Magic Market Index for October 12th, 2018
 
Magic Market Index for Sep 28th, 2018
 
Magic Market Index for Sep 21st, 2018
  • posted a message on Goblin Weapons Tester
    nice! would rather "...creature you control, draw a card, then discard a card unless it dealt damage to that creature."
    Posted in: Custom Card Creation
  • posted a message on Flexing my design muscles: open request thread
    I'm still looking forward to those Ultimatums. Smile

    Stern Battlemaster - Very attractive. The B should be G.

    Ghenbouth - This is pristine.

    Heartchisel - Great riff! Seems too efficient though and should probably cost more.

    Caunin the Famished - I just love the protection here. It might be too much for a 5 cmc commander to be able to destroy a land. Maybe drop the LD and go with "Distribute up to four -1/-1 counter among any number of creatures." ?
    Posted in: Custom Card Creation
  • posted a message on Gruul Mechanic: Big Hit
    Big hit is a very big flavor hit! (Could also work for Naya.)

    My suggestion is reduce the "hit" to 4 damage (that's still very big), make it damage to anything, and unify the trigger (as S_I suggested).

    Question: How many cards to you plan for this mechanic at each rarity?
    Posted in: Custom Card Creation
  • posted a message on [Ravnica][GRN] Izzet Zappolin and more Guild Vehicle concepts (possible spoilers inside)
    Quote from Legend »
    You may discard an instant or sorcery card rather than pay Izzet Zappolin's crew cost. If you do, that card gains jump-start until end of turn. Activate this ability only once each turn.

    That's a static ability, you cannot activate it. ^^

    I'm not certain the limitation is necessary though - what do you get out of discarding a lot of cards and giving them jump-start? I'm not even certain giving the first one jump-start actually accomplishes anything useful...

    It just seems like something that someone might somehow eventually break in some obscure/janky fashion.
    Along the lines of originally innocuous cards like Krark-Clan Ironworks and Amulet of Vigor.
    Posted in: Custom Card Creation
  • posted a message on [Ravnica][GRN] Izzet Zappolin and more Guild Vehicle concepts (possible spoilers inside)
    These are great!

    The Selesnya Equipment should reward Convoking it:

    Selesnya Carriage (Uncommon)
    5
    Artifact - Vehicle
    2/4
    Convoke
    Selesnya Carriage enters the battlefield with a +1/+1 counter on it for each creature that convoked it.
    Crew 2

    The Izzet Equipment should only allow discard of intant or sorcery and have a limiter:

    Izzet Zappolin
    3
    Artifact - Vehicle
    3/3
    Flying, first strike
    Crew 3
    You may discard an instant or sorcery card rather than pay Izzet Zappolin's crew cost. If you do, that card gains jump-start until end of turn. Activate this ability only once each turn.
    Posted in: Custom Card Creation
  • posted a message on [[Official]] Reserved List Discussion
    The Reserve List will be undone due to the increasing quality of counterfeiting.
    Posted in: Magic General
  • posted a message on The State of Modern Thread (B&R 02/07/2018)
    If Modern Humans were to get a ban, what card would it be - Aether Vial?
    Posted in: Modern Archives
  • posted a message on Sealed vs. opened mark-up
    A quick check on eBay shows unopened box sell about $600.

    If you want to sell them, list them on eBay or AZ late November through December. Ravnica set is about to come out and will boost the popularity of Ravnica in general (and consequently the demand for older Ravnica product). And of course, Christmas.
    Posted in: Market Street Café
  • posted a message on [[Official]] Reserved List Discussion
    Quote from Colt47 »

    Let me make this clear. A BGS 10 alpha mox jet is worth around 25 grand. There are people with a lot of money in slabbed cards in the range of half a million or more dollars. Do you think these people will not spend a ludicrous amount of money in legal fees?

    Only a scant number of Magic cards have sold for that kind of money. Most owners of reserved list cards got them for MUCH less (some even got them for MRSP back in the 1990's). Not much of a class action lawsuit to be had. (Hope they kept their receipts.)
    Posted in: Magic General
  • posted a message on August CCL Round 1 - Unvengers Assemble
    Koopa - I was wondering how you were going to deal with a Sliver. Thou hast done well.

    Cardz5000 - no submission. Too bad. I was looking forward to a hero based on squirrel nest.

    Hemlock - Kudos for originality. Create-replacement effect is novel. Name is silly. He's quite overloaded with keywords.

    Doomfish - great "conspiracy" design. One I'd enjoy drafting. I mostly draft and wish this sort of thing was normal in Magic.

    Subject16 - very creative. this could/should be in the next unset.

    Raptorchan - It's a tad cartoonish - like Fallen Empires orcs - but underneath the cutesyness is a solid fun design.


    1st Hemlock
    2nd Raptorchan
    3rd Doomfish
    Posted in: Custom Card Contests and Games
  • posted a message on Pro Tour 25th Anniversary Discussion Thread
    It seems silly to me that "modular" affinity is distinct from affinity (especially since "Affinity" has been a misnomer for years). Is there a good reason for doing so?
    Posted in: Modern
  • posted a message on A Better Way?
    Yep, I kinda forgot about that whole variable thing. Smile

    Thanks!
    Posted in: Custom Card Rulings
  • posted a message on All 10 Guild Leaders
    Isperia - Should have flying. Also think she should be 5/7.

    Rakdos - The p/t doesn't seem to fit. I get that it's adjusted to accommodate the abilities, but it's hard to get past.

    Ruric Thar - Solid design, but doesn't feel legendary, especially not like the character. How about 2R: Fight, 2G: Indestructible?

    Niv-Mizzet - Feels like the first ability should have single U and second single R.

    Posted in: Custom Card Creation
  • posted a message on A Better Way?
    I know there's a better way to word this, I just can't finger it out. Any suggestions?

    2, Sacrifice a creature: For each of that creature’s colors, put a +1/+1 counter on target creature and its controller gains 1 life.
    Posted in: Custom Card Rulings
  • posted a message on August CCL Round 1 - Unvengers Assemble
    Quote from Cardz5000 »
    Card: Squirrel Nest

    heh-heh. Can't wait to see this.
    Posted in: Custom Card Contests and Games
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