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    posted a message on U/B(x) Control
    The milling aspect of ashiok is not about winning the game. It's all about messing with the opponents game plan. The 60 cards in the main board have been scrutinized, analyzed, tested and retested to have a certain functionality with consistency. Ashiok throws that out the window. Even by removing certain lands, you force your opponent to play differently. We want time to go late game, disruption will help do that. Almost every other deck is playing high impact, quality creatures because that is how they win. If they use otherwise dead removal to deal with it, they aren't threatening the board, giving us more time to develop. Ashiok is not necessarily a winning card, but it definitely bears further testing.
    Posted in: Standard Archives
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