Wow... these guys... but seriously, I jumped into EDH about a month or 2 after starting to play. It doesn't matter which format you start in, your deck is probably going to suck. The bonus about edh is that you can still make a good deck, and get good cards without spending too much dough. The biggest money sink will be your mana base, so starting 3 color is going to be a *****. I would stutter going 2 color as a starting deck, as you get variation in play types as you change the saturation of each of the 2 colors while still making up for the weaknesses of each color and not pigeonholing yourself into a specific play style.
But if you are dead set on playing animar, I should suggest : hinder, arcane denial, and counterspell for some basic countermagic (hinder is good because you can tuck others generals, and as you play more, you will see that people end up treating the graveyard as a second library. So it can rid of something better than a basic counterspell, sometimes.)
For red : insurrection, it can finish an opponent, or even a game, you just have to play it at the right time. Oh and come t storm is pretty good.
Green: cultivate, the Kamigawa cultivate, explosive vegetation, terastodon, and wood elves.
In the end figure out what you like to play, and <f!@#> everyone else. If you don't, you aren't going to enjoy yourself.
Note: I didn't know what your price range was, so I went with stuff under a dollar that I have in my decks running those color s.
2Nd note: sorry about the spelling errors and what not, I'm writing this on my phone.
3Rd note: some background info: my first real deck was a bounce deck revolving around kor dudes, suntitan and venser. My first edh deck/ my second deck was hanna, ship's navigator. They were both pretty bad/ slow, it eventually evolved into a really efficient esper beatdown deck featuring sharuum.
Warned for censor evasion. -Weebo
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