ancients is put into a graveyard from the battlefield, return ~ to its owner's hand.
Rong Speling (Unset)
Instint
Wen u pliegh Rong Speling chooz an oponent, theigh must b able too corectly spel RIPOSTE, if thay cant, cownter targit spel thet targits u.
"Spell dog. " "Da..." - '98 10th grade Gruul spelling bee
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DarkNightCavalier posted a message on Work that NameUtopia Spray 1WGPosted in: Custom Card Contests and Games
Sorcery
If an opponent put on perfume, cologne, or body spray that day, gain seven life.
If you can still smell the scent, draw a card.
Dispatch the Riders 2RR
Sorcery
Kicker 2W
Put three 2/2 Red White Knight Tokens with Vigilance and Haste into the battlefield.
If ~ was not kicked, sacrifice them at the end of turn.
Next:
Horrendous Disfigurement
Remember Utopia
Archdemon of Ruin -
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foam_dome posted a message on FTV: Annihilation and Conspiracy CardsPosted in: The Rumor MillQuote from Tupie-SanNot a fan of the art of ***. Why picture Heliod?
Because he's a white god in Magic canon who's known to be wrathful?
I dunno, seems like a perfect fit to me. - To post a comment, please login or register a new account.
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Girl (18) - She was a good kid. Flighty attitude, and weird sense of humor, but otherwise grew up to be a good person. Too bad she takes after her mother.
Boy (15) - He's seriously brute force on a stick. 6'7" and 240 pounds of raw power. We've butted heads so much that I was ready to walk. But he's my son and I love him to death and wouldn't, just feelings I've had toward his total defiance. He was diagnosed with the "God complex" and not that it's a disorder, but it's how he is toward the world. He has set his expectations for himself to be an NFL player. And thus far, he's ridiculous to watch while playing football.
Girl (13) - She's my angel. My world. My baby girl. Blonde, blue eyed, melt your heart with a single glance. And I do have a shot gun. Just saying.
Boy (9) - He is Loki reincarnated mixed with high-octane fuel. He's non-stop entertainment, quick and witty and ready for anything. Fearless. Completely fascinated with pushing his limits. I predict him to be the next Evel Kanevel.
Conclusion - I wouldn't change the order of my kids, Girls are easier to raise than boys. In my opinion girls are easier to potty train, and boys to me have minds of their own and is more difficult to get them to understand discipline. My girls were a breeze. My daughter even currently has straight A's, plays flute, and plays school basketball that just won our COC tourneyment. She's a good kid that has her sights on being a pediatrician. Boys tend to harder to motivate as they are easier influenced by friends and outside materialistic things.
Good luck! I've got one grown and on her own, 3 more to go!
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Whether 'tis nobler in the mind to suffer like black offers seem to be
The slings and arrows of outrageous fortune of Reds ominous triggers,
Or to take arms against a sea of troubles like Blue makes its waves,
And by opposing end them? To die: to sleep; In whites embrace a safe place we shall sleep. No more; and by a sleep to say we end.
And green just gets straight up shafted! lol
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