They are going deep on that promotion of Arena and on making Magic more like a sport(Esport*)...
I like the cringe on this: Everyone will know
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Dec 7, 2018leslak posted a message on Magic Pro League (9 pm announcement got spoiled early)Posted in: The Rumor Mill
Dec 7, 2018leslak posted a message on Magic Pro League (9 pm announcement got spoiled early)I like this but imo tabletop tournaments should have a bit more than just 5mi. Maybe 6mi over 4mi to arena. I mean, you to prioritize the One that gave you more money over the years. If this will give arena a boost in gem sells then Maybe It is ok but don’t like the idea of this pushPosted in: The Rumor Mill
Dec 3, 2018Ugly why non human races have to always be like humans(using some makeover) from time to time on magic card arts and now on magic comic books?Posted in: The Rumor Mill
i mean, keep the distinct features and maybe even enhance them, because we are humans don't necessary mean that every other characted must look humanoid with human features all over the place.
Dec 3, 2018leslak posted a message on [RNA] - Domri Rade and some Simic elf figure artworkMaybe it is a Selesnyan elf that was drugged and changed into a hybrid. You know, we still miss the xUU gain control of target creature spellPosted in: The Rumor Mill
Nov 25, 2018On Bloodthirst plz no, i think if the norse set turns out to be truth it would be a nice fit there(and it is a mechanic easy to appear on coresets), or as the Rakdos mechanic (but i think this is not possible, cause of the plane and it being the gruul mechanic in dic)Posted in: Speculation
I would like a mechanic like the temur one that checked the power of creatures u control but counting the number of them. Like:
on a permanent
Mountain of Muscles- When ~~~ enters the batlefield up to x target creatures gets +1/+1 until the end of turn where x is the number of creatures with power 4 or more you control.
on a non permanent spell
Mountain of Muscles - Target creature gets +X/+X and trample until the end of turn. Target creature gets +X/+X and trample until the end of turn. X is equal to the number of creatures you control with power 4 or greater.
For Azorius i would like alot for a kind of clash mechanic. Like you choose a card type and reveal the top card, and do something with the outcome. Or maybe a reverse prowers (where you get things when your opponent plays things). But i really don't think they will do things that they will do things much more diferent than detain, the only thing i hope is that it is not a creature only mechanic.
For simic something like Soulbond or like Bestow, maybe something like parasite (same as bestow but not needing enchantment creatures, and maybe giving the P/T of the parasite creature, or maybe just abilities)
Orzhov could have extort that was nice in the last rtr but sadly didn't saw much competitive play. Conspire is a nice mechanic that maybe could fit in the guild but i don't it will return, i just like the mechanic.
A mechanic for Rakdos? do one that has something to do with sacrificing your own creatures if a creature didn't die in the turn.
Nov 21, 2018Stream of Consciousness + Laboratory Maniac + Rise from the Tides + Buried Alive + Songs of the Damned + Golgari Grave-Troll (dredge) = self mill can be really funPosted in: The Rumor Mill
Countersquall nice reprint
Blast of Genius or Reviving Vapors + Eldrazi = fun
Mistveil Plains nice reprint
Ulamog's Crusher's flavor text = "get over it, the eldrazi are dead and they will stay dead, we will feast on your tears and we will do it again and again, may it be bolas, or phyrexians"
Shirei, Shizo's Caretaker looks really good with all those persist creatures, glad there is some tramplers in the format.
Quote from TheMartianGeek »Well, that's 7 Masters sets and they still haven't reprinted Rings of Brighthearth. Boo. We also didn't get any of the Mirrodin swords, or a Mox (though that would probably have to be mythic) or Lotus. Also no Heroic Intervention, no Reflecting Pool, no Thrun, the Last Troll, no Balefire Liege, no Darksteel Plate, no Glimmervoid, no Asceticism, no Riku of Two Reflections, no Selvala, Heart of the Wilds, no Lighthouse Chronologist, no Baneslayer Angel, no Khalni Hydra, no Training Grounds, no Wurmcoil Engine, no Argothian Enchantress, no Master Transmuter, no Sakashima, no Tooth and Nail, no Waves of Aggression, no Paradox Engine...what we did get is a start, but didn't somebody say that with Masters on hiatus, they'd be doing reprints through a new and different avenue instead (in additional to putting them in Conspiracy, Battlebond, and Commander sets)? I hope we get some news about that soon.
On Thrun, the Last Troll i have to say i miss that in there too but i guess they don't want hin in the set. But a reprint is probably on the horizon (new frame, revisiting phyrexia (and new phyrexia) being a sought after cart) imo they will reprint hin in the next 2 years, may be in a booster set or a preconstructed deck
Nov 20, 2018Posted in: The Rumor MillQuote from soramaro »Come on, just let someone else open a thread if you can't or don't want to post pictures, especially when there's a card with new art among the spoilers.
Man they are killing it with those new art for lorwyn and shadowmoor cards. Love it!
Nov 20, 2018Well i should have sold some laboratory maniacs a long ago Nice reprint tho.Posted in: The Rumor Mill
Some nice inclusions for pauper
Tethmos High Priest , guildmages, Foil
seeing all those rares downshifted i almost wished they had made them commons soo pauper players could get some more power (maybe they could do it in a mtgo masters set for some of those)(this way the greed can be happy and the players more than just happy)
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Jun 12, 2017I don't like the idea of MMORPG, in a open world in this case.Posted in: Articles
For me the best way to bring the magic feel on a game online ( without being a card game, but a 3D game focusing the story) would be a game with online multiplayer missions with diferent modes ( co op, teams, one vs all, etc ). The "multiplayer missions" type is like the Raid mode on Resident Evil Revelations 2.
My ideal concept:
Name:Tastes of the multiverse, or something in those lines
Start up Menu: Multiplayer ( where most of the missions can be played) and Single Player ( where the player can play missions that at least train hin for the multiplayer ones)
On Game: Players can choose to see what missions have people waiting to start or to see the available planes. Then the player can choose to join in a mission or wait for one.
You open the Tarkir Plane, there are 5 missions: Last Stand, for 5 players(In Khans' Tarkir, u get a random character from one of the 5 clans, have your time to choose spells/ habilities from a small number of available ones, and then go on a Death match agains other people, however wins gain some score points); Rob the Dragon's Treasure ( In Dragons' Tarkir,for 2 to up 8 players, players gets a random rebel of the Dragon Clans, Khan Clans, and have ro kill a Dragon that will be played by a random player, or by one specific player, depends on the mod choosen for the mission, if team wins it gets X points, if Dragon wins it gets X*(n-2) or X n=number of players X if n=2 , for exemple ), etc...
Then You can choose a mission to wait for people to join ( if there aren't another of the same mission alread with people waiting ) or u can go to a mission that has alread some people waiting for it to start.
How could people know when a mission is starting or talk to people to join missions? Well, there could be chat rooms for the game in game, soo people could ask for someone to play mission X from plane Y with them...
Why the points? Leaderboards and maybe later introduce a planeswalker feature where players could create characters playable in all missions after hitting some score in the game, and maybe make tournaments where part of the prize would be getting your character printed in the card game.
Other ideas for missions on planes:
Innistrad: could have some missions with mechanics similar to Dead by Daylight ( one monster hunting people, or in that case a monster being hunted but the hunt could become the hunter ) ( A survive the Zombie apocalipse mission )
Amonkhet: 5 missions, one for each trial
Theros: Kill the "...." kind of mission, path of the Hero thing
Mirrodin/New Phyrexia : Invade the phyrexian building and put the bomb, or Hunt the Mirrans ( Monster kind of game, like Dead by Daylight )
Zendikar: Retrive the tresure from this dungeon ( that could have or not Eldrazis ), Rally the Allies against the Eldrazi giant
Ravnica: Could have missions more like Team vs Team like Boros soldiers trying to arrest Dimir assassins, Assassination atemp against a Selesnyan cleric (more like overwatch, with all those sub missions )
Well lets hope its not a garbage that ends up in the shadow of WoW
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