Quote from LtGlitter »@inscho I've been playing between 1 and 2 blades with 4 thalias, 2 brimaz one anafenza and one eight and a half tails and its worked out fine. Easy to play on turn 3 which becomes it once the game starts to grind out.
8 creatures to synergize with 1 or 2 cards in the deck doesn't seem like my idea of a good time. Any random Sword will put up far better testing results when it comes to grinding in the late.
If the blade attached to a creature once it hit play, then the blade's viability would be up for discussion. A 4 equip cost for 2/3 of your creatures is bad, no two ways about it. It was dead weight in the streamed games you shared (i think i watched them all). It's just not a rational dynamic...8/60 to combo with 1/60 is just bad odds. You want the blade in play before the legend hits, so you need to run a decent amount of blades as well as legends. You don't really want to be relying on flickerwisp to attach your bros.
It was interesting to watch your videos as your sequencing way at times quite a bit different from mine. There were a couple decisions here and there that left you more open for a blowout (i'm thinking against u-tron specifically). I'd go into more detail, but I watched them all this afternoon and I've worked a night shift and had a few beers at this point. I appreciated you sharing them, I wish there were more videos to watch of D&T. I don't get as much play time as I'd like.
EDIT: One small addition about Blade is that it asks you to tailor your sequencing to get the most out of it lest you be stuck with a dead card, this somewhat pulls your focus from how your opponent's board is developing which is a cardinal sin in D&T imo.
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