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The Role of Ecosystems in Fantasy Worldbuilding
 
Life's Legacy: Delving into Delver
 
All Sets Are Good: Prophecy
  • posted a message on [Idea] Modern Miracles?
    Please help abuse Jace, the Mind Sculptor once more so that he'll get banned again and thus get reduced in price.
    Posted in: Deck Creation (Modern)
  • posted a message on Edgar Markov - Low Mana Curve Build
    Quote from Artaud »
    Played some games last Thursday again and came into conclusion that this deck needs evasion after all. Evasion and Haste. Yes - after getting wrathed and mass-bounced few times I so desperately craved for Haste that I tutored for Bloodghast to connect immidiately. That's why I began to consider adding Anger and Filth to the list along with Entomb and Faithless Looting. What do you think?


    The great thing about Anger and Filth is that you don't need to cast them. So they can have a cost of whatever and it's not a problem. If you run Urborg, Tomb of Yawgmoth then Filth becomes broken (it's what I use in my Sidisi deck). With so many wheels it'd be very easy to get them in the graveyard, too.
    Posted in: Multiplayer Commander Decklists
  • posted a message on Sidisi, Brood Tyrant: Zombie horde and shenanigans! (Competitive, Budget, and Zombie Tribal - 3 versions!)
    Quote from Voxoxoxov3 »
    I love the deck, but finding issues with the mana base, I think it’s trying to do too much. I’m not liking the artifact lands. I’ve found myself either mulling down to get all of my colors, or stuck on 2 and not being able to cast Sidisi. I’m cutting Sequestered Stadh, and the artifact lands. Adding in the 3 on color fetches, Phyrexian Tower, and Miren. The fetches help us get to our colors, and makes Life from the Loam so much better. Phyrexian Tower paired with Volrath’s Stronghold can help us stick a creature from play onto our deck, and can also save a creature from being exiled. Miren, simple for life gain and currently not willing to shell our for a Diamond Valley. Also not sure about Nykthos, most of our boardstate turns out to be Black Zombie Tokens that don’t help with devotion.


    Thanks! Glad you like the deck!

    As for the mana base, you could add the fetchlands if you like. When I play I'm not usually too worried about the mana base so long as I can play things. Having a three-colored commander can be difficult to cast early due to color screw. However, there aren't many multicolored spells in the deck and it is a bit balanced as far as colors go. The reason I include the artifact lands is due to them having a dual type. I can recur them from the graveyard with more cards than a normal land plus I can fetch them for free with Tezzeret the Seeker. Again, I'm not claiming that this is the most optimal way to go, but it is a way that has worked for me. I understand the allure of the fetchlands thanks to Life from the Loam and if you're running Chromatic Lantern and/or Urborg, Tomb of Yawgmoth then they're still usable even after fetching for all possible lands. They also help thin the deck of lands. However, I would rather have slots for utility lands than fetchlands especially when Tezzeret can fetch 3 of them for free.

    The inclusion of Nykthos, Shrine to Nyx is because I do tend to have a couple of permanents in play that aren't zombie tokens so any lands that can give me a net mana advantage of more than 1 mana is good by me. It definitely goes a long way with the land untappers. That being said, if better lands come around, then the mana base could definitely see some changes.
    Posted in: Multiplayer Commander Decklists
  • posted a message on Edgar Markov - Low Mana Curve Build
    Quote from ctaylor33 »
    Can someone please explain how you use Scapegoat? I am guessing it is wrath protection.

    PS: I have been playing this deck for weeks now (about 90% exactly the same as ISB's list and 10% my own choices) and Metallic Mimic is definitely worth trying.


    Scapegoat is not simply for wrath protection. If you cast it at the end of the turn before yours, and bounce all your cheap, non-token vampires, then you can recast them during your turn for more value. So it serves a double purpose.
    Posted in: Multiplayer Commander Decklists
  • posted a message on Sidisi, Brood Tyrant: Zombie horde and shenanigans! (Competitive, Budget, and Zombie Tribal - 3 versions!)
    Quote from Blitzbold »
    Chains was more ment to be a disruption against opponents trying to draw additional cards in order to handle our board. Imagine a Brainstorm when Chains is down... We on the other side won't be affected at all. But maybe this isn't even necessary.


    Yeah, I've never had a problem with opponents drawing. I'm more proactive than reactive but I do have some cards just to protect my strategies a bit - but only if it's in creature form (like Glen Elendra Archmage).
    Posted in: Multiplayer Commander Decklists
  • posted a message on Sidisi, Brood Tyrant: Zombie horde and shenanigans! (Competitive, Budget, and Zombie Tribal - 3 versions!)
    Quote from Blitzbold »
    Great primer, I love it. Thanks for all the effort you put into it!

    This said, I am in the lucky position of playing M:tG for more than 20 years (with some breaks in between that is) now. Owning stuff from Legends and other older sets for more than 15 years now means there are nearly no budget constraints for me for this format. This leads me to the question whether you considered Adding a Chains of Mephistopheles somewhere in your 100? Also, when looking at the Satyrs, Mulch & Grisly Salvage, is there a way to incorporate Commune with the Gods? How fond are you on cutting Victimize?


    Thanks! Yeah, it was my first primer and I had worked a lot on it! I'm glad it's helpful!

    Maybe if I ran more enchantment cards I could consider Commune with the Gods. However, it's more or less balanced out with artifacts and planeswalkers while being the same amount as instants and sorceries. That being said, if you want to run it given that you have more of the same amount of enchantments than I do then yes, go for it; it is similar to Mulch, etc. in this sense.

    As for Chains of Mephistopheles, I see it more of a card to use in decks like Nekusar, the Mindrazer or Kydele, Chosen of Kruphix + Vial Smasher the Fierce, etc. Very rarely would I draw more than one card in my turn and even less have 0 cards in my hand after doing so in order to self-mill. In the deck I don't like to draw or discard. I like to manipulate what goes into my hand and graveyard. I'm okay with cutting Victimize since my top priority for the deck is getting in as many creatures with abilities as possible.
    Posted in: Multiplayer Commander Decklists
  • posted a message on Donald's Edric, Spymaster of Trest


    My goodness! That level of devotion to the bling!
    Posted in: Multiplayer Commander Decklists
  • posted a message on Sidisi, Brood Tyrant: Zombie horde and shenanigans! (Competitive, Budget, and Zombie Tribal - 3 versions!)
    The reason I don't play Hedron Crab is because the first version of this deck ran cards that only self-milled. Although effective at self-milling, don't really do stuff on their own. However, other cards that self-mill do other things (like Mulch and the like). The Gitrog Monster is a great card and I previously tried it but didn't really like it because I don't want to be digging into the deck by drawing; I'd rather be filtering the top of the deck for things to toss to the graveyard or place in my hand. So I ended up cutting it. As for Food Chain, maybe I'm missing something? Sure, I could exile a whole bunch of zombie tokens for an extra mana each time but then I could only use the mana for creature spells. And there are no creatures I would actually exile considering that up to now, exiling is pretty much permanent removal. I would rather run Phyrexian Altar which would still give me 1 mana of any color, and I would be sacrificing creatures. Again, unless I'm missing or overlooking something with Food Chain.
    Posted in: Multiplayer Commander Decklists
  • posted a message on Edgar Markov - Low Mana Curve Build
    Quote from Artaud »
    Quote from DementedKirby »
    If mana elves and tokens are common in your meta wouldn't Coat of Arms help your opponents as well?

    Not if they are dead ;). Anyway CoA would be used as an alpha-strike tool in a scenario when you can kill with it but if you're worried about helping opps there is less potent but easier to play Obelisk of Urd or even Eldrazi Monument. You could even use Vampiric Fury. They are only examples to choose from thought.


    Well sure, I get your point. But it'll be a bit hard alphastriking with beefy vamps when your opponents have beefy elves and/or beefy tokens Wink . So there is some merit in evasion. I alphastrike with my Edric deck because they have evasion so when I pump them then I get the win.
    Posted in: Multiplayer Commander Decklists
  • posted a message on Edgar Markov - Low Mana Curve Build
    Quote from Artaud »
    Quote from ISBPathfinder »
    It sounds like you have an interesting meta. I guess I would say to watch out for having too many high cost cards but if you are playing through sisay tutors and wraths.deck you might have to adjust some things.

    Yea, my meta is developed and diversified enough to face many strategies. Mana elves and tokens are common so Evincar fits here alright and Dictate is great against Narset and such.

    I'd like to raise another topic though as I wonder about importance of evasion outlets you play and their value compared to removal and pumps. As for me cards like Reconnaissance, Cover of Darkness or Goblin War Drums are simply waste of space that could be used for removal (eg. Retribution of the Meak) or permanent pump effects like Coat of Arms. Wouldn't alpha-striking be more relevant than slow but steady beatdown? The former gives an opponent a chance to block (and lose his creatures in a process) while the latter gives him more opportunities to find an answer or wincon (if he's able).


    If mana elves and tokens are common in your meta wouldn't Coat of Arms help your opponents as well?
    Posted in: Multiplayer Commander Decklists
  • posted a message on Sidisi, Brood Tyrant: Zombie horde and shenanigans! (Competitive, Budget, and Zombie Tribal - 3 versions!)
    Thought I'd pop in to give my two cents.

    I was trying to find room for World Shaper and Path of Discovery and was having trouble figuring out what to replace. I ended up settling on replacing Narcomoeba and Mortuary. While nice, neither one felt like they had a dramatic effect on game. They exception being when Altar of Dementia was on the battlefield, but Altar is good by itself as a sac outlet and a potential way to go infinite with Doubling Season.


    Yeah, that combo is definitely a pet of mine. Although all three components can pull their own weight, you're right in that they're not dramatic effects. So if you do those swaps it would definitely be good for the deck. The deck does have a hard time finding cuts so eventually I'll have to make tougher choices with the release of more new cards.

    Oh, and welcome to the forums!
    Posted in: Multiplayer Commander Decklists
  • posted a message on Sidisi, Brood Tyrant: Zombie horde and shenanigans! (Competitive, Budget, and Zombie Tribal - 3 versions!)
    Thanks for that report! Besting a Purphoros token deck with Sidisi is commendable. Those tend to be ridiculously fast. But, since you were able to close the god then you turned the tables. This is why Clever Impersonator was in the deck the moment I built it. Against what happened to you with Atraxa it was probably bad luck especially with how well it went for that player. There really isn't a lot to do in the face of infect and once you get a single counter proliferate will get you. But I feel that it's too situational to make any changes to the deck about it. I am surprised that you won 5 games out of 11 in duel games; I did not engineer this deck to be for 1v1 matches.

    Yeah, I take advantage of Sidisi being unassuming in order to not have to start being a problem from the get-go. The deck isn't really reactive although it has ways to deal with threats. I can play more or less regardless of what's happening elsewhere on the board because once it's set up and you're not in any immediate danger, you can generally win the match, similar to how it happened for you in leviathan. That's what's good about multiplayer. Sure, you have more threats against you, but similarly, so does everybody else. And people don't usually proactively waste resources on the player who can simply recover those things destroyed; they tend to save them for when you're the aggressor. But by the time you become the aggressor, it's too late.
    Posted in: Multiplayer Commander Decklists
  • posted a message on Sidisi, Brood Tyrant: Zombie horde and shenanigans! (Competitive, Budget, and Zombie Tribal - 3 versions!)
    Quote from Swaider »
    Speaking of ways to gain life, I had Pontiff of Blight for a while in my deck. It will cost a bit mana but it fit decks towards a zombie theme.


    I'm not completely discounting Pontiff of Blight because it has a unique lord ability. If you have a bunch of tokens and/or creatures that have extort, then it becomes a great mana sink for Cabal Coffers and/or Nykthos, Shrine to Nyx that essentially functions as an Exsanguinate. Analyzing it in that light, I would consider Pontiff of Blight for players who run Exsanguinate as a potential swap for it. (Well, imagining that you can only pay black mana for the X in Exsanguinate's casting cost.)
    Posted in: Multiplayer Commander Decklists
  • posted a message on Edgar Markov - Low Mana Curve Build
    I agree with Oathsworn Vampire & Vampire Lacerator > Gifted Aetherborn & Bishop's Soldier. For one thing, Vampire Lacerator costs half as much as the other two and has the same power. The life loss during each upkeep is negligible in 40-life multiplayer EDH. Secondly, Oathsworn Vampire coming into play tapped isn't a problem because the deck is more about attacking than blocking. So it not being a blocker the turn it comes into play isn't really that important. Additionally, it's easier to cast than Gifted Aetherborn, so that's points in its favor right off the bat. Comparing it to Bishop's Soldier, who has similar stats for similar cost, I'd go with Oathsworn Vampire simply because if you manage to gain life during a turn in which it's in the graveyard, casting it nets you a 1/1 token thanks to Edgar Markov. Bishop's Soldier can't do that. Even if it were situational, it's still a better situation that just having lifelink on a 2/2 for 2.
    Posted in: Multiplayer Commander Decklists
  • posted a message on Kei Takahashi: Is in Charge Now!?
    I would use Kei Takahashi just to troll enrage creatures Laughing He'd be like a dinosaur whisperer.
    Posted in: Multiplayer Commander Decklists
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