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  • posted a message on Enchantment that brings back Mana Burn!
    Quote from CatParty
    I'm still relatively confused by the rules of Pygmy Hippo, but would it cause mana burn with the proposed card?


    If the card works similar to the old mana burn rule it doesn't, because mana burn just triggers at the end of the phase and causes damage equal to the total unused mana


    For printing a relevant mana burn card would be better make it a ley line and change its damage for 2 or 3
    Posted in: Custom Card Creation
  • posted a message on Lazav and Zegana
    Quote from Surging Chaos

    Zegana, Prime Speaker 2GGUU
    Legendary Creature - Merfolk Wizard (M)
    Flash
    1U: Choose a counter on target permanent. Put another one of those counters on another target permanent.
    G, Remove a counter from a permanent you control: Put a +1/+1 counter on that permanent.
    4/5


    Magosi, the Waterveil + Captain of the Mist = you win
    Posted in: Custom Card Creation
  • posted a message on NINE TITANS(revised)


    Teversh Szat , The Betrayer 2/B BB
    +1: Draw 2 cards then lose 2 life.
    +0: Destroy target nonland permanent with converted mana cost 5 or less unless its controller pays [2]
    -2: Each player loses 2 life, discards two cards, then sacrifices two creatures.
    -X:Each other player lose x and you gain life equal the life lost this way
    Start loyalt: 2

    Taysir of Rabiah WRBUG
    +2: Taysir of Rabiah deals 3 damage to target creature or gain 2 life. Draw a card.
    +0: Exile Taysir of Rabiah from the game and return it to game at the start of your next upkeep.
    -8: You may play a creature, enchantment or sorcery spell with converted mana cost 5 or less from your graveyard as if it was in your hand.
    -14: Each opponent life total became 5
    Start loyalt:7


    Urza, the Mad 1 W U B
    Discard two cards: Put a loyalty counter on Urza, the mad
    +0: Draw 5 cards then choose 3 and discard the rest.
    -4: Search your library for up to 5 artifact cards with total converted mana cost equal to 6 or less and put then in your hand.
    -6: Sacrifice Urza, the mad: Each opponent separate all they permanents in three common piles then choose one and destroy all cards from that pile.
    Start Loyalt: 2
    Edit:
    this is not the usual Urza,Planeswalker this card represents Urza in the Planeshift/Apocalypse novels when he ally with phyrexia
    Posted in: Custom Card Creation
  • posted a message on NINE TITANS(revised)


    Freyalise, Planeswalker R GG
    +1: Destroy target artifact or untap up to two lands.
    -4: Destroy target permanent.
    -7: You get an emblem with “ whenever an opponent cast a noncreature spell counter it unless he or she pays 3 .If a spell is countered this way put it on button of its owner library”
    start loyalt: 3

    Freyalise, Planeswalker 1 R GG
    +1: Search your library for a land and put it into your hand then shuffle your library
    -5: Freyalise, Planeswalker deals 4 damage to each creature you don’t control.
    -8: You get an emblem with “ Creatures you control gets shroud and 2: Exile this creature then returns it to play at the end of the turn.”
    start loyalt: 4

    Kristina of the Woods 2 GGG
    +1: Search your library for up to one land and put it into play tapped then shuffle your library.
    -5: Untap all lands you control
    -10: You get an emblem with “ Lands you control are indestructible and are 3/3 creatures”
    start loyalt: 5

    Lord Windgrace 1 W RR
    +2: Choose one: Destroy target artifact ; or Lord Windgrace Deals 2 damage to target creature or player
    -7: gain 7 life and return up to two card from your graveyard to your hand.
    -10: You get an emblem with “Whenever an opponent plays a noncreature spell that player loses life equal its converted mana cost.
    start loyalt: 3

    Lord Windgrace 1 R R W/U
    +2: Lord Windgrace deals 1 damage to target player. Draw a card.
    -7: Target player reveals his hand. Lord Windgrace deals damage equal to the total converted mana cost of the cards revealed this way.
    -12: You get an emblem with “Creatures can’t attack you or a planeswalker you control unless they controller pays 4 for each attacking creature.
    start loyalt:3
    Posted in: Custom Card Creation
  • posted a message on NINE TITANS(revised)
    Nine Titans now with card flames


    text:
    bo levar , planeswalker2uuu
    start loyalt 5
    +2:You draw two cards, then each other player draws a card.
    -3:Simultaneously untap all tapped creatures and tap all untapped creatures.
    _start loyalt 4
    +2:Look at the top card of your library. You may put that card on the bottom of your library. Draw a card.
    -X:Return up to X minus 2 target nonland permanents to their owners’ hands.
    _ start loyalt 5
    +2:Name a card, then target player puts the top card of his or her library into his or her graveyard. If that card is the named card, you draw two cards. Otherwise, you draw a card.
    -4:Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
    ultimate
    -11:You get two emblems with “whenever an opponent cast a spell you may pay 5. If you do counter that spell” and “ 0: Return target creature you control to its owner hand.”

    Commodore Guff 1uur start loyalt 3
    +1:Exile the top six cards of your library face down and put one of they in your hand at random them put they back on top in any order. Scry 5
    ;-2: Scry 1, then Draw 3 cards (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
    -7:Fateseal 20. (To fateseal 20, look at the top twenty cards of an opponent’s library, then put any number of them on the bottom of that player’s library and the rest on top in any order.)

    Daria from Ulgrotha 1 w u
    +1: Draw a card. If you have nine or more cards in hand gain 2 life.
    -3: Destroy target enchantment or target creature gains flying. Draw a card.
    -6:Each opponent reveals his or her hand then for each opponent choice 2 cards in his or her hand and exile they. Your opponents can’t play cards with the same name as cards exiled this way.
    start loyalt : 3
    Posted in: Custom Card Creation
  • posted a message on From The Vaut : Nine titans
    REMADE THEY

    Freyalise {1}{R}{G}
    Planeswalker -Freyalise
    |+1| Choose one: prevent all damage that would be dealt to target creature until your next turn; or destroy target artifact or enchantment;or Add {R}{G} to your mana pool then gain 1 life
    |-4| Destroy target permanent
    |-7| You get an emblem with " whenever an oponent cast a spell exile it unless he or she pays {3}.if a spell is exiled this way put it on the bottom of that player's library "
    Start loyalt: (3)

    Taysir of Rabiah {w}{U}{B}{R}{G}
    Planeswalker- Taysir
    |+2| Chooce one:Taysir deals 3 damage to target creature then you may play another land this turn; or gain 2 life and draw a card
    |+0| exile Taysir of Rabiah from the game return it to game at the stat of your next upkeep
    |-7| Return a creature card with cc 5 or lessfrom a graveyard to the batlefield under your control
    |-12| each oponent life total became 5
    Start loyalt: (6)

    Lord Windgrace {2}{W}{R} maybe {3}{W}{R}
    Planeswalker-Windgrace
    |+2| Choose one: Destroy target artifact or enchantment ;or Lord Windgrace Deals 2 damage to target creature or player; or return a card at random from your graveyard to your hand then you may exile a card in a graveyard
    |-7| gain 10 life
    |-12| You get an emblem with " whenever an oponent play a spell gain life equal is CMC" (or i think maybe would be nice a manabarbs efect)
    Start loyalt : (3)

    Commodore Guff , Researcher {1}{U/R}{U/R}{W/U}
    Planeswalker-Comodore
    |+1| Exile the top six cards of your library and put one of then in your hand at random return the rest to the top of your library in a random order
    |-2| Choose one : Target player draws 3 cards; or Scry 6
    |-7| fateseal 20. (To fateseal 20, look at the top twenty cards of an opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.)
    Start Loyalt: (3)

    Teversh Szat , The Betrayer {1}{B}{B}{B} or maybe {1}{B}{B}(but to be honest would be too too powerfull at 3 cmc i think)
    Planeswalk- Teversh
    |+1| Destroy target nonland permanent with converted mana cost 4 or less unless its controller pays {2}
    |+0| Draw 2 cards then lose 2 life
    |-2| each player sacrifices two creatures
    |-x| target oponent lose x and you gain life equal the life lost this way
    start loyalt : (2)

    Urza the Mad {U}{B}{R}{W}
    Planeswalker - Urza
    Discard two cards: put a loyalt conter on Urza the Mad

    |+0| Draw 5 cards then discard all the cards from your hand minus 3
    |-3| Urza the Mad deals 4 damage to each creature
    |-4| Search your library for up to 5 artifact cards with total CC equal to 6 or less and put then in your hand
    |-6| Sacrifice Urza the Mad: Choose 2 permanents they controlers sacrifices they
    Start Loyalt : (3)
    Posted in: Custom Card Creation
  • posted a message on From The Vaut : Nine titans
    Thanks man its my first time trying to do some cards and have to say that i tried to overpower then and this cause then to be (at first ) unplayable but i think is okay for my first try maybe later i will remake then
    Posted in: Custom Card Creation
  • posted a message on From The Vaut : Nine titans
    kkkk nice Smile
    When I Made they i thinked on JTMS and so made all ability to just take few lines of text box but yeah would suck if the text box was to short.They CC is realy wierd i had to admit
    Posted in: Custom Card Creation
  • posted a message on From The Vaut : Nine titans
    first of all they are 'Old'walkers and I tried to make them flavorfull
    In the Storyline of magic peharps almost every walker can use all kind of magic not just the ones they are aligned. The cards from early magic (before 8 edition) had some kind of splash of colors " destroy target permanent" is almost G and some times R ability and on Freyalise 4th ability realy isn't R or G but I think flavors she as a character
    I put a ton of abilitys on then because i realy want they to be powerfull
    On Magic Taysir and Urza are considered both the best Planeswalkers ever to exist ( actual bolas and karn are noobs comparated to then)
    Yeah Urza is cofusing i had to admit the first one i wanted to be a actived ability and in the ultimate i wanted to do something like destroy two permanents ignore any protection and clause ability
    Posted in: Custom Card Creation
  • posted a message on From The Vaut : Nine titans
    just a sugestion for wizards--
    do something like this for vintage and comander (making they restricted:) )
    [http://wiki.mtgsalvation.com/article/Nine_Titans]

    REMADE THEY

    Freyalise {1}{R}{G}
    Planeswalker -Freyalise
    |+1| Choose one: prevent all damage that would be dealt to target creature until your next turn; or destroy target artifact or enchantment;or Add {R}{G} to your mana pool then gain 1 life
    |-4| Destroy target permanent
    |-7| You get an emblem with " whenever an oponent cast a spell exile it unless he or she pays {3}.if a spell is exiled this way put it on the bottom of that player's library "
    Start loyalt: (3)

    Taysir of Rabiah {w}{U}{B}{R}{G}
    Planeswalker- Taysir
    |+2| Chooce one:Taysir deals 3 damage to target creature then you may play another land this turn; or gain 2 life and draw a card
    |+0| exile Taysir of Rabiah from the game return it to game at the stat of your next upkeep
    |-7| Return a creature card with cc 5 or lessfrom a graveyard to the batlefield under your control
    |-12| each oponent life total became 5
    Start loyalt: (6)

    Lord Windgrace {2}{W}{R} maybe {3}{W}{R}
    Planeswalker-Windgrace
    |+3| Choose one: Destroy target artifact or enchantment ;or Lord Windgrace Deals 2 damage to target creature or player; or return a card at random from your graveyard to your hand then you may exile a card in a graveyard
    |-7| gain 10 life
    |-12| You get an emblem with " whenever an oponent play a spell gain life equal is CMC"
    Start loyalt : (3)

    Commodore Guff , Researcher {1}{U/R}{U/R}{W/U}
    Planeswalker-Comodore
    |+1| Exile the top six cards of your library and put one of then in your hand at random return the rest to the top of your library in a random order
    |-2| Choose one : Target player draws 3 cards; or Scry 6
    |-7| fateseal 20. (To fateseal 20, look at the top twenty cards of an opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.)
    Start Loyalt: (3)

    Teversh Szat , The Betrayer {1}{B}{B}{B} or maybe {1}{B}{B}(but to be honest would be too too powerfull at 3 cmc i think)
    Planeswalk- Teversh
    |+1| Destroy target nonland permanent with converted mana cost 4 or less unless its controller pays {2}
    |+0| Draw 2 cards lose 2 life
    |-2| each player sacrifices two creatures
    |-x| target oponent lose x and you gain life equal the life lost this way
    start loyalt : (2)

    Urza the Mad {U}{B}{R}{W}
    Planeswalker - Urza
    Discard two cards: put a loyalt conter on Urza the Mad

    |+0| Draw 5 cards then discard all the cards from your hand minus 3
    |-3| Urza the Mad deals 4 damage to each creature
    |-4| Search your library for 3 artifact cards with total CC equal to 6 or less
    |-6| Sacrifice Urza the Mad: Choose 2 permanents
    they controler sacrifices then
    Start Loyalt : (3)


    Teversh Szat , The Betrayer {1}{B}{B}{B}
    Planeswalk- Teversh
    +2 Destroy target nonland permanent with converted mana cost 3 or less
    +0 Draw 2 cards then pay 2 or less life and discard 2 minus x cards where x is the number of life you paid
    [-3 an oponent of your choice sacrifice a creature he or she control] (or) [-2 each player sacrifices two creatures]
    -x each oponent lose half x and you gain life equal the life lost this way
    start loyalt : (2)

    Commodore Guff , Researcher {1}{U/R}{W/U}{W/R}
    Planeswalker-Comodore
    +1 Scry 1 then Draw a card
    -1 Scry 6 then exile the top six cards of your library and put one of then in your hand at random return the rest to the top of your library in a random order
    -2 Target player draws 3 cards
    -6 fateseal 12. (To fateseal 12, look at the top twelve cards of an opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.)
    Start Loyalt: (3)

    Lord Windgrace {2}{W}{R}
    Planeswalker-Windgrace
    +2 Choose one: Destroy target artifact or enchantment , Lord Windgrace deals 2 damage to its controler; Lord Windgrace Deals 1 damage to target creature or player
    +0 chooce one: return a card at random from your graveyard to your hand;
    or exile a card in a graveyard
    -5 your life total becames 15
    -10 You get an emblem with " whenever an oponent adds 3 or more mana to his or her mana pool you gain that much life
    Start loyalt : (3)

    Freyalise {R/G}{R}{G}
    Planeswalker -Freyalise
    +1 Add {R}{G} to your mana pool then gain 1 life
    +0 Choose one: prevent all damage that would be dealt to target creature until your next turn; or destroy target artifact or enchantment
    -4 Destroy target permanent
    -7 You get an emblem with " whenever an oponent cast a spell exile it unless he or she pays {4}"
    Start loyalt: (3)

    Taysir of Rabiah {w}{U}{B}{R}{G}
    Planeswalker- Taysir
    +1 gain 2 life and draw a card
    +0 exile Taysir of Rabiah from the game return it to game at the stat of your next upkeep
    -2 Chooce one:Taysir deals 3 damage to target creature; or search your library for a land card and put it into play tapped
    -5 Return a creature card from a graveyard to the batlefield under your control
    -7 each oponent life total became 5
    Start loyalt: (4)

    and a card for urza when he had joined phyrexia
    Urza the Mad {U/B}{B/R}{U}{B}
    Planeswalker - Urza
    you may only have one copy of .... in your deck
    Discard two cards: put a loyalt conter on Urza the Mad
    +0 Draw 5 cards then discard all the cards from your hand minus 3
    -3 Urza the Mad deals 4 damage to each creature
    -4 Search your library for 3 artifact cards with total CC equal to 6 or less
    -6 Sacrifice Urza the Mad: All creatures becames text less. Destroy 2 permanents then end this effect.
    Start Loyalt : (3)

    http://wiki.mtgsalvation.com/article/Urza
    http://wiki.mtgsalvation.com/article/Taysir
    http://wiki.mtgsalvation.com/article/Commodore_Guff
    http://wiki.mtgsalvation.com/article/Freyalise
    http://wiki.mtgsalvation.com/article/Tevesh_Szat
    http://wiki.mtgsalvation.com/article/Lord_Windgrace

    they have 4 or more loyalt ablt -cause-- they are oldwalkers and soo more powerfull
    Posted in: Custom Card Creation
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