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  • posted a message on Post ITT to get a special custom! (read the first post)
    Paper Pauper Legend

    May I have this please? Thank you.
    Posted in: Speakeasy Archives
  • posted a message on U/R Mimic Auras aka Acid Trip Auras
    Quote from Darkninja107
    Here's a list I brewed a few months ago and sorta forgot about. I've been having some interesting results while playtesting it against some of my other decks.

    Acid Trip Auras is the name of the deck since I feel WotC was on Acid when they made these creatures!



    The main goal is to get Riverfall Mimic out with Clout of theDominus enchanting it for some potential 5/5 unblockable creature with shroud action! Use some other creatures that can hold Clout well and throw in a Hexproof fella and you got some nice aggro action! Noggle Bandit and Stream Hopper also have some potential evasion also to fit with the Mimic's unblockableness.

    Tried to fit in a lot of red and blue spells to trigger the Mimic.

    One change I'm considering is using Madcap Skills over Furor of the Bitten. I love Furor since it adds some Toughness to help if the creature is blocked but Madcap Skills adds more power and some extra evasion. What do you guys think?

    Advice, comments and criticisms are welcome!


    I would rather you swap out for either Madcap Skills or Spectral Flight. I feel both are better then Furor of the Bitten.

    Spectral Flight adds both power/toughness and evasion, while Madcap Skills adds more power, no toughness but also evasion.
    Posted in: Paper Pauper and Peasant
  • posted a message on W/U Weenie Deck.
    I was thinking, what about the possible inclusion of Slippery Bogle? He would obviously have to replace something but I think it may prove useful.
    Posted in: Paper Pauper and Peasant
  • posted a message on [Primer] Pauper Infect
    In doing some research on some long forgotten cards for White Weenie, I decided to delve into infect in the same fashion. Here on some possible inclusions that may better the Pauper infect short game through the late game.

    Flensermite - Simple infect creature with the addition of lifelink. It may prove useful in some capacity.

    Marsh Viper - At four mana it may seem costly, but his effect doesn't trigger on only combat damage. If you attach something like Psionic Gift is can prove to be quite useful. If you can also attach a Freed from the Real then it is even better.

    Sabertooth Cobra - Pretty cool ability as long as you plan on going the distance with infect.

    Tainted Strike - A pretty solid surprise card if you can pump and lay waste with a Tormented Soul.
    Posted in: Established
  • posted a message on [Primer] Pauper / Peasant White Weenie
    Quote from Charke
    After years of listening to my bf talking about mtg, i decided to finally start playing myself. He suggested to start with a pauper primer, and he picked Pestilence. Now i am thinking to start with the White Weenie 'total package'.

    I don't mind losing over and over again, but i hope i'll lose because of my crappy playing style, and not because a poor deck choice. So would White Weenie be the way to go? It's going to be my first deck ever Smile


    Since you are just getting into Magic the suggestion of Pauper is valid as it will introduce you to the game without overwhelming you with a large card pool.

    I am a big proponent of both Pauper and White Weenie, though many decks are competitive I personally feel that White Weenie will be an overall more versatile deck. I have played Pauper competitively and most often my "Total Package" version of White Weenie at several tournaments in the Bay Area here in CA. I've won first place and many top three spots time and time again. Just as I wrote it allows you to deal with nearly every threat, so it will introduce you into what works against what, and how to sideboard.

    In case you didn't know how to properly sideboard cards here is an example. In the "Total Package" deck you have two Unmakes, that card cost three mana and removes a single creature from the game. Normally this is the single best removal card in Pauper, but in this example it isn't. Now if you are facing an artifact deck such as Affinity, then you would remove Unmake and replace it with Dust to Dust. It costs the same amount of mana, but it removes twice as many creatures because they are all artifacts.

    If you need any advice on how to play it, or general questions and combos feel free to ask as I am not sure of your level of knowledge.

    Sample combo: Standard Bearer + Inviolability = Invincible creature aside from removal.
    Posted in: Established
  • posted a message on Unabashedly Agressive Gruul
    Quote from Festerpad
    What are you getting out of running two colors in a deck like this? Doesn't Goblins and Stompy accomplish the same lines of play more consistently?


    Fun? Some people recently have been asking for more multi-color decks so this is one and I myself posted a W/U one. Some people just get bored of mono decks, though I will admit if I was going to a tournament to win I would bring mono over multi.
    Posted in: Paper Pauper and Peasant
  • posted a message on RWU Pauper Delver.
    After getting a couple games in with the deck I have to say that I am really happy with it.
    Most of the decks I see and will likely see have been net decked from the primers on MTGS or here. This makes the meta game very small and predictable, so it's hard to say how it would perform elsewhere.

    I was nervous about having 12 tapped lands since it sets the deck up to be 1 turn behind every other deck in every game. The power of being able to answer almost everything in Game 1 makes up for that. Side boarding smooths it out even more. The speed doesn't bother me at all so far.

    Question for you all. Why doesn't Boomerang seem to show up in anything? With the Guildgates being more popular and Tron a viable deck, the tempo off that UU is big. If it's because of the UU, then why is Counterspell so heavily played when Mana Leak is so close to being the same thing?


    I actually play with Boomerang main deck in my Delver deck. The UU cost doesn't bother me at all and in most cases neither does the UU cost for Counterspell.

    As for whether or not Mana Leak does basically the same thing as Counterspell, in all reality it doesn't. It does counter, but with the chance of being stopped. Yes this is a hard thing to do at a costly three mana but Counterspell hard counters and that is the end of the story, no three mana or anything to stop it.
    Posted in: Paper Pauper and Peasant
  • posted a message on W/U Weenie Deck.
    Quote from Honor Basquiat
    I think 19 lands is too low if you are going to run seven 3 drops and 2 colors. I'm not entirely sold on Oblivion Ring by the way.

    I mentioned Spectral Flight because it's better than Wings of Hope which you seem to like.


    Well, the main reason why Oblivion Ring is there is because of my White Weenie roots. When in doubt and your opponent slaps down an enchantment, artifact, or creature; Oblivion Ring that mother %$#@^. Nodding the Affirmative

    I could up the count of Journey to Nowhere, or just flat out remove the removal with the exception of Vapor Snag and go more pump heavy.
    Posted in: Paper Pauper and Peasant
  • posted a message on Unabashedly Agressive Gruul
    Would Horned Kavu be of any use? It caps at that 2CMC and even though you have to return a creature, having a 3/4 on the cheap kind of tops the power scale in Pauper. Having that all mighty X/4 toughness eliminates most nukes and having 3/X power plus any of your selected pump means something is either getting through or you are can sacrifice your Horned Kavu to potentially kill off 2+ creatures.
    Posted in: Paper Pauper and Peasant
  • posted a message on W/U Weenie Deck.
    Well for now perhaps I can run it like that?

    I don't know how I would go about fitting in Spectral Flight. I still think I like Ponder a bit more because it digs deeper, though I am not really searching for anything specific with this deck so Preordain may work out just fine.

    Posted in: Paper Pauper and Peasant
  • posted a message on W/U Weenie Deck.
    Quote from Honor Basquiat
    I like it a lot.

    Hindering Light isn't worth it, yeah you can draw a card, but Mana Leak counters any type of spell and is easier to cast. I'd also run Preordain over Ponder. I'm not totally sold on Deft Duelist, because it doesn't have synergy with Steel of the Godhead and it has no way to get through.

    Could Azorius First-Wing and Ethercaste Knight be worth considering? Galina's Knight/Vedalken Outlander for the sideboard maybe?

    Wings of Hope?



    Mana Leak was something I had considered but I liked the draw, so perhaps I will switch it out because it is more versatile.

    If I were to swap out Deft Duelist I would most likely use Ethercaste Knight. I don't really like the exalted mechanic in Pauper but he could be a substantial blocker while I get more goodies in order.

    Wings of Hope is a great card, but would I run both that and Steel of the Godhead? What should I possibly remove Feeling of Dread for it?
    Posted in: Paper Pauper and Peasant
  • posted a message on [Primer] Pauper / Peasant White Weenie
    Well I felt things were getting a bit stale so it needed some digging up. That breaks my heart about Guardian of the Guildpact, he is one of my favorite cards and I can't believe I overlooked the protect I so love lol.
    Posted in: Established
  • posted a message on W/U Weenie Deck.
    Rinin posted about the lack of multi-color decks out there and it got me thinking. So I decided to put my knowledge of White Weenie mechanics down and throw in a few choice U cards and I created this deck below.

    Nothing is set in stone, obviously it has had zero testing. That being said it has your typical low cost creatures with fairly solid abilities. The one card choice I am not thrilled about would be Feeling of Dread, but it had the WU mana option so I threw it in.

    As always thoughts and criticisms are welcome whether it be creature base, mana base, ect. I am not sure if I want to throw in one of my favorite heavy hitters Guardian of the Guildpact. The sideboard could most likely use some U tweaks as-well, I basically went with a standard White Weenie sideboard.

    Posted in: Paper Pauper and Peasant
  • posted a message on [Primer] Pauper / Peasant White Weenie
    Possible 'old' but new White Weenie tech.

    I searched threw every single common white card and have come up with a list of some older cards that may prove useful in some or all situations. Your input would be greatly appreciated.

    Wordmail - Pretty straight forward what it does, in most cases it is at least a +2+2 and in the case of Guardian of the Guildpact it is a +4+4 for one mana that is permanent. If your playgroup allows it I think it should be used.

    Stand Firm - Pump and Scry. White needs more draw and deck fixing so this might be useful in some versions of the deck.

    Reinforcements - I don't know about this one, thoughts?

    Niveous Wisps - One mana for a tap and draw, possibly good.

    Lashknife - potentially free first strike. Maybe?

    Hyena Umbra - An overlooked gem I think.

    Deathward - I really like this card, for only a single mana it can really turn the tides.

    Asha's Favor - Maybe? It is costly but the benefits are nice.
    Posted in: Established
  • posted a message on [Primer] Pauper Infect
    Quote from DarthStabber
    My local shop uses the MTGO banned list yet allows paper only commons like guerrilla tactics and hymn to tourach. Having tested with invigorate I can say it's banned for really good reasons. 1 it's just absurdly good. 2 the life it gives your opponent is such a mean rub in. Free landfall'd groundswell seems pretty badass, especially when you have mutagenic growth as another free pump. The deck's turn 2 wins come way to easy and often (almost any opener with glistener elf), and pauper does not have the safety valves that legacy has (force of will among others),


    Whether or not if the card is good or not is not in question. What Lord Seth stated was that the card was banned and should be removed, but in fact it isn't banned within the paper version of the game.

    I will admit that the card is 'absurdly' good but it is actually extremely easy to counter.

    In my meta as an example infect ran wild until people started slightly gearing sideboards and I do mean slightly to deal with it and then Invigorate was actually kind of useless among all the other instant pump spells; then after turn two and three were over infect lost steam and lost overall.

    Pauper may not have Force of Will but a saved Dispel stops infect in its tracks. Even if you were to play red then a simple Shock let alone a Lightning Bolt shuts down a turn one Glistener Elf. Playing as white isn't that much harder either if you have a Sunlance, or even Mana Tithe, who cares if they spend the one mana to stop your counter, that is just one less mana they have to spend on Groundswell, Predator's Strike or Rancor. Green has about the easiest time destroying an infect deck because all they have to do is Fog and all those precious pumps just became useless. Finally black could just simply Duress the opponent and then bye bye whatever is chosen. Of course this isn't all the options that are available to counter infect, but in all honestly it isn't a hard thing to stop. Infect is inherently fragile, and has little to no mid-late game. One wrench thrown into the machine is all it takes to break it.

    In terms of fixing the deck though to be without Invigorate if you so choose to could be to add Llanowar Augur to the mix, or up the count of your Groundswell's as DarthStabber suggested. You could do a four of Mutagenic Growth. I personally would most likely go the Llanowar Augur method as that gives you a health +3+3 and trample in case you miss a Rancor or it is countered.
    Posted in: Established
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