Just to note, the three cards banned in pauper were banned because they were not actually commons, but had snuck in through how the promo versions of them were classified on magic online. It's explicitly not a power level ban, but just the closing of a loophole.Quote from WarMachinePrime »
But then with that acknowledgement they go and ban 3 other "colored" cards.
.Hada Freeblade, Spatial Contortion, and Circle of Flame will be banned in Pauper to correct a format issue
Blue needs to have the banhammer come down hard in Pauper.
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Jan 21, 2019wallycaine posted a message on B&R Update: Ironworks Banned, Hada Freeblade, Spatial Controtion, Circle of Flame banned in Pauper.Posted in: The Rumor Mill
Jan 11, 2019Posted in: The Rumor Mill
I think the idea they're referring to is that when you do get paired with "That Guy", you're only in it for one game. Being stuck with "That Guy" for 20 minutes is better than being stuck with them for an hour, and "That Guy" is still getting to interact with people... but the burden is less on any individual person to bear with him for a while.
Shouldn't "that guy" also get to play Magic? I mean yeah, he's annoying and/or smells, but he's still a worthy opponent, and part of what makes this game so beautiful is that it brings people together and give them an easy, safe and non-awkward platform to communicate through, regardless of social skills. Don't take that away from "that guy", he needs all the social interaction he can get so that he might one day stop being "that guy".Quote from JaceBluesMaster »Additionally, it mitigates the amount of time you get stuck playing "that guy" (which is often a big boon in many people's books).
Edit; I do agree that player-chosen pairings at FNM and higher is very, very unlikely.
Jan 3, 2019wallycaine posted a message on Alerta Maxima, Carnaval/Carnificina, Canonizar/Carcomer (MTG Brasil)It's also possible that "Canonize" is the wrong translation. I think that's more likely, as "Consecrate" seems like a fairly similar word that's not currently being used to my knowledge, while synonyms for consume that start with Can- are scarcer.Posted in: The Rumor Mill
Jan 3, 2019Posted in: The Rumor Mill
No, for two different reasons. The creature can't haunt two things, because part of Haunt involves "exile this card haunting target creature". So you'd be able to have two triggers, both targeting different creatures, but only one could successfully exile the card. So I believe, barring official word differently, it would function like academy rector and only haunt one of the two.Quote from Groverover529 »Does this work with Haunt? As in, if the creature with Haunt dies, would it haunt two things? And would the creature it haunts dying trigger haunt twice?
Regardless of how that interaction works, Haunt triggers from exile, so she can't double "when the haunted creature dies" triggers, as those are not triggers on permanents.
Jan 1, 2019wallycaine posted a message on Ravnica Allegiance Mechanics ( Spectacle, Afterlife, Adapt, Riot, Addendum)Posted in: The Rumor Mill
Small flying creatures make it easier to deal damage to the opponent, thus triggering Spectacle.Quote from DudeFromDenmark »
How does Spectacle and Afterlife synergies with each other?
Dec 21, 2018Posted in: The Rumor Mill
It's not the exile that's adding most of that mana, it's the fact that it's a split card. Just like any card with cycling is typically slightly more expensive than their equivalents without, the versatility of being able to also cast it to find a creature is extremely powerful.Quote from AUTUMNTWILIGHT »I mean UG doesn't have great removal options but I don't think exile is worth an additional 2 CMC. I think it should be UG: Exile Target Creature, Give Opponent a 2/2 Token.
Dec 21, 2018Posted in: Commander (EDH)
It's interesting, because my evaluation of Emergency Powers was the exact opposite: I feel like it makes little sense to play during the main phase, and should always be held for just before your turn. Being able to be the first player to untap with your new 7 card hand seems way better than dumping one permanent onto the field.Quote from from="Forgotten One »" url="/forums/the-game/commander-edh/204299-unreleased-and-new-card-discussion?comment=26645 »As for the Azorius mechanic, I was hoping for something a little more than
keywordingability-wording something that they came up with in Time Spiral (see Careful Consideration, Return to Dust, Might of Old Krosa, etc.). Emergency Powers is seemingly a pretty powerful card, but they have made it such that playing it outside of the main phase makes little sense.
Oct 25, 2018wallycaine posted a message on [Brewing] Lazav, the Multifarious Activated Abilities deckJust a note, but I don't think Necrotic Ooze combos with Pili-pala/Grand Architect, at least not without an external way to turn Necrotic Ooze (or Lazav, once he's copying the ooze) blue or into an artifact creature.Posted in: Commander (EDH)
Oct 2, 2018wallycaine posted a message on Does anyone know what site will the Mythic Edition be for sale on.Posted in: The Rumor Mill
Official magic twitter says that they will be on sale 9 AM PST, or 12 EST.Quote from Jason Justis »So what time tomorrow will these appear on that website? 1:00 PM EST? 11:00 AM EST? PST?
Sep 30, 2018Posted in: Speculation
I think they're more likely to do something similar to creature pumping, where Green gets flash on big dudes that might just eat a guy, and black gets flash on small dudes that are most likely to trade. Stuff like Ambush Viper is probably going to move out of green, while stuff like Swift Warden and Snapping Sailback are more of what we'd expect out of green.Quote from DJK3654 »Quote from WizardMN »
I don't know that there were that many variations. Either it was all noncreatures or it was Instants and Sorceries.Quote from Watchwolf »I don't see why they keyworded Prowess in the first place. Like unblockable, there are too many variations of the ability to justify keywording only one. I think it should be dropped altogether.
That leaves UR and UB still without evergreen creature keywords, but what else is new.
And UB seems to be leaning towards Flash as its shared Keyword.
Flash is still secondary in green as well as black, so we're not exactly there right now, but it looks like it could be the case if they at least push it so green is lower end of secondary and black is higher.
Sep 27, 2018Posted in: The Rumor Mill
Additionally, it's the only practical way they can ensure the proper rarity for mythics. By having one mythic, and 7 other rares, they can ensure the 1 in 8 rarity of mythics is maintained. Barring going up to 16 cards (and you've already seen how hard it is to just put together a list of 8 rares/mythics that fit), any other number would require duplication of some of the cards to maintain that 1 in 8 ratio, which would result in wonky rarities.
Sep 27, 2018Posted in: The Rumor Mill
Beast Whisperer probably just means that Bounty of Might isn't in Selesnya packs as a promo, which makes some sense. I think Thousand-Year Storm shows that they didn't put the Planeswalkers as guild mythics, which also makes sense since they probably didn't want the balance warped by half the guilds getting lots of planeswalkers, plus that would drive down the rarity of said planeswalkers. So that would give Golgari Underrealm Lich as their mythic, instead of Vraska.Quote from leslak »Dawn of Hope confirmed here.
Izzet: Thousand-Year Storm confirmed here.
Dimir: Narcomoeba confirmed here.
If all the lists of the first seven cards for each guild in Sylve´s post plus Gruesome Menagerie from the post above mine are all correct, and there are in fact 8 promos for each guild, we are only missing the last Boros card. Though to be honest, I think those lists are looking a bit too hard for cycles/patterns.
Nah, something is wrong or we can get more than 8 possible promos. Beast Whisperer was the promo for Selesnya in a russian preprerelease video (2 posts above...)(https://www.youtube.com/watch?v=viJosJ7AgGk ) Gruesome is promo confirmed since it was first leaked.
guild booster content also changes (uncommons and commons)
Also some kits have the token inside the guild kit, others (mostly so far) the token is inside.
One thing i noticed: Siege Wurm is prety consistent in the Selesnya guild packs
Guild kits can be diferent even with the same promo ( https://www.youtube.com/watch?v=fN9t2AwqCfI and https://www.youtube.com/watch?v=1hWZDQyhq2c )(Selesnya)
They've had different commons and uncommons for a while now in seeded packs, so that's not really evidence of anything. The things that could disprove the current theory is a 3rd Selesnya non-watermarked rare, a 2nd non-watermarked rare for any of the other guilds, or seeing Ral or Vraska or the non-guildleader mythic for Boros, Selesnya, or Dimir. Otherwise, we've got a fairly solid idea of what could be in each pack, with the exception of the Boros non-watermarked card.
Sep 25, 2018wallycaine posted a message on [GK1] - Guild Kits - Full Deckslists via the MothershipPosted in: The Rumor Mill
Jarad, at least, already got an alternate art in the Izzet vs. Golgari deck, and might not be popular enough to warrant yet another version like Niv Mizzet.Quote from Azurhawk »Weird that they'd go with Izoni and Etrata over Jarad and Lazav.
But I think I like this Izoni more than the regular one.
Sep 23, 2018Posted in: The Rumor Mill
That makes sense. Theoretically, it could also be a Dimir kit, but that seems pretty unlikely.Quote from CTNC »It's safe to say Gruesome Menagerie is Golgari's eighth promo. The leak of it showed it as a Prerelease Promo.
If they want a different color for each guild's monocolor that means Dimir gets Blue, Izzet gets Red, Boros gets White and Selesnya gets Green. We can't assume they're doing this when we only know one of the promos, but I still wanted to say which guild would get what color if they did a different color for each.
Each color has a 3 or so non-affiliated options left for the final slot (Green has 4, but that's counting Bounty of Might as non-affiliated, when it seems pretty likely to be Selesnya). White gets Bounty Agent, Citywide Bust, and Dawn of Hope, Blue gets Drowned Secrets, Narcomobea, and Omnispell Adept, Black gets Gruesome Menagerie, Midnight Reaper, and Ritual of Soot, Red gets Erratic Cyclops, Experimental Frenzy, and Runaway Steam-kin, and Green gets Beast Whisperer, Pelt Collector, and Vivid Revival. There's some I can definitely see not being used as prerelease promos, like Runaway Steam-kin, but it definitely feels like there's a lot of combinations that would work. My guess would probably be Narcomobea for Dimir, Citywide Bust or Bounty Agent for Boros, Erratic Cyclops or Experimental Frenzy for Izzet, and Pelt Collector or Beast Whisperer for Selesnya.
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