@Loki why only 3 gargadon in your list? Surely you need 4 so you can kill all your lands when you balance so they don't stabilize.
And why bow of nylea? Wouldn't monastery siege or another land or the gargadon you are missing be much better?
Do you have trouble ending the game after balance? Seems like you are very light on things to feed to gargadon before and after you balance.
That's the main reason I like the artifacts lists so much: You damn near always have perfect timings on gargadon
Nowso (for me) more than ever because Im tweaking the list to draw enough cards that I need. And be a tiny bit faster like with Brain in a Jar instead of As foretold
1, T: Put a charge counter on Brain in a Jar, then you may cast an instant or sorcery card with converted mana cost equal to the number of charge counters on Brain in a Jar from your hand without paying its mana cost.
Quote from vikingtrader »
@Loki - Do you find that 2x Bow of Nylea is enough lifegain for matches like Burn or UR control? I've actually considered moving back to the cascade version because you can throw in multiple Kor Firewalker/Sun Droplet into the board and side out the Balances and that will pretty much ensure they can't kill you. I ran a single Bow back when I was playing the cascade version because it was really good against Delver decks. There are still some prominent flyers that it takes care of. Curious how you're liking it.
Also, have you played against Eldrazi Tron much with your list? I'd like to know how it stands up.
Quote from vikingtrader »
@TheGreatGodLoki - Thanks for sharing your list! Have you considered running Bloodbraid Elf? I know she's not going to consistently cascade into Balance but I did try her out before she got banned. Even if you Bloodbraid into a Siege/Gideon/D.Sphere/post it still seems pretty valuable. If you are lucky and hit an Ardent Plea though you'll be able to swing for her with 4 directly after a Balance. I've kinda wondered why no one uses her since she's been unbanned. She's complete value-town. I like your list btw, but I can tell you after playing a list very similar that if you play 2 posts on turns 1 & 2, and they get Ancient Grudge'd it's almost a guarantee that you'll lose that game. Same for Force of Vigor. They're trading 1 turn to delay you essentially 3 turns.
@everyone - What about Crashing Footfalls? I did see in previous pages of this thread that some people are using it. It seems like a really strong turn 2 play. Especially if it's at the end of the opponents turn 2 with Electrodominance. They would make good blockers if we need to stall, and it's 8 power with trample. Seems legit.
Quote from vikingtrader »@TheGreatGodLoki - Are you running a cascade package to cast Balance? The way you've worded your reply makes me think you're not running Electrodominance and As Foretold. Also, have you ever used Gideon's bottom 0 ability so you can't lose the game? Seems kinda fringe but I like it. Typically I would assume Gideon just acts as a 4-5 turn clock once you Balance. I don't think it's the best option myself but he seems ok.
Would you mind posting your list?
Quote from vikingtrader »Has anyone tried out Lotus Field in the deck? Seems like an advanced borderpost that can't be hated on. It could be a good way to get the land count down without Gargadon/posts.
Turn 1&2 play lands, turn 3 tap both lands then play Lotus Field and Electrodominance->Restore Balance. Turn 4 slam down Jace, the Mind Sculptor, Chandra, Torch of Defiance, Nahiri, the Harbinger or something else that makes the opponents life rough. Also should note that it can search with Tolaria West by itself right after a balance which could possibly be relevant after As Foretold is on the board.
Could run Expedition Map, Sylvan Scrying, or Ancient Stirrings to insure that we can actually get the Field in our hand.
Is it winmore? Worth testing? Would we sacrifice too many cards in the deck to utilize it?