Quote from Prid3 »I really don't understand why you're trying to add support cards for Assemble. The entire reason to play with it is because it's a durable threat that eventually wins the game on its own. That's the beauty of it. It doesn't need no help. I strongly encourage you to stop focusing on that aspect of the deck and to focus on things that actually matter. It's completely fine to just sit there and win the game with the 1/1s eventually.
Cards that I would add include more Wraths, more Enchantment-based win conditions (off-the-top of my head I can only think of the 4th Assemble, Luminarch Ascension and maybe Debtors' Knell) and more Armageddons/Wildfires/Destructive Forces. I like the number 6 when it comes to key combo pieces so I'd play at least 6 win conditions, 6 Jokulhaups and probably close to 6 Wraths as well.
Dang..forgot about Luminarch.
Thanks for jogging the memory.
Appreciate the input!