I might go with throwing some Coiling Oracle in there and I will drop at least 2 Llanowar Elves into this deck. I can throw in probably one Scavenger Folk What spells would you suggest cutting? I could see the plaxes going and probably the Grim Flowering. I might also replace the three Elks with 3 Sakura-Tribe Elder Thoughts on that?
I have updated the deck
I've added 1 more Ghoultree 1 moreSplintergiest and 2 more Boneyard wurm 1 more Deranged Assistant Took out the two Tower giest. I will put the actual deck as I have it now up probably tomorrow.
How could Experiment One and Cloudfin Raptor help? I could only see them getting Evolved once or twiced.
From play testing what almost kills this deck is getting to many of my key cards into the grave. But at the same time I don't want to put any cards like Recollect because it might end up in the grave and be less than useful. THoughts
you could consider some scavenge creatures since they help if you mill yourself.
You're not running black so the selection is pretty limited. I would say deadbridge goliath
is a good addition. Slitherhead is rather mediocre, but an option.
Kessig Cagebreakers is a house in a deck like this, I'd recommend adding a few.
First off, thanks for catching the typo!
Second, I guess the question is should I add more Wurms and Ghoultrees?
Third, You think three Wild Cantors for the three one of's in the deck?
Today I picked up the Innistrad "Grave Power" deck and after playing a few rounds with it I found that it was a perfect fit for my play style.
I've tinkered with it and I am looking to getting better cards but here is the current list.
I've changed the list a little since I've had the deck up here.
I've added Overgrowthsx2 Uptopia Sprawlx1 Ditch the Rampant Growths (only ended up putting 2 in the deck) and 2 Forests. I will how ever look into those cards you did suggest.
This is a deck that I've been wanting to make for our casual play group.
It is designed to use Dowsing Shaman and Wurmweaver Coil and a lot of mana to make an army of wurms.
This deck is what I use when I play casual with my friends.
It rarely wins on its own, but when paired with a competent partner it wins a lot. You could say it is more multi-player than single player.
EDIT: Yes, I know I have a crap load of creatures.
It is also very resilient to blue counters and when Plaxcaster hits and stays I own board control
This deck is what I use when I play casual with my friends.
It rarely wins on its own, but when paired with a competent partner it wins a lot. You could say it is more multi-player than single player.
EDIT: Yes, I know I have a crap load of creatures.
It is also very resilient to blue counters and when Plaxcaster hits and stays I own board control
So I know I haven't been correctly updating this deck but here is the list of cards that were cut and added. OUT
1 Fungle Sprouting
1 Ring of Kalonia
1 Ring of Valkas
1 Tinder Wall
1 Orochi Hatchery
1 Apocalpyse Hydra
1 Flame Wave
1 Ranger's Path
1 Ion Storm
1 Dragonlair Spider
1 Asceticism
1 Gruul Turf
1 Doubling Season
1 Genesis Wave
1 Verdant Force-
1 Orcish Lumberjack
1 Blasphemous Act
1 Apocalypse IN
1 Vensu
1 Squirrel Nest
1 Earthcraft
1 Valakut, the Molten Pinnacle
1 Scapeshift
1 Prismatic Omen
1 Dryad Arbor
1 Boseiju, Who Shelters All
1 Gatecreeper Vine
1 Dragonbrood Mother
1 Parellel Lives
1 Creeping Mold
1 Hullbreach
1 Nature's Claim
1 Naturlize
1 Blasphemous Act
1 Rancor
1 Berserk
Would a deck like that be able to thrive? If so, what would it look like.
Thoughts?
24 Mountains
Creatures=16
4 Spitemare
4 Mogg Maniac
4 Fire Servant
4 Stuffy Doll
4 Quest for Pure Flame
4 Furnace of Rath
4 Gratuitous Violence
4 Shivan Meteor
4 Into the Maw of Hell
14 Forest
10 Island
Spells=30
3 Armored Skaab
3 Dawntreader Elk
3 Ghoultree
3 Boneyard Wurm
3 Splinterfright
3 Ambush Viper
2 Deranged Assistant
2 Wild Cantor
2 Llanowar Elves
2 Cloudfin Raptor
2 Chasm Drake
2 Kessig Cagebreakers
2 Wreath of Geists
1 Gnaw to the Bone
2 Tracker's Instincts
1 Spider Spawning
Out: 1 Boneyard Wurm, 1 Deranged Assistant, 2 Shielding Plax, 1 Tracker's Instincts, 1 Wreath of Geists, 2 Mulch, 1 Grim Flowering
In: 2 Kessig Cagebreakers, 2 Cloudfin Raptor, 2 Llanowar Elves, 1 Ghoultree, 1 Spider Spawning, 1 Gnaw to the Bone
I might go with throwing some Coiling Oracle in there and I will drop at least 2 Llanowar Elves into this deck. I can throw in probably one Scavenger Folk What spells would you suggest cutting? I could see the plaxes going and probably the Grim Flowering. I might also replace the three Elks with 3 Sakura-Tribe Elder Thoughts on that?
I've added 1 more Ghoultree 1 moreSplintergiest and 2 more Boneyard wurm 1 more Deranged Assistant Took out the two
Tower giest. I will put the actual deck as I have it now up probably tomorrow.
How could Experiment One and Cloudfin Raptor help? I could only see them getting Evolved once or twiced.
From play testing what almost kills this deck is getting to many of my key cards into the grave. But at the same time I don't want to put any cards like Recollect because it might end up in the grave and be less than useful. THoughts
By a few of Kessig Cagebreakersdo you suggest one or two?
I might see if I can't pick up some Deadly Recluse for the deck. Thoughts on that?
Second, I guess the question is should I add more Wurms and Ghoultrees?
Third, You think three Wild Cantors for the three one of's in the deck?
I've tinkered with it and I am looking to getting better cards but here is the current list.
14 Forests
10 Islands
Creatures=21
1 Ghoultree
2 Splinterfright
2 Boneyard Wurm
3 Dawntreader Elk
3 Armored Skaab
1 Joven's Ferrets
3 Ambush Viper
2 Tower Giest
2 Deranged Assistant
1 Chasm Drake
1 Assault Zepplid
1 Recollect
1 Caravan Vigil
1 Gnaw to the Bone
2 Mulch
2 Shielding Plax
2 Grim Flowering
3 Wreath of Geists
3 Tracker's Instincts
Thoughts?
The Ferrets might be coming out for a second Chasm Drake and I will be ditching Grim Flowering for something but not sure what.
I've added Overgrowthsx2 Uptopia Sprawlx1 Ditch the Rampant Growths (only ended up putting 2 in the deck) and 2 Forests. I will how ever look into those cards you did suggest.
It is designed to use Dowsing Shaman and Wurmweaver Coil and a lot of mana to make an army of wurms.
24 Forest
Creatures=18
3 Dowsing Shaman
3 Gatherer of Graces
3 Llanowar Elves
3 Fangren Hunter
2 Brown Ouphe
1 Bramble Elemental
1 Stampede Rhino
1 Fydhorn Elder
1 Aura Gnarlid
3 Fists of Ironwood
3 Beastmaster Magemark
3 Naturlize
3 Rampant Growth
2 Wurmweaver Coil
2 Creeping Mold
1 Needle Storm
1 Crash Landing
4 Bull Aurochs
4 Aurochs
4 Rimehorn Aurochs
4 Aurochs Herd
2 Boreal Druids
1 Orcish Lumberjack
2 Sakura-Tribe Elder
3 Tinder Wall
1 Stalking Yeti
2 Earthen Goo
2 Balduvian Rage
2 Incinerate
3 Giest Flame
2 Traitorous Blood
Lands=24
14 Snow-Covered Forests
8 Snow Covered Mountains
2 Highland Weald
It rarely wins on its own, but when paired with a competent partner it wins a lot. You could say it is more multi-player than single player.
EDIT: Yes, I know I have a crap load of creatures.
It is also very resilient to blue counters and when Plaxcaster hits and stays I own board control
1 Simic Guildgate
10 Islands
9 Forests
Creatures=35
4 Simic Initiate
3 Coiling Oracle
3 Aquastrand Spider
2 Plaxcaster Frogling
3 Vigean Hydropon
2 Vigean Graftmage
3 Cytoplast Manipulator
3 Sporeback Troll
2 Cytoplast Root-kin
3 Forgotten Ancient
2 Helium Squirter
2 Experiment Kraj
1 Cytospawn Shambler
1 Novjin Sages
1 Simic Basilisk
2 Simic Keyrune
Spells=2
2 Voidslime
This is the newer version of the previously posted one I had on here.
It rarely wins on its own, but when paired with a competent partner it wins a lot. You could say it is more multi-player than single player.
EDIT: Yes, I know I have a crap load of creatures.
It is also very resilient to blue counters and when Plaxcaster hits and stays I own board control
1 Simic Guildgate
10 Islands
9 Forests
Creatures=35
4 Simic Initiate
3 Coiling Oracle
3 Aquastrand Spider
2 Plaxcaster Frogling
3 Vigean Hydropon
2 Vigean Graftmage
3 Cytoplast Manipulator
3 Sporeback Troll
2 Cytoplast Root-kin
3 Forgotten Ancient
2 Helium Squirter
2 Experiment Kraj
1 Cytospawn Shambler
1 Novjin Sages
1 Simic Basilisk
1 Simic Signet
2 Simic Keyrune
Spells=2
2 Voidslime
OUT
1 Fungle Sprouting
1 Ring of Kalonia
1 Ring of Valkas
1 Tinder Wall
1 Orochi Hatchery
1 Apocalpyse Hydra
1 Flame Wave
1 Ranger's Path
1 Ion Storm
1 Dragonlair Spider
1 Asceticism
1 Gruul Turf
1 Doubling Season
1 Genesis Wave
1 Verdant Force-
1 Orcish Lumberjack
1 Blasphemous Act
1 Apocalypse
IN
1 Vensu
1 Squirrel Nest
1 Earthcraft
1 Valakut, the Molten Pinnacle
1 Scapeshift
1 Prismatic Omen
1 Dryad Arbor
1 Boseiju, Who Shelters All
1 Gatecreeper Vine
1 Dragonbrood Mother
1 Parellel Lives
1 Creeping Mold
1 Hullbreach
1 Nature's Claim
1 Naturlize
1 Blasphemous Act
1 Rancor
1 Berserk