- Varal
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Member for 11 years, 2 months, and 15 days
Last active Fri, Dec, 8 2017 14:57:49
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May 22, 2014Varal posted a message on The "Don'ts" of Multiplayer Deckbuilding EtiquetteI feel one aspect that's often frowned upon is killing people with direct damage such as Fireball or the dreaded Hurricane for the draw.Posted in: Cz Blog
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Apr 28, 2013Varal posted a message on Mastering Multiplayer: The Art of Drawing CardsRed has the crazy Wheel of Fortune.Posted in: Cz Blog
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Apr 28, 2013Varal posted a message on Counterspells in MultiplayerI think one utility of counterspells is to protect your own threats. Who cares about card disadvantage if you can protect Damia, Sage of Stone or Consecrated Sphinx?Posted in: Cz Blog
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Apr 28, 2013Varal posted a message on Fairness in MultiplayerI think the only "fair" thing is to have everyone play the best deck possible, otherwise if you agree on playing less powerful decks, you gets the problem of people trying to make the best possible decks in your new "format" with a maximum power level with everyone trying to get as close to the limit as possible. I think you'll always end up with overpowered decks if people think this way.Posted in: Cz Blog
Obviously, the "everything goes" way while being the only literally fair way isn't what should happen since it's not the state that most people wants to be in. I would say that as long as everyone has a reasonable chance to win the game and to enjoy playing then your deck is fine. If people start to gang up on you every games or tell you that they don't enjoy playing against a deck, then it means that you're "unfair". When I say don't enjoy, I'm not talking about them disliking your deck because it interacts with their game plan but because you're ruining the fun with your Eggs deck.
This means that everything is metagame dependant and you shouldn't strive to beat the metagame but to simply be part of it. I think it's fine to play Blood Moon if your opponents play 3 colors monstrosity without basic lands. It's also fine for your opponents to play Rest in Peace if the graveyard is abused all the time. You can also play Armageddon if your opponents abuse the multiplayer dynamics and politics by skewing their mana curves with high casting costs or simply if ramping becomes degenerate.
I think any aspect of the game can be frowned apart by your group but usually removing one aspect of the game will allow another one to abuse the absence and this other aspect will become "unfair".
My EDH playgroup is currently highly frowning upon anything infinite and my old group frowns upon combos killing everyone at once (They still talk about the time I played a Chimera combo deck 10 years ago.)
On another topic, I'm not sure if it is the case and I plan to test it someday, but I think that the absolute best multiplayer decks are not all "unfair" combo decks. Has anyone ever did a special night where everyone brought the absolute best deck they could built? - To post a comment, please login or register a new account.
They have a PSA 9 at $900.
104.3j In a Commander game, a player that’s been dealt 21 or more combat damage by the same
commander over the course of the game loses the game.
903.3. Each deck has a legendary creature card designated as its commander. This designation is not a
characteristic of the object represented by the card; rather, it is an attribute of the card itself. The
card retains this designation even when it changes zones.
There is no more definition of the commander attribute and it is not a characteristic of an object or the status of a permanent. It says that a player loses the games when 21 combat damage has been dealt to him or her by a single commander. It doesn't say that a player knows how much commander damage he has received or which of the creature that has dealt him damage is a commander.
Matt comment was said before the new Comprehensive Rules were published and seemed more like an assumption than a rule explanation.
If you interpret rule 903.3 as meaning that you always know that a card is a commander, this would mean that you always know which hidden card is the commander in a hidden zone. This also brings logistical problems in randomizing a deck containing a commander that must also be known.
Are you sure about this? I didn't see anything to this effect in the Comprehensive Rules. Do you have the rule number that states this?
This could easily be Unsporting Conduct - Cheating. I don't know what is the standard of proof on it but looking at your whole library during your opponent's turn is the less sophisticated card manipulation used by cheaters.
You can't base your opinions on a comedy show. Of course character behaviour will be weird and dissimilar to real life, all the characters are made up to be funny and larger than life. Even in drama, most characters act in unrealistic fashion. People like to be amused by things. Do you think people love Breaking Bad because they'd love to be Criminal Mastermind? No, they just like to know what would happen if they were making a ton of stupid decisions and unlikely scenarios.
You're 27 but how old is the girl you spoke of? I don't know where you're from but if you mean she's at the age of sexual consent I could see why the parents could see you badly. Even if the state says that a woman can decide who she has sex with or is romantically invested with as soon as she is 13, 14, 16, 18 or 21, it doesn't mean that the girl will make the right decisions. The role of a parent is, among other things, to help, advise and protect his children. It's normal for a parent to be interested in their kids romantic relationships because they want happiness for their children. Do your really think that major kids of 14, 16, 18 or 21 years old are really ready to fend for themselves alone in the world? Everyone need help, advices and support no matter how old you are. Barely major adults without any family, state or other form of support often are disadvantaged compared to other young adults. Children tends to depend on their parents for many years after majority.
Let's assume you have a daughter. What would you think if she was dating a racist, a bum or anyone you think would not make her happy? What would you think of the boy that tell you you're overprotective of your daughter, that you're creepy and that you secretly wish to have an incestuous relationship? I highly doubt you'll see him as a good suitor for your daughter.
Did you even read the guide you link to? Any whitening makes a card MP. The concept of clouding applies only to foil. While they do allow for some creasing and water damage at MP, it's only really minor defects and most creasing and defects would be considered HP.
This is definitely not SP. I know that everyone has its own condition standards but this card has corner wear, ton of whitening. This could be called MP by stretching the definition but any store or traders giving this as a SP card would get a complaint. A card with creases and damage would definitely be HP or Poor.
Steel Sabotage and Fire//Ice can let you beat the Sphinx.
5% of all power is around a 1000 playset. If they pay $5000 per set it would be million dollar but you'll never be able to get it for so cheap. Trying to buy so much will cause prices to increase by a lot. I should be noted that such practices are rarely worth it for the instigator.
Good players tend to often be paired against each other in the top of the standings while bad players tend to be paired against each others in the bottom of the standings. This effect is most pronounced for bad players since it is way easier to lose 90% of matches than to win 90% of matches.