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  • posted a message on This or That discussion.
    Goose unless you have a snow theme.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on Secret Lair x The Walking Dead
    Quote from kirasu »
    If only this same outrage about a few cards was used to pressure Wotc about jump start we may be able to use those cards. For all the screaming about secret lair cards being unobtainable here we have a real product with some of the legendaries pushing 100$ and also being unavailable outside of the usa yet I don’t see thousands of posts on reddit or YouTube about that.


    I don’t like walking dead in mtg but at the end of the day they are cards, just like every other card. Artificial scarcity is a problem beyond Rick.


    The difference is eveything in jumpstart is an actual in-universe magic card that could be reprinted in any set and that jumpstart is in theory an unlimited print run. People's hatred of TWD stems from two main points (I think the criticism of Negan is reasonable for those who have had traumatic sexual assault experiences, but I think that's a very small slice of the complaints and one that it's harder to argue logically, so I'll leave it aside for now). First, that the only versions of these cards one can get are obviously from TWD and not magic, so if you think Rick is an interesting mechanical card, but don't like TWD, too bad, you have to play Rick or nothing. The other is that they are mechanically unique, black-bordered cards that are only available for a week, only available to some countries, and only available at a high price point (especially if you are shipping to a non-US country where the fees get absurd - like a $50 secret lair is suddenly $100). Neither of these criticisms are true of Jump Start.

    The production issues of Jump Start are certainly frustrating, but there's no reason for us to think they will continue forever, and it's the result of a global pandemic, not a choice by WOTC. I don't think Emiel the Blessed will still be a $50 card once the dust settles on Jump Start.

    Edit - and exactly 1 card in the set has a TCG mid of $100, and it's the elf, which I assume is that expensive because people think it will have an impact in non-commander formats. The next highest is the mill guy at $65.
    Posted in: The Rumor Mill
  • posted a message on This or That discussion.
    Kabira Takedown

    Jace, Vryn's Prodigy

    Cinderclasm, but I'm not too sure on this one. I think the flexibility and instant speed makes up for it usually costing R more.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on This or That discussion.
    Fire and Ice
    Body and Mind
    Wargear

    I wouldn't play any others at 360. If you really want a fourth I think Sinew and Steel is probably the 3rd best sword now?

    Edit - never tested Heirloom blade.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on This or That discussion.
    Thanks all.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on This or That discussion.
    Cut 1 for Hagra Mauling



    Triumph is the only remaining edict effect outside of LOTV and Rankle.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [CUBE]{TWD} Lucille
    Quote from Daemion »
    Honestly? I have a pod of around 20 people from my area with whom I play Magic. I guess around half of them will tear apart any Walking Dead card if they see them. Therefore: Uncubeable.

    This is no exaggeration. Mad


    I wouldn't put them in my cube out of principle but if someone lese had them I wouldn't not play their cube.
    Posted in: Cube New Card Discussion
  • posted a message on [CN2] Arcane Savant
    Yeah, I think as soon as you get into Savant being able to do 1-card infinite loops or trivial 2-card loops (like if you run time warp or time walk as there's a ton of self-bounce) Savant is too good for an unpowered cube. I still run it, but it's best on its own in my cube with stuff like Upheaval and Baral's Expertise which, while annoying, do not immediately win the game on the spot.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [CUBE]{TWD} Lucille
    The equip cost is too high IMO, as by the time you spend your 4th turn equipping this (or you spend 6 to get the "surprise" turn), even if your opponent didn't have removal in response, they likely have fodder to throw away. Really good against 2 creature boards obviously, but just leaves the creature too fragile.

    Frankly, thank god, I don't want to feel like I should be running these for power reasons cause I hate the aesthetics/lore of these cards and won't run them for that reason.

    Posted in: Cube New Card Discussion
  • posted a message on This or That discussion.


    1 - Wow these are so different and soulfire isn't even a white card, it's a Jeskai card. I think if I had to rate them I'd do Soulfire Grand Master >>> Adorned Pouncer > The Birth of Meletis, although I haven't really played with Birth.

    2 - Wild Slash > Spikefield Hazard, the flip lands are good but 1 damage is just such a minor effect.

    3 - Mirran Crusader > Skyclave Apparition on power level, although I think apparition is a much more interesting card.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on This or That discussion.
    Quote from jamis »
    I think Sleight is better overall.

    -They are relatively equal if both cards are bad (Sleight maybe gets the edge here because you keep the best worst card rather than card #2)
    -Opt is better if both cards are good
    -They are the same if top card is bad, second is good
    -Sleight is better if top card is good, second is bad

    I think point 4 beats out point 2


    Surely instant v sorcery matters as well?
    Posted in: Cube Card and Archetype Discussion
  • posted a message on This or That discussion.
    Quote from Niphred »
    Quote from Breathe1234 »

    1) My bar for one mana cantrips is:

    Can you keep a 1 land + Cantrip hand on the play?

    Sleight of hand passes this test, opt does not.

    Please elaborate.


    Yeah I'm also confused by this. Both let you dig 2 cards deep and you're screwed with both if you keep a 1-lander and there's no land in the top 3. I suppose sleight lets you see both cards first, but if you're just looking for lands that's irrelevant - if the top card is a land you scry to the top and draw it, if it's a spell you bottom it and draw the second card.

    In fact, sleight is worse if there's 2 lands on top and you want to draw both. And opt is an instant. Opt is just a better card IMO.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [CUBE][ZNR] Sea Gate Restoration//Sea Gate, Reborn
    Quote from Goodking »
    If we do decide we like these MDFC lands, do Kor Skyfisher and similar cards start looking stronger? Like, it might be an early land drop, but you bounce it back to hand to get your late-game spell.


    Yes, definitely a small buff to Kor Skyfisher. She's already a good cheap threat in powered cube combined with Moxen.


    Having played a fair(small?) amount of this limited format now (4 drafts plus a sealed on arena) and watching a fair amount of drafts, being able to pick up these lands is huge (especially the expensive ones - even getting to pick up the 6 mana 4/5 trampler in red or the 5 mana 4/3 sometimes flier in blue is great), so yes if you're running several of these new lands cards that can pick up lands as a "cost" definitely go up.
    Posted in: Cube New Card Discussion
  • posted a message on [CUBE][ZNR] Sea Gate Restoration//Sea Gate, Reborn
    I had this in my Arena draft deck today that went 7-2. It was a land every game but 1, and that game it was a 7 mana divination. Much better than a land in that situation obviously, but it kind of reaffirms my thoughts that unless you have a way to cheat out really expensive spells, do land packs, or just want to run more of these lands for more consistent, but lower power level, games, this is just too low impact to justify a cube spot. Most of my cube decks are also empty handed when we hit 7 mana. Probably good in upheaval, but I don't think that's enough.

    Edit - obviously a small sample size, and normal limited =/= cube, just pointing out that in the context of a normal limited deck (with decent card draw - 2 of the UW party draw 3 gain 3 and the blue draw 3) it was hard to have more than 1 or 2 cards in hand when this was castable.
    Posted in: Cube New Card Discussion
  • posted a message on This or That discussion.
    Quote from BlackWaltz3 »
    GFTT, Hagra Mauling


    Same, unless you have a bogles archetype in your cube.
    Posted in: Cube Card and Archetype Discussion
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