Necro is a great card but there would be better candidates to ban first IMO. I think the format is in a great shape right now since the PoK ban (f that thing).
Overall I like the changes. The only one I disagree with is Skyshroud Claim over Three Visits but I understand the price argument.
I haven't won in quite a while with this deck in my meta. I play my control package and then I die. I still enjoy playing it but its getting harder and harder
I think Dack is a meta call. In my meta, mana crypts/vaults are showing up a lot more often than before so dack's value is increasing a lot. His plus is oftentimes awkward, I agree. Especially if you are early game and low on cards. Lategame crypt/vault oftentimes can be a gilded lotus.
I'm interested in the ramp list once you're done. Mines on the last page (missing some ramp but close).
I like Jace AoT more than Unraveler because of the wincond potential with the ult (doubling season) and the fact that he basically voids all combat damage when used with humility. I plan on keeping utter end, I removed Beast Within because the token can be problematic plus exiling is very relevant. I don't like the fact that its 4CMC though.
Let me know how ashiok works. I think the next test I will do will be to try and ramp into 5-6+ CMC planeswalker faster rather than playing low CMC subpar planes.
Bridge can be good but I found that it drew me unjustified hate from creature decks. Its also counter intuitive to all the draw effects in the deck. I'm still on the fence, I'd put it in depending on the meta.
Overall I agree with your proposed changes. I'm not 100% sure about them all but they are all valid tests at least.
As a way to help the curve a bit I plan on testing mana vault and grim monolith as we have a few planes that can untap them ( Ral Tezz and Teferi) and not enough early plays.
I will try sorin because he kills rector if needed, and the plus can be quite damaging under protection. The ult is alright, most of my wins have been from token swarm and either sorin's emblem or elspeth's.
I don't really like Chandra because all three abilities are irrelevant at 6 mana.
Do it. Way too slow. I replaced it with extra turn effects. 8 mana is way too much and also depends on your boardstate. Its only great with Teferi when you have a couple of rocks. Even then its not a garenteed win unless you can do something with the mana.
I think he is worth a try. He has a lot more upside than jace. His +1 is great with topdeck manipulation (jace tms, top, sylvan lib, vamp/enlightened/mystical/vess/sterling) top get ugin/omniscience/bolas/tresspass on top. The minus is ok I guess. It can kill academy rector or a threat. The ult can justify playing some planes with pump emblems (sorin,elspeth). Its good with clamp.
I don't like the fact that he does nothing alone but that's true for a lot of the planes anyways. .
Kind of but it can be played around, unlike nixilis' ult which is a death sentence (can be doubled with rings). I also prefer him because he kills academy rector if I need to.
I dropped Koria a while ago and I never regretted it.
I don't think I will run this Jace mostly due to uniqueness rule. I think the four Jaces you run are better. Even if the card seems good its not doing a lot for five mana. Narset does a lot more IMO at four. This deck needs more win conditions, not draw. Compare it to lili vess, I'd rather tutor a win cond than scry/bounce at 5. I still dislike vess at 5 but there is nothing else to replace her atm.
I haven't won in quite a while with this deck in my meta. I play my control package and then I die. I still enjoy playing it but its getting harder and harder
I'm interested in the ramp list once you're done. Mines on the last page (missing some ramp but close).
Let me know how ashiok works. I think the next test I will do will be to try and ramp into 5-6+ CMC planeswalker faster rather than playing low CMC subpar planes.
Overall I agree with your proposed changes. I'm not 100% sure about them all but they are all valid tests at least.
I will try sorin because he kills rector if needed, and the plus can be quite damaging under protection. The ult is alright, most of my wins have been from token swarm and either sorin's emblem or elspeth's.
I don't really like Chandra because all three abilities are irrelevant at 6 mana.
I don't like the fact that he does nothing alone but that's true for a lot of the planes anyways. .
I don't think I will run this Jace mostly due to uniqueness rule. I think the four Jaces you run are better. Even if the card seems good its not doing a lot for five mana. Narset does a lot more IMO at four. This deck needs more win conditions, not draw. Compare it to lili vess, I'd rather tutor a win cond than scry/bounce at 5. I still dislike vess at 5 but there is nothing else to replace her atm.
Edit: exported format is crap, will refactor if I have time
1 Academy Rector
1 Sliver Queen
Spells:61
1 Mana Crypt
1 Enlightened Tutor
1 Sensei's Divining Top
1 Skullclamp
1 Sol Ring
1 Vampiric Tutor
1 Bitterblossom
1 Cyclonic Rift
1 Demonic Tutor
1 Farseek
1 Nature's Lore
1 Sterling Grove
1 Sylvan Library
1 Torpor Orb
1 Beast Within
1 Capsize
1 Chromatic Lantern
1 Coalition Relic
1 Counterflux
1 Crucible of Worlds
1 Dack Fayden
1 Jace Beleren
1 Necropotence
1 Phyrexian Arena
1 Praetor's Grasp
1 Rhystic Study
1 Rings of Brighthearth
1 Toxic Deluge
1 Vindicate
1 Wargate
1 Ajani Steadfast
1 Elspeth, Knight-Errant
1 Garruk Wildspeaker
1 Humility
1 Jace, Architect of Thought
1 Jace, the Mind Sculptor
1 Narset Transcendent
1 Ral Zarek
1 Skyshroud Claim
1 Sorin, Lord of Innistrad
1 Supreme Verdict
1 The Abyss
1 Doubling Season
1 Garruk, Primal Hunter
1 Liliana Vess
1 Ob Nixilis Reignited
1 Rout
1 Tamiyo, the Moon Sage
1 Tezzeret the Seeker
1 Venser, the Sojourner
1 Austere Command
1 Contagion Engine
1 Elspeth, Sun's Champion
1 Merciless Eviction
1 Teferi, Temporal Archmage
1 Karn Liberated
1 Temporal Mastery
1 Nicol Bolas, Planeswalker
1 Ugin, the Spirit Dragon
1 Omniscience
1 Temporal Trespass
1 Arid Mesa
1 Badlands
1 Bayou
1 Blood Crypt
1 Bloodstained Mire
1 Breeding Pool
1 Command Tower
1 Flooded Strand
1 Forest
1 Godless Shrine
1 Hallowed Fountain
1 Island
1 Marsh Flats
1 Maze of Ith
1 Misty Rainforest
1 Mountain
1 Overgrown Tomb
1 Plains
1 Plateau
1 Polluted Delta
1 Reflecting Pool
1 Savannah
1 Scalding Tarn
1 Scrubland
1 Steam Vents
1 Stomping Ground
1 Swamp
1 Taiga
1 Temple Garden
1 Tropical Island
1 Tundra
1 Underground Sea
1 Verdant Catacombs
1 Volcanic Island
1 Watery Grave
1 Windswept Heath
1 Wooded Foothills