Quote from mapccu »I dunno if I like this approach. If the card is leading to undesirable game states online, why would I want to bet $70usd on tournament entry and risk losing to looped turns as well. How is that any more desirable.
I play turns in modern for fun every now, but if it was a legit deck I wouldn't want to see it very often. Watching someone else play magic for 10 min at a time isn't fun. Even victories against these strats feel hollow.
This also sets precedence to set market expectations. If the natural progression is to ban in arena and then ban in paper there could be quite a heavy impact on the price barrier. Now players are forced with the unfortunate choice of do I buy/trade for this card that obviously has a target on it even though it yields me the best chance of spiking this tournament - or play it safe and take a known quantity that may have a slightly better than abysmal chance against the rest of the field but beats that deck?
I'll have to stew on this one for awhile. On the bright side I'm glad they are at least paying atttention.
The article has been pretty clear about it that the problem is the Magic Arena client and not Nexus of Fate. In paper there are judges and shortcuts. In the Magic Online client you will simply time out and lose the match if you want to loop endlessly. Arena has none of those things so you can actually loop endlessly and there is nothing you can do about it.