Quote from medvet20 »so, i have a question, which is the philosophy of commander?
Quote from schweinefett »@medvet20: i think you've smacked the nail right on the head; many of us are debating what should be banned, and/or unbanned, but we don't all necessarily share the same philosophy of what EDH should be.
Not sure if either of you were trying to go somewhere specific with the thing about the Philosophy and I missed it, but uh, here's the literal EDH philosophy:
Commander is designed to promote social games of magic.
It is played in a variety of ways, depending on player preference, but a common vision ties together the global community to help them enjoy a different kind of magic. That vision is predicated on a social contract: a gentleman's agreement which goes beyond these rules to includes a degree of interactivity between players. Players should aim to interact both during the game and before it begins, discussing with other players what they expect/want from the game.
House rules or "fair play" exceptions are always encouraged if they result in more fun for the local community.
(from the front page of mtgcommander.net)
and their more detailed version: