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  • posted a message on [C21][CUBE] Pest Infestation
    Well this is a slam dunk. Yeah, you can't zenith/survival/recurring nightmare it, but the fact that it can just hit multiple targets, is so much better in play, and can just be a bad token maker when that's what you want makes it better than rec sage.
    Posted in: Cube New Card Discussion
  • posted a message on [C21][CUBE] Promise of Loyalty
    It's pretty bad if they have a utility creature. Like, say they have an Orcale of Mul Daya - they get to just keep it in play and keep getting value off it.
    Posted in: Cube New Card Discussion
  • posted a message on [C21] Combat Calligrapher
    I like this card a lot. I have a feeling it's better than Basri's Lieutenant, but I haven't actually gotten to test any of these additions in the last year, so I'll hold off replacing it.
    Posted in: Cube New Card Discussion
  • posted a message on [C21][CUBE] Incarnation Technique
    Yeah if you treat Death's Majesty as JUST a reanimation spell, this is better, but Death's Majesty is flexible too - it's reanimate when you want it and a token maker when you don't. I think on balance this is worse than her.

    However, if I was still running Exhume I might be tempted to test this over it? There's a fair number of good 1-3 mana reanimate spells in cube now, so I think I'd want to try this as a more interesting variant on the theme. Milling 10 is real, and will almost certainly find you at least one good target, and as noted being able to hit cards with the shuffle clause is interesting too.
    Posted in: Cube New Card Discussion
  • posted a message on Set (P)review - My top 20 Strixhaven (STX) cards for the cube!
    Great as always! These lists are SO helpful when I'm making my shopping lists to make sure I'm not forgetting a card.
    Posted in: Articles, Podcasts, and Guides
  • posted a message on Flame Rift
    Yeah the reason cards like Vortex and Goblin Guide and Fireblast are cubable, even though they are so narrow, is because they are the best at what they do by a long margin. Flame Rift is not really substantially better than all the bolt and 2cmc bolt variants even in the most aggro/burn of aggro/burn decks, and it is completely unplayable in any other deck. So while it is a good effect in those decks, it's not worth the cube slot cause it doesn't make those decks much better and it will never be played anywhere else.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [C21] [CUBE] Triplicate Titan
    Quote from asmallcat »
    My only big boi robot left is sundering titan (well Myr Battlesphere, but that's a different animal in that decks actually cast it). Is it time for sundering titan to go? Or maybe Emrakul 2.0.....


    I think I'm actually gonna just give up on having a card for each wedge/shard (which lets me cut like 5 underperformers) and just have a 5c section and more colorless cards.
    Posted in: Cube New Card Discussion
  • posted a message on [C21] [CUBE] Triplicate Titan
    My only big boi robot left is sundering titan (well Myr Battlesphere, but that's a different animal in that decks actually cast it). Is it time for sundering titan to go? Or maybe Emrakul 2.0.....
    Posted in: Cube New Card Discussion
  • posted a message on [STX] [CUBE] Elite Spellbinder
    Quote from IMorphling89 »


    That's True. I guess I could maybe cut a different CMC card - I think my other bubble cards in white are probably Elspeth, Knight-Errant, Day of Judgment, Land Tax or Emeria's Call. Could you see cutting one of those for this?


    Land tax. Land tax has not been a great cube card in years IMO. Even in games where it does it all, it doesn't do much. Unless you have some package that cares about discarding lands, I'd cut it.

    Posted in: Cube New Card Discussion
  • posted a message on [STX] [CUBE] Sedgemoor Witch
    I have 23 cards in black alone (22 in my black section plus dismember which slots as colorless) that trigger this in my 465. I like this in rakdos aggro a lot, especially if you're on the play and can wait till after this is in play to use your thoughtseize effects.
    Posted in: Cube New Card Discussion
  • posted a message on [STX][CUBE] Callous Bloodmage
    I think you'd choose rager mode north of 80% of the time, and rager is not a card that's been a cube staple for YEARS. This feels like a pass to me.
    Posted in: Cube New Card Discussion
  • posted a message on [STX] [CUBE] Sedgemoor Witch
    Ooooo I like this.

    Definitely will test.
    Posted in: Cube New Card Discussion
  • posted a message on [SCD] - [CUBE][STX] Vanishing Verse
    Well now I feel foolish for posting the other one. This one seems clearly better.
    Posted in: Cube New Card Discussion
  • posted a message on [CUBE] [STX] Fracture
    Quote from Breathe1234 »
    Quote from JinxedIdol »
    Not hitting creatures makes it significantly worse than the 3cc options. Perhaps an alternative to despark.

    As an aside, not a fan of tbe art.


    I second this. I'm a huge proponent of Anguished Unmaking.


    Yeah I think it's worse than unmaking and vindicate TBQH, but think it's not too far off so why not make a thread? :p
    Posted in: Cube New Card Discussion
  • posted a message on [CUBE] [STX] Fracture
    Speaking of efficient but boring guild-slot removal spells...



    I assume this doesn't get there, but it is instant speed 2 mana and pretty flexible in that it will hit basically any non-creature, non-land permanent you care about.

    Edit - Forgot the image was not in english. It's instant, destroy target artifact, enchantment, or planeswalker.
    Posted in: Cube New Card Discussion
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