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  • posted a message on Nin, the Pain Artist Control
    Nin needs to be running minimum of 15 mana rocks. She has no oppurtunity cost to running a bunch of mana rofks because she uses them to draw non mana rocks. Because you draw so hard you only need two or three win cons. You can run way more counter and spot removal because she draws so many cards you can replace them easily. So go very light on creatures mainly shoorinf nin herself. Win cons teezeret, dragonmaster outcast, bribery, ect... keep them low cost and efficent
    Posted in: Multiplayer Commander Decklists
  • posted a message on Maga, Traitor to Mortals – Playing in the BIG leagues
    ok so i play maga and the deck i built is a house. i also avoid infintes but the drain spells arent as good because you always have maga. and you dont care if he dies. the decl draws a ton of cards and is never hunting for an answer. it doesnt deal with enchants withi is why you are using the karn...but just kill that player and you dont have an enchant to worry about Smile

    so here is my deck list for inspiration. it is battle tested againt some vicious decks and has not been found wanting. now it is pricey, but it doesnt need to be done entirely this way. only the tabernacle is super exspensive.



    so how you play it is, control the field with board wipes, meek stone, and ensaring bridge.
    you disrupt them with discard spells and or mishra's helix which is a total back breaker.

    you have a ton of mana doublers so you ramp up and go maga, beats, exsanguinate.

    gain life if your getting hated with exsanguinate, kokusho, exquiste blood(which will gain you insane life) and extorting crypt ghast, or rite of consumption a maga.

    draw cards with syphon mind, scroll rack(i know it not card draw), decree of pain, necro, arena, overwhelming forces, promise of power.

    recurssion with volrath, xiahou, yawgmoths will, ill gotten gains, phyrexian reclimation

    its alot of stuff and with all the tutors card draw and redundancy it is very consistent. But at the same time i have never heard a groan when i bring it out.
    Posted in: Multiplayer Commander Decklists
  • posted a message on Sliver EDH
    Slivers are fantastic one of the best commander decks in league for alot of reasons. But there is a wrong way to play them. Slivers are very visible and their power is what they have on the field. So what you have to do is play slowly and come into play late in the game when people have exhausted there beat options, not over extend yourself prep for board wipes, or wait for when someone is going strong come in as a savior or under the cover of a bigger threat and kill from a disbelief from left field. The turn you play your cards is the turn you have to kill. And also NEVER PLAY YOUR GEN EARLY. You will attract way to much attention. Trust me. Don't play to win with slivers think more not die.
    Posted in: Multiplayer Commander Decklists
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