Mana rocks??!!
Thats... that’s... That is like eating vegetables.
Do I have to?
All joking aside. I have a mana curve that’s 3x 12 cards. Zero to two mana, three and four mana, and five mana plus.
Almost all of the early and mid game cards have value in the late game.
Also I run six bounce lands and some card draw so I hardly miss land drops.
So... do I have to?
That said, adding two more agents sounds smart. Not sure if I’ll cut Mindleeches (‘cause those are cool) but drawing seven (1+3+3) seems like a nice endgame. I only bought two but they’re cheap so next time I’ll add those...
Here’s a new brew, it started with the combo of Bosh and the Wand, and then it kind of spiralled out of control.
The deck is capable of crazy turns due to manipulating the top card with the Forge in play, and/or playing expensive spells with the Invocation in play.
Not my type of deck so I have little to suggest.
Some questions though.
If you think about how you want to win, and then evaluate each card you run:
Which cards disappoint (or underperform), and what’s your explanation for that?
Do you run out of (useful) plays first or are you killed first?
When you lost, how did your opponent win?
Which specific cards or strategies trouble your deck?
Can you describe a card you would run in this deck but you’re not sure if it exists?
Cool. Glad we can help.
Let us know the final list and it’s playing experience.
By the way, SIX elves? I don’t know of any format that allows more than four copies of a single card. (barring basics and cards that specifically state otherwise)
Thats... that’s... That is like eating vegetables.
Do I have to?
All joking aside. I have a mana curve that’s 3x 12 cards. Zero to two mana, three and four mana, and five mana plus.
Almost all of the early and mid game cards have value in the late game.
Also I run six bounce lands and some card draw so I hardly miss land drops.
So... do I have to?
That said, adding two more agents sounds smart. Not sure if I’ll cut Mindleeches (‘cause those are cool) but drawing seven (1+3+3) seems like a nice endgame. I only bought two but they’re cheap so next time I’ll add those...
Thanks for your time!
By the way, Selvala is practically unaffordable alas!
Here’s an attempt at a casual theft deck.
Card suggestions are welcome!
(compliments or making fun too: better than no reaction)
That doesn’t count aa casting... and it draws you a new card.
Think Decree of Pain.
Oh. And don’t forget to run cards that put enough lands into play.
Maybe add Karn, Silver Golem and Bosh, Iron Golem for the times it does nothing?
Here’s a new brew, it started with the combo of Bosh and the Wand, and then it kind of spiralled out of control.
The deck is capable of crazy turns due to manipulating the top card with the Forge in play, and/or playing expensive spells with the Invocation in play.
I love to hear your reactions. And your card suggestions.
Since you can’t run tutors that’s the only way to up your chance of encountering the god.
Or... go reanimator: somehow get him in your GY and magic him out of it.
Think Morality Shift or something equally radical.
The hybrid mana critters are mostly because of devotion.
The adventures mostly to see if I like them. Of which the killer seems most worthy...
Most of them get enough attention.
One that seems great is hardly mentioned; Faerie Formation.
Just run the deck a few times in your group and tell us how everything performed.
Some questions though.
If you think about how you want to win, and then evaluate each card you run:
Which cards disappoint (or underperform), and what’s your explanation for that?
Do you run out of (useful) plays first or are you killed first?
When you lost, how did your opponent win?
Which specific cards or strategies trouble your deck?
Can you describe a card you would run in this deck but you’re not sure if it exists?
Maybe we can help...
Let us know the final list and it’s playing experience.
By the way, SIX elves? I don’t know of any format that allows more than four copies of a single card. (barring basics and cards that specifically state otherwise)
Earthquake comes to mind.
Or Heaven//Earth or Savage Twister type cards?
Curse of the Swine is a card as well...
@Prid3: Cyclonic Rift breaks the bank these days.