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  • posted a message on [CLB][CUBE] Astral Dragon
    Quote from steve_man »
    isn't the hottest Sneak Attack hit.



    What do you mean? You can get 2 more Sneak Attacks! It's unbeatable! /s
    Posted in: Cube New Card Discussion
  • posted a message on [CLB][CUBE] Undermountain Adventurer
    Can I just say I hate that the templating on this card is "Add GG" then "Add six G." Why isn't it "Add GGGGGG"?! That would look so much better.
    Posted in: Cube New Card Discussion
  • posted a message on [CLB][CUBE] Altar of Bhaal
    Cool card, but I think it's just got too many downsides compared to nightmare to make me want to run it. Tapping means only once a turn, it stays in play so it's substantially easier to interact with, exiling the creature means you need token makers or you cant do stuff like mulldrifter/chupacabra value loops like you can with nightmare, and it's 5 mana before you get to do anything. I don't think the ability to make a 3 mana 4/1 menace once makes up for this.
    Posted in: Cube New Card Discussion
  • posted a message on This or That discussion.
    Quote from Skryabin »
    Have the chance to acquire one high-end card for my unpowered legacy cube. Which would be the better acquisition:

    Mox Diamond, or Gaea’s Cradle?


    Diamond will go in a lot more decks, but cradle will be more powerful in the decks specifically meant to take advantage of it. I'd vote Diamond so that the person who opens it in pack 3 can take it more of the time, which is a fun feeling.

    They are both great cards, though, unless your cube never sees green decks that ramp with mana elves.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on This or That discussion.
    Quote from Sea_R_Hill »
    I have an unpowered fair cube (list here) and I am struggling to find a decent 5cmc+ board sweeper (I already play WoD and DoJ and don't want to play all the functionnal reprints available at 4cmc, looking for a sweeper to replace the outdated Austere Command I recently cut).

    So the match is : Cleansing Nova vs Farewell.



    Thank You for your answers!


    Of those 2, I think I'd play cleansing nova just because it's cheaper (unless you see the control decks regularly getting into situations where a 6-mana sweeper would have been good). Does it need to have the destroy artifacts and enchantments mode? If not I'd try fumigate - I think it's the best of the 5cmc sweeper options against aggro, which is where control struggles the most.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [CLB][CUBE] Descent into Avernus
    I think this is much worse than vortex, so if you're looking at it for an aggro deck, IMO it's an easy pass. The last thing I want to do is give my control/midrange opponent a ton of extra mana (although you getting first crack at the treasures is pretty nice).

    However, maybe there's more to this card? It's a hilarious ramp card netting you an extra 2 mana every turn and letting you space out how you use it, which is great. If you're ahead on life you might just kill your opponent too. This is a bizarre card. I have no idea if it's good.
    Posted in: Cube New Card Discussion
  • posted a message on [CUBE][WAR] Saheeli, Sublime Artificer
    Yeah I think if this card was mono-R or mono-U I'd play it, but taking a guild slot for a somewhat narrow card isn't ideal, especially when Saheeli the gifted is a more powerful and more flexible card.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [CLB][CUBE] Monster Manual
    Cool design, but it's really, really telegraphed (which has always been the problem with piper and amulet) unless you wait for 6 mana, which is doable, but at that point you aren't getting that much of a discount. I do like the line of t1 elf, t2 adventure, t3 this and your opponent better have an answer. I think this is testable for sure as another card for the sneak/show deck (although I have long since cut show and tell lol).
    Posted in: Cube New Card Discussion
  • posted a message on [CLB][CUBE] Noble's Purse
    It is better than sphere of the suns, but not by that much, and sphere hasn't been good in a long time. I think this is worse than every signet and talisman, and mindstone, and maybe liquimetal torque? So unless you really need more 2-drop ramp or really need treasure tokens, I think this is an easy pass.
    Posted in: Cube New Card Discussion
  • posted a message on [SNC] [CUBE] Ledger Shredder
    Quote from Visserdrix »
    I'm midly interested in testing this over thing in the ice which hasn't been great lately.


    As a long defender and lover of TitI, this is probably better. However, I'm never cutting it because URw spells matter is one of my favorite decks (if not my favorite) and TitI was an early all-star in that deck.














    Posted in: Cube Card and Archetype Discussion
  • posted a message on [SNC] [CUBE] Ledger Shredder
    It's absolutely spiking because of constructed play (I assume EDH, maybe standard as I don't follow it). Looting 3x a turn cycle is apparently really good according to my EDH friends (I don't play much).
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [SNC][CUBE] Ob Nixilis, the Adversary
    Quote from rantipole »
    I doubt I want to cut K Command or Rakdos Daretti. Can I stand to lose Rakdos Cackler?

    Cheers,
    rant


    I just slot cackler as a red card, but given the number of good aggressive red and black one-drops we've gotten since cackler, I think it's a perfectly safe cut.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [NCC] [CUBE] Weathered Sentinels
    I'll likewise argue against this card - it is an impressive blocker, but I think ultimately plays a very narrow role. I'll appreciate a Wall of Blossoms/Wall of Omens because they'll at least cantrip in the matchups a blocker isn't all that important ... Mangolassi's suggestion of Circuit Mender is also a better alternative IMO. This feels like a card that starts in the sideboard and comes in against RDW or something.


    The reason I think this card is so strong against red aggro is because it has 2 power, and a ton of red aggro creatures only have 2 toughness, meaning the aggro deck will have to 2-for-1 itself to bolt this after it blocks, unlike wall of blossoms/roots/omens etc. The other reason is that cracking back for 4 every turn after 3 while being able to stick back to block is relevant. A ton of times the control deck will stabilize at less than 5 life only to die on like turn 7 to a couple of drawn bolts or something. This card, by itself, will kill the aggro player by turn 7 unless the aggro player stops attacking or chumps to absorb some damage, both of which are great for the control player.

    All that being said, I will not run this card, despite thinking it's very good against aggro in control, because I think there are a lot of other cards that are good against aggro but have much broader application and because I don't like cards that exist to only hose 1 specific deck.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [NCC] [CUBE] Weathered Sentinels
    This card absolutely wrecks aggro (especially red based, as red has a hard time dealing 5) and...not much else. I don't love designs like this. Kind of reminds me of Sphinx of the Steel Wind and Mirran Crusader, cards that just randomly hosed some decks and other decks didn't care about at all. It's certainly powerful where it's good though.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [NCC][CUBE] Currency Converter
    Quote from wtwlf123 »
    Luckily, we won't be playing it in decks where it's bad, or activating it in situations where it's not ideal. So we expect it to play quite well for us.


    And here's the rub. Saying "we won't play this card in decks where it's bad or activate it in non-ideal situations" isn't really a complete way to evaluate cube cards either. What matters is how many decks and situations it's actually good in. I think there just aren't that many decks where this card is great, nor do I think it makes those decks that much better, nor do I think it's good in your average cube deck, which makes it a niche card that most cubes won't want. The argument isn't "this card is bad because people will play it badly" (isn't that true of 99.9% of magic cards?) but that this card won't make enough decks better to bother including it.

    Posted in: Cube Card and Archetype Discussion
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