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  • posted a message on c19 - aka what kind of busted treats are we getting this time?
    technically we have two cards but one of them is 3 mana draw a card soooooo.

    scaretiller 4
    artifact creature - scarecrow
    whenever ~ becomes tapped, choose one: you may put a land card from your hand onto the battlefield tapped; or return target land card from your graveyard to the battlefield tapped.
    1/4

    unique effect at peasant level, so that's cool. kind of attack trigger on a 1/4 means it can attack kind of reliably, but also 4 mana seems like a lot. good with deserts like ifnir deadlands, blighted lands, cryptic caves, evolving wilds. ramps you either way. i kinda like it but stats wise and kind of restrictive trigger make me hesitant.
    Posted in: Pauper & Peasant Discussion
  • posted a message on Peasant Core 2020 Thread
    ancestral blade: bear that leaves behind equipment is a good rate. i dig it.

    brineborn cutthroat: looks decent in a tempo style deck, and even if you only get one counter on it i think it's a good card.
    cloudkin seer: good rate, if unexciting. 1 toughness will be the death of this though.
    spectral sailor: this is probably the best flying man we have. it is still a flying man.

    audacious thief: interesting riff on phyrexian rager but i don't think this gets there as a grey ogre that has to attack.
    blood for bones: good value reanimate spell, more along the lines of diabolic servitude than anything else. not sure if i have room for two of this effect though.
    bloodthirsty aerialist: on a good enough base body, this is one to consider if you support the old b/w lifegain deck.
    disfigure: i've been feeling like i should be running this for some time now. maybe i should.
    gorging vulture: decent card to fill your graveyard, and on a wind drake is nice.

    chandra, novice pyromancer: i might just run this. i wish i had friends to test with haha.
    scampering scorcher: basically hordeling outburst, trading a mana and haste for splashability and flicker synergy seems reasonable. seems like a good one.

    howling giant: not a bad top end. ramp targets with split bodies are pretty great, but i don't think this is better than any current options.
    woodland champion: this is great in basically any colour combination with green, so i'm gunna dunk it.

    empyrean eagle: yeah i think i like this over thunderclap wyvern. just so efficient.
    skyknight vanguard: if the token didn't have to attack i'd like this a hell of a lot more than i do.

    cryptic caves: definitely running this. our very own horizon canopy. Smile

    pretty ok with this set after getting so many goodies in the last two.
    Posted in: Pauper & Peasant Discussion
  • posted a message on Peasant Core 2020 Thread
    so cloudkin seer looks cubeable. good, clean, efficient, flier. not setting the world on fire but damn good rate.
    Posted in: Pauper & Peasant Discussion
  • posted a message on Peasant Core 2020 Thread
    Uhh so holy ***** woodland champion looks sick???
    Posted in: Pauper & Peasant Discussion
  • posted a message on Where will you Peasanters discuss Cubing?
    michael jackson popcorn gif

    should be interesting.
    Posted in: Pauper & Peasant Discussion
  • posted a message on Peasant Core 2020 Thread
    Yeah could go either way with our flying lords. 3 mana seems stupidly efficient though.

    I dig our canopy land too. Welcome effect.
    Posted in: Pauper & Peasant Discussion
  • posted a message on Peasant Core 2020 Thread
    We got a wind drake angel with +2/+2 if your life total is 25+ and it buffs your life gain by 1. Hard pass?
    Posted in: Pauper & Peasant Discussion
  • posted a message on Peasant Core 2020 Thread
    i do like this a lot more than jaya even though the +1 does basically nothing. seems good to maybe push a bigger red deck than we're used to at peasant level, and also might be a good tool for red based control decks. idk i'm open to this being ok.
    Posted in: Pauper & Peasant Discussion
  • posted a message on modern horizons require modern solutions
    finally time to sit down and spew some thoughts out.

    ephemerate: i run cloudshift so this is a fairly easy switcheroo. i don't think i want redundancy for this effect but i think 1 mana blink spells are strong in general so if i have any other appealing cuts i could see running both.
    martyr's soul: probably way too conditional and not a 5/4 often enough. but i want to like it.
    rhox veteran: good combination of abilities and on a resilient creature. this should be really good at pushing damage through. white has a ton of good 4 drops already though.
    valiant changeling: i went through and counted creatures types in white at three or less cmc and i have 16 different creature types. i feel like you are in pretty good shape to cast this t4 often. a 3/3 double striker is strong af. i think i like it.
    vesperlark: my cube atm has 45 targets for this ability. not all of them are great, but some value on your 2/1 flier is acceptable obviously. not sure how i feel about this guy.
    eyekite: seems easy enough to trigger, and you get a 3/2 flier out of it which is definitely strong. maybe just not as consistent as the 2/1 for 2 fliers we already have heaps of.
    faerie seer: i'd rather pay 1 mana more for the 1/3 body.
    moonblade shinobi: flying tokens are good, but this thing might need too much happening in its favour to be more than a 3/2. blue tempo decks are pretty good at keeping the board clear though.
    oneirophage: this gets big pretty quickly, but i think the base body lets it down too much.
    pondering mage: obviously i like ponder, but once you get to 5 mana it's not so amazing. the 3/4 body is quite good for blue though.
    watcher for tomorrow: love it, don't think the etbt thing is a big deal at all. seems like a very good 2 drop.
    winter's rest: claustrophobia for 2 mana, which is a great rate, but not sure about snow stuff yet. if i figure them out this makes it.
    defile: quite strong removal, but we have better options i think.
    feaster of fools: i like this a lot as i support tokens in black pretty heavily, and graveyard stuff as well. playing this as a 5 mana 5/5 seems pretty ok.
    first-sphere gargantua: you get a ton of value out of this card. none of the individual elements of the card are amazing but you can probably draw two cards with this fairly easily, and it'll probably trade with something. seems fine, just 6 mana is a lot.
    gluttonous slug: i love this boi. evolve is one of my favourite mechanics, and starting with zero power makes it super easy to grow. it's also an evasive and resilient threat late game.
    sling-gang lieutenant: gives a goblin deck reach, and would be good if you support goblins as an archetype. i don't mind it as is since it's three bodies on one card.
    undead augur: bb sucks, and i only run like 10 zombies. card seems strong if you go in on zombies though.
    bogardan dragonheart: 4/4 flying haste for 3 if you have fodder lying around is awesome. a curve filler that could double as a finisher might be good but it does come at a cost.
    goblin champion: honestly not sure how i feel about this card. exalted is definitely strong.
    goblin oriflamme: do i need more anthems? maybe, and this one is cheap.
    orcish hellraiser: solid 2 drop body, relevant death trigger, echo isn't expensive. does disrupt your curve but seems strong regardless.
    ravenous giant: i mean it's huge but i think i prefer bloodfray giant over it. trample is a thing man.
    throes of chaos: this just lets red aggro only draw gas. i don't hate it.
    mother bear: bear with pretty nicely costed upside if it's binned. shame it doesn't have the full grizzly fate text though it is still pretty dece.
    rime tender: depends on the snow stuff, but it's at least a ramping bear.
    saddled rimestag: this thing is huge in green aggro. a 4/4 attacking on t3 is nuts.
    treetop ambusher: another nice green aggro card but not sure if it's good enough to break into a tight section.
    trumpeting herd: similar to crested herdcaller, except no trample, but cheaper and staggered. at the end of the day a 6/6 over two bodies for 4 mana is not bad at all.
    abominable treefolk: if i sort out the snow situation i think this is probably the strongest simic card.
    soulherder: great for the blink deck, and is a good win con in it. i dig.
    icehide golem: snow again, but the best 1 drop in aggro bar none. sick.
    cave of temptation: a good ability on a land which fixes any colour. seems good.
    frostwalk bastion: snow again. this land looks really strong though. i love me some manlands.

    so many cards. again, a ton to mull over.
    Posted in: Pauper & Peasant Discussion
  • posted a message on modern horizons require modern solutions
    Man we got some sweet ones at the tail end of spoilers. I'm really into the stag, the slug, and the rhox. Got some spicy material to play with now.
    Posted in: Pauper & Peasant Discussion
  • posted a message on modern horizons require modern solutions
    Soulherder seems strong, I'm keen for an actual payoff card for the flicker deck other than just value. Pretty easy include I think. Ephemerate is a pretty easy inclusion over cloudshift as well, the rebound is way better than the niche interactions.

    I like moonblade shinobi, and I think it'll be great in tempo decks. Not sure if I have any good cuts for it though.

    Watcher for tomorrow seems sweet. I'm a big fan of this boy.
    Posted in: Pauper & Peasant Discussion
  • posted a message on modern horizons require modern solutions
    Had a thought... Is it worth having a copy of snow basics in the cube pool, and if you pick it you can use snow basics instead of that basic? It is definitely a commitment to a snow theme though, and I would need to dig into how many payoffs there actually is for that to not be a terrible idea.
    Posted in: Pauper & Peasant Discussion
  • posted a message on Where will you Peasanters discuss Cubing?
    This seems like the perfect opportunity for cubetutor to introduce a forum but alas we know that won't happen.

    I'm open but gotta get that cube chat somewhere.
    Posted in: Pauper & Peasant Discussion
  • posted a message on [[Peasant]] The Peasant Cube Discussion Thread (C/U/)
    Yeah I personally have no interest in discord, and the forum style is definitely preferable to both.

    Does riptide lab have a set peasant section or just all a cluster**** of everything?
    Posted in: Pauper & Peasant Discussion
  • posted a message on modern horizons require modern solutions
    Yeah not sure what I wanna do about the snow cards, but they're strong af so I wanna run them. House ruling lands sounds cheap which I'm a fan of.

    I really like these cost reducing cards as well. Strong enough and cheap enough pretty easily.
    Posted in: Pauper & Peasant Discussion
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