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  • posted a message on [[THS]] Psychic Intrusion
    With Daxos of Meletis doing the same thing with the whole "Spend any mana" do you guys think we will see a cycle with this for every colour in Theros?
    Posted in: The Rumor Mill
  • posted a message on [[THS]] Steam Augury
    How is random effects that you are not in control of at all good?
    Posted in: The Rumor Mill
  • posted a message on [[THS]] Name and number crunch
    Quote from ShiroRX
    That would be strange.


    I thought the point with the whole "Monsters and Heroes" was that Heroic would be a heroes mechanic (Non-black) and Monstrosity would be the monster mechanic (Non-White tho white does have that atm)

    Would be kinda boring if every mechanic was en every colour tho flavor-wise it made sence
    Posted in: The Rumor Mill
  • posted a message on [[THS]] Name and number crunch
    Quote from Marquisd
    Randomguy42 and I have been hashing it out based on each colour will have one of the mechanics in rare and uncommon

    White Heroic Rare
    White Devotion Rare
    Spear of Helliod
    Blue Bestow Rare
    Blue Devotion Rare
    Blue Noncycle Rare
    Black Heroic Rare
    Black Monstrosity Rare
    Black Mythic Rare
    Black Noncycle Rare
    Whip of Erebos
    Red Heroic Rare
    Red Bestow Rare (Double Strike much?)
    Red Devotion Rare
    Green Devotion Rare
    Green Noncycle Rare
    Dimir Rare
    Orzhov Rare
    Izzet Rare
    Selesnya Mythic Rare
    Artifact Rare
    Artifact/Land Rare (More likely Artifact IMO as we already have Shrine to Nyx)

    As for Uncommons what we should expect to see

    White Devotion Uncommon
    White Monstrosity Uncommon
    Heliod's Emmisary
    Ordeal of Heliod
    White Noncycle uncommon X 2

    Blue Devotion Uncommon
    Blue Scry Uncommon
    Ordeal of Thassa
    Blue Noncycle Uncommon X 2

    Black Devotion Uncommon
    Black Heroic Uncommon
    Black Monstrosity Uncommon
    Black Scry Uncommon
    Erebos' Emmisary
    Ordeal of Erebos
    Black Noncycle Uncommon X 2

    Red Devotion Uncommon
    Red Heroic Uncommon
    Black Noncycle Uncommon

    Green Black Heroic Uncommon
    Green Monstrosity Uncommon
    Green Scry Uncommon
    Nylea's Emmisary
    Ordeal of Nylea
    Green Noncycle Uncommon X 2

    Boros Uncommon
    Dimir Uncommon
    Golgari Uncommon
    Izzet Uncommon
    Orzhov Uncommon
    Selesnya Uncommon
    Simic Uncommon

    3/4 artifact Uncommons and 0/1 Land uncommon


    Im not sure black will get Heroic cards
    Posted in: The Rumor Mill
  • posted a message on Where the hell are all the instants and sorceries?!?!
    As a guy loving the heroric mechanic im very worried about not having seen that many instants/sorceries so far.
    Heroic seems to be a good pumping spell and only getting enchantment stuff and a bestow mechanic thats so overcosted, dosnt seem like a very good support for Heroic atm.
    Posted in: New Card Discussion
  • posted a message on How do the new enchantment creatures work?
    Quote from FaithlessLooting
    Ah, I see. But my question was, if you cast Cavern Lampad for its creature cost (3B), do you trigger argothian enchantress?


    Yep, because its an enchantment creature. As long as it says "enchantmen" everything that deals with enchantment works
    Posted in: New Card Discussion
  • posted a message on Theros - Yet another +1+1 mechanic set?
    Quote from Dlucks
    So 30% of a block's mechanics means most of the block was +1/+1 mechanics? FFS people, if they put no +1/+1 counters then people would be screaming there was no continuity between sets.

    Not to mention that the counters worked great for Simic and Golgari. It was a simple, but effective way of portraying those guilds. Besides, it seems like Monstrous is similar to Unleash in that it is being used for a reminder. What is your solution since they're being used so much?


    The point is that +1+1 mechanics just seems too easy and dull (not meaning that its easy to create mechanics) where mechanics that works in another way like Buyback, Cascade, Clash, Echo, Epic etc etc. are far more interesting and adds a cool uniqueness to the game instead of "If +1+1 is put on target creature, it gets _____"
    Im really looking forward to see the rest of Theros mechanics and i really hope they will bring something other than building creatures up with counters tho it ofc fits the Theros world
    Posted in: Speculation
  • posted a message on Theros - Yet another +1+1 mechanic set?
    Quote from parinoid
    I don't know where you get the counters thing. The number of spoiled cards with heroic that also mention any kind of counters is currently 0.
    It's more likely that it'll involve temporary boosts and one shot effects (fingers crossed for one with looting on it).

    where exactly does heroes put any counter on anything?

    I think it has similar design space to Batallion which included some slightly more complex triggers (Firemane Avenger).



    As CommanderZ said, i think the Heoric mechanic will work like Batallion with triggers but mostly work around +1+1 counters + Flying/First Strike/Trample until end of turn which seems extremely boring if real
    Posted in: Speculation
  • posted a message on Theros - Yet another +1+1 mechanic set?
    Quote from viridiancircle
    Scavenge and Evolve were about +1/+1 counters, sure, however Unleash (like Undying) just happened to use them to represent change. It was a bit much for one block, I agree, and am hoping we will only have Monstrous as the "grow big" mechanic in THS.


    I know we only got 1 card to demonstrate the Heroic Mechanic but it seems that it will be all about counters and flying/trample/First Strike etc. which also seems kinda "Meh"
    Posted in: Speculation
  • posted a message on Theros - Yet another +1+1 mechanic set?
    Hey there.

    RTRs mechanics were mostly around +1+1 counters in some way. As a person who dislike mechanics like this and were more into mechanics like Cipher, Extort, Miracle etc etc. it saddens me to see that Theros with Monstrosity and Heroic seems to be yet another block that work heavy around +1+1 counters.

    Are you tied of +1+1 mechanics and hope that Theros will bring something else to the table or do you like the mechanics we have seen so far?
    Posted in: Speculation
  • posted a message on [[THS]] Six (6!) Theros Cards from Duel Decks: Heroes vs. Monsters! (and Full Decklists!)
    Quote from CadaverousBl00m
    Out of the ten in the top post, Miraculous Recovery, Fires of Yavimaya, Griffin Guide and Beast Within are reprints.
    The other six are brand-new, and so will be in Theros.

    (And may I take this opportunity to say how awesome it is to see Miraculous Recovery reprinted... I run it in my cube, and that thing is a beast) Smile


    Thanks for the info. I was a bit unsure if the cards in DD would only be in DD
    Posted in: The Rumor Mill
  • posted a message on [[THS]] Six (6!) Theros Cards from Duel Decks: Heroes vs. Monsters! (and Full Decklists!)
    Can anyone tell me what cards are from Theroes (Not Duel Deck Only)
    Posted in: The Rumor Mill
  • posted a message on Oficial spoilers: when?
    Quote from Tackman
    If you are talking about this, Maro was more likely talking about August 31st, since PAX Prime is from August 30th to September 2nd.


    Make sense but i found this which from what i can read is some conference room going on tomorrow for Magic The Gathering
    Posted in: Speculation
  • posted a message on Oficial spoilers: when?
    Im sorry for not bringing at link but at the beginning of this week someone on Maros blog asked the same question where Maro applied with a "You should be looking forward to this saturday."
    This saturday some kind of conference is going on
    Posted in: Speculation
  • posted a message on [[DD]] Duel Decks: Heroes Vs. Monsters
    Quote from btspike
    PAX Prime isn't until the end of August. We have two weeks to go.


    Maro did say that something would be spoiled this saturday on a conference on his blog
    Posted in: The Rumor Mill
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