- -1 Opt, -1 Grapeshot, -1 Steam Vents, -4 Shivan Reef
- +1 Pieces of the Puzzle, +6 Fetch
- SB: +1 Blood Moon (4th Pieces in maindeck)
Ended up 19th/135 with a 5-2-1 record.
Round 1 Jund. Both games he had little discard while I had the nuts. G1 he made the mistake of playing his shockland tapped instead of keeping Bolt up and I stormed off. G2 I activated Pyromancer Ascension quickly followed with 3 doubled Manamorphose. W
Round 2 Affinity. Played against a senior magician who was great. G1 He was too fast on the play with Plating. G2 was similar but being on the play and him missing the last lethal point of damage gave me time to do my thing. G3 he had a slow clock and no disruption. W
Round 3 Infect. G1 He was on the play and was faster with his Inkmoth Nexus. G2 He played T1 Elf which got killed by Grapeshot. Nothing else followed. G3 He had no creature except Inkmoth. He held up blue mana and I had Blood Moon in hand. His counterspell was a Dispel and he didn't draw any basics while I beat him up with my bears. W
Round 4 Knightfall. G1 I plan to Gifts for bears and win T5. He untaps with a Knight, and I gifts in response to him cracking a blue fetch to avoid getting countered. What I didn't realize is that he could win on the spot with Retreat to Coralhelm + land drop. In retrospect, I should have waited to know if he had the combo and used Rituals+Gifts to get an answer (Unsub+Repeal+Manamorphose+Noxious?). G2 he had a slow clock and only Spell Queller to disrupt me. G3 He seemed to need a lot of mana for a hand full of CoCo, so I Grapeshot his Hierarch T2 and his bird T3. Next turn he played Scavenging Ooze and exiled my win conditions, leaving me with 3 Bolts and bears in the deck to deal 16 damage. I stormed off soon after, but he wisely put all the Lightning Bolts I gifted for in the bin. I did 12 using Noxious Revival and PiF and bounced blockers to get Electromancer in the red zone, but he still had 1 life and at this point I was out of action cards. We were also out of time, he would have needed quite a few turns to kill me. Tie
Round 5 RW Prison. G1 Starts with a Leyline of Sanctity, Arid Mesa and Pithing Needle. Looked to me like a weird Lantern deck, but it was actually more of a Free Win Red deck with Simian Spirit Guide, Gemstone Mine, Rituals and Blood Moon. He had a fast clock with Chandra up to ultimate and I didn't have nearly enough time to get my Repeal. G2 He piled all the lock pieces with T0 Leyline, Blood Moon, Bridge and Chandra. I had Shattering Spree, Empty the Warrens, Engineered Explosives and Past in Flames, so I managed to blow up his Bridge and make goblins presenting a 2 turn clock, with PiF to flashback Spree in case of 2nd Bridge. His last 2 cards the following turn: Bridge, Rest in Peace. L
Round 6 Esper Control. G1 Starts with Leyline of Sanctity (3 in 3 games!). We keep playing and he's not sure if I have an out or if I'm just checking out his deck. He has a very slow clock of 1-2 spirits. On turn ~20, I am at 1 life and haven't drawn Repeal yet, but I go for it. I storm off with a bear, he counters my Repeal, I Noxious it and try again, he negates, I flash it back, he Snaps the Negate, I remand it with my last blue mana while he still has 2 lands, but he has no more counters! G2 I am faced with a T0 Leyline for the fourth time in a row, but goblins make a quick kill. W
Round 7 RG Eldrazi. Both games he had Temple, TKS, Smasher and Bolt for my bear. Got Smashed. L
Round 8 Mardu Pyromancer. G1 has all all the disruption and kills me kickly. G2 He makes me discard the Ascension and has a Spellbomb, but little attackers. Pieces of the Puzzle fills up my hand and I make 14 goblins, but at this point he has 2 Bedlam Revelers and 6 other blockers. He stabilizes, but a few turns later I refilled my hand with bolt, Grapeshot and enough goblins to secure the kill. G3 I have a kick Empty the Warrens which is countered by Anger of the Gods, but he has no graveyard hate and Past in Flames allows me to cantrip into a bear at which point I can go do a full Grapeshot kill. W
Closing thoughts: My previous FNM event with the deck had been underwhelming, with all games being very uninteresting one-sided affair where I never won. This post on reddit made me reconsider the deck in a new light, and watching Caleb's stream was kind instructive and fun. Had a blast playing in this tournament with many interactive games! Storm seems to be in a great position, and I'd go with the same decklist tomorrow if I had to choose.