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  • posted a message on Are boosters safe to buy from ebay?
    Never buy boxes or packs online. Larger stores can map cases, in which case your box will not have a foil rare of any value. Go to your local store, and buy a box with the shrinkwrap still on it, or buy packs from a trusted local store you know doesn't map.
    Posted in: Magic General
  • posted a message on Box Mapping - Ross Edwards
    Quote from Illusionist
    I think wizard should start shuffling packs before they go into boxes.


    While this would stop box mapping all together, or possibly slow it down, I don't think they will due to the popularity of drafting. From what I understand, they keep the distribution in relative order so that the chance of pulling 2-3 packs in a row with the same commons/uncommons is low/impossible.
    Posted in: Magic General
  • posted a message on Box Mapping Thread - GTC Gatecrash Edition
    Quote from Gazpoole
    I'm fairly new to Magic and have never seen the work people have done on this before. I've preordered an entire case for Gatecrash, what sort of information would you guys be after specifically?


    We're basically looking for the rares and their positions in the boxes. Use the sheet on the original post to record their positions and any foils that you come across. As far as Case data goes, I think they are ordered:
    1 3 5
    2 4 6
    I'm not 100% sure on the case order of boxes, but mappers should be able to figure out the box order after we solve the rare map.

    Qwerty59 has also asked for common/uncommon information, if you are interested on doing the book keeping on them. It would be time consuming but exceptionally helpful for determining how commons/uncommons are distributed.

    Also, Qwerty59, thanks for the information about the foils. I went back and took a look at a few boxes, and your map holds up. Maybe with some luck we'll get more case data for gatecrash.

    I'm afraid I don't know the slightest about Belgium box mapping, other than I think they cracked Innistrad before we determined the U.S.A.'s map. Ross' book might still apply, but I would start with reading through all the RTR posts. That should teach you how to map the modern boxes.
    Posted in: New Card Discussion
  • posted a message on Box Mapping - Ross Edwards
    To answer the original question, you do not need Ross' book to understand the current state of mapping. I basically taught myself how the new system works from the RTR thread. While I have not read Ross' book, I don't think it incorporates the new system that has 4 tracks of rares with double displacement of rows. Maybe someone who has read it can answer that part of the question.

    Go to the RTR Box Mapping thread, read the posts about how to use the map (page 14 or so). If you really want to know how, I can write up a basic description, but there are a few buried in that thread already.

    Morality aside, I see mapping and figuring out the sorting algorithm as a challenge. Breaking the code or solving the puzzle can be a real reward for some.
    Posted in: Magic General
  • posted a message on Store owners that map booster boxes
    I would have to agree with Greatlubu. It seems exceptionally early in the cycle for him to have access to a map.

    You might need to increase your sample size. Generally, I assume a seller is honest if they allow people to pull their own packs and open new boxes in front of others. If they move from one half opened box to another half opened box, I would be leery about the store.
    Posted in: Magic General
  • posted a message on Box Mapping Thread - RTR Return to Ravnica edition
    Quote from ganchara
    I have an unopened box of RTR, if I opened the top row and posted it, would someone be willing to figure out what is in the rest of the box for me?


    It's a little hard to say with the top row. I would recommend opening the 2nd or 7th row. Take a look at this video using a box mapping app to figure out which packs to open for posting.

    http://www.youtube.com/watch?v=K_YXCul-1Y8

    Also, if you go back a few pages, you can find the entire map for RTR and map the boxes. If you enjoy puzzles, you might want to do it yourself.
    Posted in: New Card Discussion
  • posted a message on Box Mapping Thread - GTC Gatecrash Edition
    Quote from thatsnailguy
    So, is it odd that two mythics were next to each other on the same row?


    This is actually exceptional news. This might suggest they used the same order for the tracks as RTR.

    It's good to see so much interest in providing box data. Try to get your friends to list out their boxes as well. The more boxes we can record after release, the faster we can determine the tracks.

    Also, there still seem to two open questions as far as mapping goes, for anyone wanting to take a crack at them.

    1. How are double faced cards distributed?
    2. How are foils distributed?

    Post your theories, if you have them.
    Posted in: New Card Discussion
  • posted a message on Box Mapping Thread - GTC Gatecrash Edition
    I saw your video Vinzito on M13. Good stuff. I'm glad you took the time to program an app for the sets. Have you put any thought into how the foils are currently being placed into boxes? I was thinking of going back through RTR and seeing if I could find patterns in the cases. They apparently come from sheets similar to the foils. Maybe they run different tracks for Common/Uncommon/Rare&Mythic rares.

    Actually, now that I think about it, I'm going to check the cases to see if they follow the pattern of any of the rare tracks.
    Posted in: New Card Discussion
  • posted a message on Box Mapping -- Innistrad Edition [ISD]
    Surely now that we have the map we can figure out an algorithm to determine the least number of packs required to find out which cards are of value. When I went through the boxes to put them in order, I usually started with the second and third rows. When I map, I usually start on the 6th row and occasionally add the 5th when I need to because it rarely seems to be misplaced.

    I already plan on purchasing the app for Gatecrash when it comes out, but as RLWJR mentioned, adding prices for the cards from tcgplayer would really put the app over the top.
    Posted in: New Card Discussion
  • posted a message on Box Mapping Thread - GTC Gatecrash Edition
    Great news! I'm glad to see computer science taking the guess work out of mapping. Just out of curiosity, will the program solve the tracks in the event they switch the order of the tracks? Additionally, have you considered going through the old sets and determining the foil distribution algorithm?
    Posted in: New Card Discussion
  • posted a message on Box Mapping -- Innistrad Edition [ISD]
    Awesome, thanks for checking them, Vinzito. Since I did it largely by eye, I'll wait for your correction of Track C. I'll have to look into your box mapping app. It looks like it'll take some of the guess work out of mapping.
    Posted in: New Card Discussion
  • posted a message on Box Mapping Thread - GTC Gatecrash Edition
    The MTGS Rules no longer allow for creating box maps. We felt that there was too much potential for abuse and we didn't want to support a practice that a lot of people use to rip off others. Learning about and understanding that box mapping is a thing can be important, but that can be done without actually creating the tools needed to filter through packs. We understand that a fair number of people map boxes for completely legitimate reasons, but there are enough that we are not comfortable allowing our site to be used for this practice. Thank you.
    -Galspanic


    Hey guys, I'm fairly new to the forums, but I figure with pre-release coming this weekend, I should go ahead and create a Box Mapping thread for Gatecrash. In keeping with tradition, here is a quote from Mr. Smiley who normally starts these threads:

    "This is not a brag thread, or a "fishing for trades" thread; we're all happy for you that you opened high value cards--but if you cant give us a list of the entire box, in order, it doesn't help us decode the rare map.

    The same goes for "I opened a box but didn't keep track of the order, and got..."--again, doesn't help, spams the thread."


    For anyone new to mapping, Ross Edwards deserves some recognition for writing a rather in-depth review of Box Mapping. While some of the basic principles of his mapping technique remain the same, WotC have implemented a new algorithm for the sorting of rares. As far as I have surmised, all the rares and mythic rares come from two sheets of 11x11 cards. If we use the same sorting algorithm from Innistrad, Avacyn Restored, and Return to Ravinca, the 11 x 11 sheets are cut into 4 tracks. These are represented by Tracks A-D. The tracks are then distributed in booster packs in the following order:

    A B D A B D D A A B C A C D C C B D C B D C

    or

    D B C C D A D C A B C C B B D D A A D B C A

    or

    C A D B C C A D B C A D B C A D D B C A D B

    or

    C B A D D C B A D B C A D D C B A D C C B A
    (Thanks mtggo)

    Each track has a few characteristics that we can use to determine which cards will be in each Track. Track A usually contains two copies of 15 mythic rares with 4 copies of 6 different rares and 1 copy of a rare in Track B (usually a land or artifact). Track B contains 13 rares appearing 4 times with 3 of the remaining copies of the rare found in track A. Track C and D contain 16 rares appearing 4 times, in each, with two copies of one rare in each. As such, Track A and B both have 55 cards total while C and D have 66 cards total. If this explanation is confusing, here is an example from Innistrad:

    Track A: 15 Mythics appearing twice + 6 rares appearing 4 times + 1 Kessig Wolf Run = 55 Cards
    Track B: 13 Rares appearing 4 times + other 3 Kessig Wolf Run = 55 Cards
    Track C: 16 Rares appearing 4 times + 2 Evil Twin = 66 Cards
    Track D: 16 Rares appearing 4 times + 2 Evil Twin = 66 Cards

    Additionally, each box undergoes double displacement of rows. This usually occurs on the 1st and 7th row (often two rows, say 3 and 10, are removed and placed on top and in the 7th row). This would change the order of cards from 1-12 to 3, 1, 2, 4, 5, 6, 10, 7, 8, 9, 11, 12. If you are attempting to map the box, it's relatively safe to assume that rows 4-6 and 11-12 are in the correct location (though not always).

    Before you begin mapping your box, watch this video by Vinzito describing how to put your cards in order.
    http://www.youtube.com/watch?v=yh1Q3WLe_iE

    When you list your boxes, indicate the guild pictured on the front of the pack or the last digit on the barcode. (If you don't have the pack's number, that's fine, but it will help speed up the mapping process.)
    The numbers that are associated with each image are as follows:
    Boros Guildmage: 15049807000001
    Vizkopa Guildmage: 15049807000002
    Prime Speaker Zegana: 15049807000003
    Skarrg Guildmage: 15049807000004
    Duskmantle Guildmage: 15049807000005



    In an effort to develop some standardization for inputting cards, please follow the format below that includes mythic rares in red and foils in parentheses(As a disclaimer, remember that bold red posts are reserved for moderators). The numbers in parentheses represent the guild or last digit of the bar code discussed above.

    Left Column:
    (1) Clan Defiance
    (4) Borborygmos Enraged
    (2) Sepulchral Primordial
    (5) Rubblehulk
    (3) Fathom Mage (Bomber Corps)
    (1) Merciless Eviction
    (4) Rubblebelt Raiders
    (2) Mind Grind
    (5) Crypt Ghast
    (3) Treasury Thrull
    (1) Lazav, Dimir Mastermind
    (4) Luminate Primordial

    Center Column:
    (5) Hellkite Tyrant (Ground Assault)
    (3) Sacred Foundry (Enter the Infinite)
    (1) Ooze Flux
    (4) Whispering Madness
    (2) Simic Manipulator
    (5) Nightveil Specter
    (3) Realmwright
    (1) Ogre Slumlord (Island #258)
    (4) Wrecking Ogre
    (2) Gruul Ragebeast
    (5) Biovisionary
    (3) Molten Primordial

    Right Column:
    (4) Stolen Identity
    (2) Stomping Ground
    (5) Alms Beast (Skyblinder Staff)
    (3) Frontline Medic
    (1)Sylvan Primordial
    (4) Gideon, Champion of Justice
    (2) Obzedat, Ghost Council
    (5) Legion Loyalist (Gateway Shade)
    (3) Thespian’s Stage
    (1) Godless Shrine
    (4) Boros Reckoner (Forced Adaptation)
    (2) Watery Grave


    These are listed Top to Bottom for each Row.
    Remember to provide the Country and Language that the box was printed in (Usually, Belgium or U.S.A.)
    Finally, double check your Spelling for card names. The more accurate your spelling, the faster we can produce the map.


    Furthermore if you have cases, please list them as described by Mr. Smiley in the RTR thread:
    "If you're giving a full case list (yay!), the boxes are most times loaded in the case bottom-side up, for ease of barcode scanning; let us know if your case is not loaded that way. The 6-4-2-5-3-1 Ross refers to is--I think--the order the boxes are loaded in the case; with the front of the boxes facing right, the machines load boxes into cases in this order: bottom right(1), top right(2), bottom middle(3), top middle(4), bottom left(5), top left(6). If you're giving a full case list, please number your boxes so our database crunchers can attempt to use the multi-box data."

    I realize that writing down each rare that comes out of a pack in order is a bit of a pain. However, each box we get brings us closer to developing an accurate map.

    In closing, have fun in the upcoming pre-release festivities. I'm sure you already have a guild or two picked out, and once you finish extorting your friends into the ground, don't forget to post your unboxings on the thread.


    All the Tracks have been solved and can be found below. Thanks mtggo and Vinzito for your help in compiling the Tracks.
    Track Information:

    Track A: 15 Mythics appearing twice + 6 rares appearing 4 times + 1 Stolen Identity = 55 Cards
    Track B: 13 Rares appearing 4 times + other 3 Stolen Identity = 55 Cards
    Track C: 16 Rares appearing 4 times + 2 Spark Trooper = 66 Cards
    Track D: 16 Rares appearing 4 times + 2 Spark Trooper = 66 Cards


    Track A:


    Glaring Spotlight
    Whispering Madness
    Enter the Infinite
    Borborygmos Enraged
    Mind Grind
    Aurelia’s Fury
    Godless Shrine
    Giant Adephage
    Master Biomancer
    Glaring Spotlight
    Obzedat, Ghost Council
    Consuming Aberration
    Deathpact Angel
    Hellkite Tyrant
    Borborygmos Enraged
    Whispering Madness
    Gideon, Champion of Justice
    Obzedat, Ghost Council
    Mind Grind
    Godless Shrine
    Lazav, Dimir Mastermind
    Lord of the Void
    Soul Ransom
    Gideon, Champion of Justice
    Prime Speaker Zegana
    Mind Grind
    Glaring Spotlight
    Aurelia’s Fury
    Consuming Aberation
    Godless Shrine
    Deathpact Angel
    Soul Ransom
    Aurelia, the Warleader
    Duskmantle Seer
    Stolen Identity
    Prime Speaker Zegana
    Glaring Spotlight
    Domri Rade
    Giant Adephage
    Soul Ransom
    Whispering Madness
    Aurelia, the Warleader
    Consuming Aberration
    Lazav, Dimir Mastermind
    Hellkite Tyrant
    Master Biomancer
    Lord of the Void
    Whispering Madness
    Mind Grind
    Enter the Infinite
    Domri Rade
    Consuming Aberration
    Soul Ransom
    Godless Shrine
    Duskmantle Seer
    Track B:


    Illusionist’s Bracers
    Mystic Genesis
    Biovisionary
    Breeding Pool
    Wrecking Ogre
    Unexpected Results
    Biomass Mutation
    Stolen Identity
    Stomping Ground
    Frontline Medic
    Fathom Mage
    Merciless Eviction
    Ogre Slumlord
    Wrecking Ogre
    Biovisionary
    Gyre Sage
    Unexpected Results
    Stolen Identity
    Mystic Genesis
    Frontline Medic
    Wrecking Ogre
    Stomping Ground
    Gyre Sage
    Merciless Eviction
    Illusionist’s Bracers
    Fathom Mage
    Ogre Slumlord
    Breeding Pool
    Unexpected Results
    Stomping Ground
    Biovisionary
    Illusionist’s Bracers
    Biomass Mutation?
    Fathom Mage
    Stolen Identity
    Breeding Pool
    Frontline Medic
    Gyre Sage
    Ogre Slumlord
    Biovisionary
    Merciless Eviction
    Stomping Ground
    Mystic Genesis
    Biomass Mutation
    Gyre Sage
    Illusionist’s Bracers
    Breeding Pool
    Fathom Mage
    Wrecking Ogre
    Mystic Genesis
    Unexpected Results
    Ogre Slumlord
    Biomass Mutation
    Merciless Eviction
    Frontline Medic
    Track C:


    Sepulchral Primordial
    Sylvan Primordial
    Simic Manipulator
    Nightveil Specter
    Legion Loyalist
    Crypt Ghast
    Boros Reckoner
    Molten Primordial
    Luminate Primordial
    Skarrg Goliath
    Foundry Champion
    Diluvian Primordial
    Crypt Ghast
    Firemane Avenger
    Molten Primordial
    Sepulchral Primordial
    Nightveil Specter
    Sacred Foundry
    Diluvian Primordial
    Legion Loyalist
    Assemble the Legion
    Skarrg Goliath
    Boros Reckoner
    Luminate Primordial
    Foundry Champion
    Sylvan Primordial
    Nightveil Specter
    Firemane Avenger
    Assemble the Legion
    Sacred Foundry
    Luminate Primordial
    Sepulchral Primordial
    Simic Manipulator
    Skarrg Goliath
    Blind Obediance
    Boros Reckoner
    Legion Loyalist
    Firemane Avenger
    Sacred Foundry
    Crypt Ghast
    Assemble the Legion
    Simic Manipulator
    Molten Primordial
    Blind Obedience
    Spark Trooper
    Foundry Champion
    Legion Loyalist
    Skarrg Goliath
    Dilavion Primordial
    Sepulchral Primordial
    Assemble the Legion
    Blind Obediance
    Sylvan Primordial
    Boros Reckoner
    Firemane Avenger
    Diulvian Primordial
    Nightveil Spector
    Luminate Primordial
    Spark Trooper
    Sylvan Primordial
    Crypt Ghast
    Simic Manipulator
    Blind Obedience
    Foundry Champion
    Molten Primordial
    Sacred Foundry
    Track D:


    Clan Defiance
    Ooze Flux
    High Priest Penance
    Treasury Thrull
    Undercity Plague
    Rubblehulk
    Angelic Skirmisher
    Clan Defiance
    Thespian’s Stage
    Immortal Servitude
    Realmwright
    High Priest of Penance
    Gruul Ragebeast
    Ooze Flux
    Signal the Clans
    Five-Alarm Fire
    Rubblehulk
    Rubblebelt Raiders
    Undercity Plague
    Immortal Servitude
    Ooze Flux
    Angelic Skirmisher
    Signal the Clans
    High Priest of Penance
    Rubblebelt Raider
    Watery Grave
    Alms Beast
    Realmwright
    Angelic Skirmisher
    Immortal Servitude
    Treasury Thrull
    Signal the Clans
    Undercity Plague
    Five-Alarm Fire
    Gruul Ragebeast
    Alms Beast
    Angelic Skirmisher
    Thespians Stage
    Signal the Clans
    Rubblebelt Raiders
    Spark Trooper (?)
    Clan Defiance
    (Watery Grave)
    Gruul Ragebeast
    Realmwright
    Treasury Thrull
    Rubblehulk
    Thespian’s Stage
    Alms Beast
    High Priest of Penance
    Five-Alarm Fire
    Watery Grave
    Gruul Beast
    Realmwright
    Treasury Thrull
    Rubblehulk
    Thespian’s Stage
    Alms Beast
    High Priest of Penance
    Five-Alarm Fire
    (Watery Grave
    (Spark Trooper
    (Undercity Plague)
    Clan Defiance
    Alms Beast
    Ooze Flux
    Rubblehulk
    Realmwright
    Rubblebelt Raiders
    Thespian's Stage
    Gruul Ragebeast
    Treasury Thrull
    Watery Grave
    Immortal Servitude
    Five-Alarm Fire

    It would seem that there is an open discussion on the ethics surrounding box mapping. At the moment, it appears that we may not be able to discuss this topic come Dragon's Maze. For the time being, I am waiting for the thread to unlock. Once it does, I will provide a link. Until then, I suggest that we keep this thread centered on solving the map and leave the ethical issues for other threads.



    Edits:
    1-31-13 Added a data file provided by CanadianGreenBeret. Thanks, again, for contributing this.
    2-1-13: Added the second track provided by mtggo, changed the example to a Gatecrash box. Added the Partial Track Information.
    2-2-13: Found another Sequence of Tracks. Updated the Track list.
    2-3-13: Compiled my list and mtggo's list to form 4 nearly completed Tracks. Track C is currently a train wreck.
    2-6-13: Fixed Track C. All Tracks should be accurate now. Thanks, mtggo and Vinzito for contributing your maps as well as everyone that contributed box data.
    Posted in: New Card Discussion
  • posted a message on Box Mapping -- Innistrad Edition [ISD]
    Hey guys, I went ahead and expanded the tracks for boxes produced in the U.S.A. Credit goes to Jmalex for cracking RTR and finding the basic order of tracks, n144man for compiling Avacyn Restored, and RLWJR for providing most of the Innistrad Map.

    There are 4 tracks total:

    Track A: 15 Mythics appearing twice + 6 rares appearing 4 times + 1 Kessig Wolf Run = 55 Cards
    Track B: 13 Rares appearing 4 times + other 3 Kessig Wolf Run = 55 Cards
    Track C: 16 Rares appearing 4 times + 2 Evil Twin = 66 Cards
    Track D: 16 Rares appearing 4 times + 2 Evil Twin = 66 Cards

    The track sequence is 22 packs long with tracks A and B appearing 5 times and tracks C and D appearing 6 times. The track sequence is read from right to left, top to bottom and is:

    A B D A B D D A A B C A C D C C B D C B D C

    There is almost always 2 rows displaced and those are usually the first row and the seventh row. They tend to be displaced my 1-4 rows, sometimes 5 or 6, but that is rare. 2-3 rows is most common.

    Track A:

    Geist-Honored Monk
    Grimiore of the Dead
    Essence of the Wild
    Rooftop Storm
    Sever the Bloodline
    Angelic Overseer
    Falkenrath Marauders
    Mikaeus the Lunarch
    Grimgrin, Corpse Born
    Elder of Laurels
    Rooftop Storm
    Liliana of the Veil
    Witchbane Orb
    Past in Flames
    Mirror mad Phantasm
    Elder of Laurels
    Sever the Bloodline
    Geist of Saint Toft
    Balefire Dragon
    Geist-Honored Monk
    Army of the Damned
    Grimoire of the Dead
    Falkenrath Marauders
    Elder of Laurels
    Olivia Voldaren
    Sever the Bloodline
    Skaab Ruinator
    Balefire Dragon
    Mikaeus, the Lunarch
    Elder of Laurels
    Reaper of the Abyss
    Witchbane Orb
    Rooftop Storm
    Olivia Voldaren
    Past in Flames
    Tree of Redepmtion
    Geist-Honored Monk
    Skaab Ruinator
    Witchbane Orb
    Army of the Damned
    Falkenrath Marauders
    Tree of Redepmtion
    Rooftop storm
    Geist of Saint Troft
    Reaper from the Abyss
    Geist-Honored Monk
    Witchbane Orb
    Eessnece of the Wild
    Liliana of the Veil
    Falkenrath Marauders
    Mirror-mad phantasm
    Angelic Overseer
    Kessig Wolf Run
    Sever the Bloodline
    Grimgrin


    Track B:

    Creeping Renaissance
    Heretic’s Punishment
    Stensia Bloodhall
    Creepy Doll
    Divine Reckoning
    Blasphemous Act
    Nephalia Drownyard
    Gutter Grime
    Kessig Wolf Run
    Creepy Doll
    Bloodgift Demon
    Stensia Bloodhall
    Undead Alchemist
    Creeping Renaissance
    Blasphemous Act
    Kessig Wolf Run
    Nephalia Drownyard
    Laboratory Maniac
    Divine Reckoning
    Unbreathing horde
    Heretic’s Punishment
    Gutter Grime
    Undead Alchemist
    Nevermore
    Nephalia Drownyard
    Bloodgift Demon
    Blasphemous Act
    Gutter Grime
    Stensia Bloodhall
    Laboratory Maniac
    Nevermore
    Heretic’s Punishment
    Bloodgift Demon
    Creeping Renaissance
    Creepy Doll
    Blasphemous Act
    Unbreathing Horde?
    Undead Alchemist ?
    Heretic’s Punishment
    Laboratory Maniac
    Gutter Grime
    Divine Reckoning
    Kessig Wolf Run
    Unbreathing Horde
    Bloodgift Demon
    Nevermore
    Stensia Bloodhall
    Creeping Renaissance
    Divine Reckoning
    Undead Alchemist
    Nephalia Drownyard
    Creepy Doll
    Nevermore
    Unbreathing Horde
    Laboratory Maniac


    Track C:


    Clifftop Retreat
    Stromkirk Noble
    Isolated Chapel
    Sturmgeist
    Elite Inquisitor
    Hinterland Harbor
    Runechanter’s Pike
    Gavony Township
    Heartless Summoning
    Angel of flight Alabaster
    Isolated Chapel
    Sulfur Falls
    Stromkirk Noble
    Sturmgeist
    Splinterfright
    Woodland Cemetery
    Cackling Counterpart
    Runechanter’s Pike
    Heartless Summoning
    Hinterland Harbor
    Isolated Chapel
    Evil Twin
    Manor Gargoyle
    Gavony Township
    Sturmgeist
    Cackling counterpart
    Sulfur Falls
    Mentor of the Meek
    Woodland Cemetery
    Elite Inquisitor
    Clifftop Retreat
    Runechanter’s Pike
    Stromkirk Noble
    Splinterfright
    Sulfur Falls
    Angel of Flight Alabaster
    Hinterland Harbor
    Mentor of the Meek
    Sturmgeist?
    Cackling Counterpart
    Clifftop Retreat
    Manor Gargoyle
    Heartless Summoning
    Stromkirk Noble
    Woodland Cemetery
    Elite Inquisitor
    Gavony Township
    Splinterfright
    Cackling Counterpart
    Clifftop Retreat
    Mentor of the Meek
    Manor Gargoyle
    Hinterland Harbor
    Woodland Cemetery
    Angel of Flight Alabaster
    Splinterfright
    Elite Inquisitor
    Heartless Summoning
    Isolated Chapel
    Runechanter’s Pike
    Sulfur Falls
    Evil Twin
    Mentor of the Meek
    Gavony Township
    Manor Gargoyle
    Angel of Flight Alabaster



    Track D:


    Curse of Death’s Hold
    Charmbreaker Devils
    Back from the Brink
    Stony Silence
    Dearly Departed
    Kessig Cagebreakers
    Moldgraf Monstrosity
    Mindshrieker
    Endless Ranks of the Dead
    Devil’s Play
    Moorland Haunt
    Stony Silence
    Curse of Death’s Hold
    Champion of the Parish
    Kessig Cagebreakers
    Mindshrieker
    Dearly Departed
    Curse of Stalked Prey
    Endless Ranks of the Dead
    Parallel Lives
    Back from the Brink
    Moorland haunt
    Skirsdag High Priest
    Snapcaster Mage
    Charmbreaker Devils
    Dearly Departed
    Devil’s Play
    Parallel Lives
    Champion of the Parish
    Mindshrieker
    Skirsdag High Priest
    Kessig Cagebreakers
    Curse of Stalked Prey
    Evil Twin
    Snapcaster Mage
    Moldgraf Monstrosity
    Back from the Brink
    Curse of Death’s Hold
    Dearly Departed
    Endless Ranks of the Dead
    Charmbreaker Devils
    Parallel Lives
    Snapcaster Mage
    Devil’s Play
    Back from the Brink
    Skirsdag High Priest
    Moldgraf Monstrosity
    Champion of the Parish
    Moorland Haunt
    Curse of Death’s Hold
    Kessig Cagebreakers
    Stony Silence
    Mindshrieker
    Parallel Lives
    Skirsdag High Priest
    Curse of Stalked Prey
    Champion of the Parish
    Devil’s Play
    Evil Twin
    Charmbreaker Devils
    Stony Silence
    Snapcaster Mage
    Endless Ranks of the Dead
    Moldgraf Monstrosity
    Moorland Haunt
    Curse of Stalked Prey


    All the tracks have been double checked by Vinzito and should represent 95% of boxes. As way of saying thanks, check out his box mapping apps for apple and android products in his signature.
    Posted in: New Card Discussion
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