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  • posted a message on 血に染まりし勇者(Bloodsoaked Hero?) (via Hobby Station)

    He beats up people with the shields.

    What's that? What the hell is "defense"? Screw that, that's for wimps! Wimps!


    They're cestuses, which tend to be very aggressive weapons. Think Conan in the gladiator pit.
    Posted in: The Rumor Mill
  • posted a message on Khans of Tarkir in Legacy
    I do think Adamant Negation might see some play, but quizzle is right. If you have counters on a Jitte you're very close to winning already.

    So far, Khans looks VERY promising for Modern and a bit less so for Legacy. For instance, I think most of the new Charms will find a home in Modern decks, but they're all too costly for Legacy. There are some niche cards for sure, like Hardened Scales, that might end up spawning something new and interesting. I don't think anything spoiled so far will have legs on it right away, though. There's no obvious "this is an eternal staple" card yet like Abrupt Decay.
    Posted in: Legacy (Type 1.5)
  • posted a message on [Primer] RUG Scapeshift
    I played quite a bit of Scapeshift several months ago and loved it, so I rebuilt a more recent list today and practiced a while. I have to say... I am really not impressed by the lists that eschew Peer Through Depths. It's fundamentally a combo deck, regardless of what you sideboard. I honestly don't see the up side to not running the best possible dig spells we can.

    I'm willing to hear arguments, but I felt exponentially slower in the mid-game without Peer to find my missing combo piece.
    Posted in: Combo
  • posted a message on [KTK] Land cycle in Khans of Tarkir
    I honestly think it will be Onslaught fetches in Khans, and a different mini-cycle in set 3.
    Posted in: Speculation
  • posted a message on [Primer] Jund
    Quote from Magix »

    Imo you want some cheap removal like Bolt in Junk to kill x/1s more efficiently, probably Darkblast, Disfigure or even Persecution. Or a 2nd Pulse for that Birthing Pod. Personally I dont like PtE right now for that reason.


    Yeah, Path is definitely not what we want to be doing here. As phenomenal as it is, especially vs. Tron, we don't want to be giving them more lands.

    What are opinions on Drown in Sorrow and Sudden Spoiling? Just curious.
    Posted in: Modern Archives - Proven
  • posted a message on [Primer] Jund
    The affinity matchup is heavily sideboard dependent, and a lot of your best hate cards are red. I know I really missed Ancient Grudge and Vandalblast.

    I'd like to shift over to the Junk build simply because I enjoy that color combo more, but it seems like we're losing a lot just to gain Souls. Bolt, Terminate, and a lot of red sideboard cards add up, and I'd miss Jund Charm quite a bit. One card I did consider trying in the side because it would be a total surprise is Hail Storm. I mean honestly, who would expect that from a non-red deck, and it lines up very well vs. Affinity.
    Posted in: Modern Archives - Proven
  • posted a message on [Primer] Jund
    I made a last minute swap to Jund from RWU Kiki last week for modern night and kinda loved it. Been carrying the deck around for a few weeks to lend to friends, but that was the first night I've really spent playing modern Jund in a while. After going 3-1 for the night, I made a couple tweaks and am planning to run the list below tonight.

    Tron is just the worst, and I HATE playing against it, but it is fairly common out here. There is never more than one or two Tron decks in the room, but it's just always around. I tried to squeak in a Tec Edge, which is pretty tough given the color requirements, but at least it gives me some kind of game 1 option even if it isn't much (generally speaking, it gets held back for Eye of Ugin). Sundering Titan is rough but not actually as bad as it could be given all the non-basics, but Emrakul is an autowin.

    I'm running a single Jund Charm over Anger in the main, which I've liked quite a bit. It won't handle Nacatl, but Naya is fairly rare and the instant speed can be a blowout vs. Affinity. I also dropped Chandra for a 4th Liliana, since I kept siding Chandra out in exchange for her almost every game 2.

    Prophetic Flamespeaker is the ultimate bolt bait, and it feels bad when he dies without accomplishing anything. However, it is nice to have a *must kill* threat that drops after the rest of my creatures have run them out of gas. Connecting even once is just brutal, and he gives a little bit of extra depth to Jund Charm and Sword out of the side (it was a Batterskull last week, which I found to be too slow).

    Sideboard is generally a lot of flexible options, with an emphasis on artifact removal and land destruction, both of which are good vs. Tron and Affinity.

    Posted in: Modern Archives - Proven
  • posted a message on [Primer] Cruel Control with Ultimatum (8/2011 - 3/2016)
    I run 1 Meek / 1 Damnation main at the moment and have been happy with the split. To be clear, neither are especially good in the match up, but Meek is at least an out to Colonnade. Maybe I've just had good luck vs. RWU Control, but I feel like I'm generally a more focused list with a higher percentage chance of having a counter when I need it.
    Posted in: Modern Archives - Established
  • posted a message on [Primer] Cruel Control with Ultimatum (8/2011 - 3/2016)
    I've found Control to be fairly beatable. Colonnades die to Consume the Meek just as quickly as everything else, and we generally win the counter wars.
    Posted in: Modern Archives - Established
  • posted a message on [Promo] New Judge Foils
    Quote from fahrenheights
    Not a fan of the sword. It would've been sweet if they had gotten Mark Zug to do new artwork to match the Darksteel Swords (Kinda a reversal of what they did for Modern Masters).


    I vastly prefer the old art as well, and would have loved to see Mark Zug take on the new swords. Especially because it would help make the set match.

    That being said, I'll take this version too. I have a thing for promo foil equipment.
    Posted in: The Rumor Mill
  • posted a message on [Promo] New Judge Foils
    So if these are all x/9 in the set, what is the ninth card?
    Posted in: The Rumor Mill
  • posted a message on Tempo Thresh (RUG Delver)
    Quote from Watoo24
    It varies on the matchup, but as a general rule of thumb, pretty much always lead with delver. I can't think of very many situations where I have the option of turn one-ing delver, and choose not to.


    I somewhat disagree with this, actually. Going into the match blind, if I have the option of holding Stifle on turn 1 I will pass over dropping a Delver just about every time. If their play ends up being Plains > Mother of Runes then it hurts pretty badly, but if I have a chance to snatch their fetch turn 1 it will almost always pay more dividends than an unprotected Delver turn 1. I can always drop Delver turn 2 and still have mana up for Stifle, which is well worth killing a land.

    If I know the match, then there are some circumstances where a Delver with Daze backup is worth jamming turn 1. However, Stifle is *so much stronger* turn 1 than turn 2, whereas Delver is generally about the same (especially if they're short a land).
    Posted in: Aggro & Tempo
  • posted a message on [[CNS]] Dack Fayden Card Piece
    Even if he's 1RU and 2 starting loyalty, he'd be playable. I would happily slam him down and lose him if it meant yoinking someone's Batterskull off a germ, or better yet stealing a Jitte.
    Posted in: The Rumor Mill
  • posted a message on [[CNS]] Dack Fayden Card Piece
    If he's 3cmc and his -2 really does steal an artifact, then he dramatically changes the relative power of equipment in the format, and will impact TNN as a side effect.

    Stoneblade decks will have to deal with him, and RWU stoneblade will probably want to find space for him. Hell, even RUG Delver might find a SB use for him given that deck's weakness to resolved equipment.
    Posted in: The Rumor Mill
  • posted a message on [[JOU]] WotC mothership spoilers (April 17)
    Nyx Weaver provides a relevant body in a deck that wants a max number of creatures in it, with a nice regrowth effect tacked on. I think it will see use, if not in Dredge then some reanimator variant.
    Posted in: The Rumor Mill
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