So i've run into a bit of a problem. Right now, my jenara deck is pretty tightly fitted together, meaning that it's very difficult to cut things from it. My issue is, i'm considering taking out woodfall primus and spin into myth, but i haven't the faintest idea of what i should replace them with. My reasoning behind taking out woodfall, is that he's a very high mana cost for basically a naturalize with a 6/6 body. While this is nice, he only seems to be efficient when i pair him with Deadeye Navigator.
As for spin into myth, my attraction was derived from the ability of tucking somebody's general as well as the fateseal ability. However, the 5 mana seems a bit steep for the effect when i could run something like condemn or another creature with a much more beneficial ability such as sun titan or another control creature. If anybody has some insight, it would be greatly appreciated.
thanks so much man. as for the crystal shard, i considered running that or Proteus Staff, but i found that it just wasn't doing enough especially in multiplayer settings
This is my first iteration of an EDH deck and if you have any comments or questions, they would be greatly appreciated. I've had the deck for a couple months now and already it's undergone a plethora of changes as i have had the chance to play it again and again. It's biggest challenge is decks that tax you such as Grand Arbiter, Augustin IV, outside of that however, it has a very high win rate.
Mystical Tutor/Personal Tutor+Seasons Past+any Time Warp effect that doesn't exile itself = Infinite Turns
that is a link to my decklist for those who are interested
As for spin into myth, my attraction was derived from the ability of tucking somebody's general as well as the fateseal ability. However, the 5 mana seems a bit steep for the effect when i could run something like condemn or another creature with a much more beneficial ability such as sun titan or another control creature. If anybody has some insight, it would be greatly appreciated.
Lands
Command Tower
Seaside Citadel
Reflecting Pool
Vesuva
Misty Rainforest
Flooded Strand
Windswept Heath
Stirring Wildwood
Celestial Collonade
Sunpetal Grove
Glacial Fortress
Hinterland Harbor
Hallowed Fountain
Breeding Pool
Temple Garden
Flooded Grove
Mystic Gate
Tundra
Savannah
Tropical Island
3 Forests
4 Islands
3 Plains
Maze of Ith
High Market
Alchemists Refuge
Strip Mine
Creatures
Mulldrifter
Venser, Shaper Savant
Gilded Drake
Phantasmal Image
Deadeye Navigator
Glen Elendra Archmage
Vendilion Clique
Sphinx of Uthuun
Snapcaster Mage
Eternal Witness
Sakura-Tribe Elder
Woodfall Primus
Seedborn Muse
Vorinclex, Voice of Hunger
Karmic Guide
Angel of Serenity
Aven Mindcensor
Coiling Oracle
Mystic Snake
Kozilek, Butcher of Truth
Instants
Enlightened Tutor
Swords to Plowshares
Path to Exile
Return to Dust
Spell Crumple
Cryptic Command
Pact of Negation
Faerie Trickery
Hinder
Thirst for Knowledge
Spin Into Myth
Intuition
Fact or Fiction
Stroke of Genius
Mystical Tutor
Worldly Tutor
Chord of Calling
Beast Within
Krosan Grip
Voidslime
Sorceries
Akroma's Vengeance
Wrath of God
Idyllic Tutor
Hallowed Burial
Cultivate
Harmonize
Tooth and Nail
Kodama's Reach
Time Spiral
Bribery
Deep Analysis
Enchantments
Exploration
Sylvan Library
Greater Good
Treachery
Artifacts
Sensei's Divining Top
Sol Ring
Lightning Greaves
Grim Monolith
Darksteel Ingot
Chromatic Lanturn
Crucible of Worlds
Gilded Lotus
Planeswalkers
Jace, The Mind Sculptor
Venser, The Sojourner
Garruk, Primal Hunter
This is my first iteration of an EDH deck and if you have any comments or questions, they would be greatly appreciated. I've had the deck for a couple months now and already it's undergone a plethora of changes as i have had the chance to play it again and again. It's biggest challenge is decks that tax you such as Grand Arbiter, Augustin IV, outside of that however, it has a very high win rate.