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  • posted a message on [Idea] BR Land Destruction, why it doesn't work
    Thanks Dudemichael for your response, I am very grateful.

    For the record, I'm not playing LD. My style is more tempo and card advantage, I'm trading my way there (but boy it's expensive!)

    But what I fail to understand is why LD faces the same problems as other kinds of "not landing threats" decks. I don't see how it's the same.

    Here is what I do understand:
    1) Discard: they have lands in play, no cards in hand, topdeck a threat.
    2) Spot removal: Hexproof, tokens, countermagic, just not drawing them.
    3) Countermagic: wrong answer (negate? essence scatter?), no late game (mana leak? Spell pierce?), cannnot be countered, overwhelmed (aka affinity).

    What about LD though? If the LD player has "dead cards", it means an opponent has no lands in play. Most people play fetchlands, if there is enough redundency, like 25 LD cards, they have 90%+ chance of running out of lands in their whole deck unless they really flood.

    Threats? What threats are so powerful in the first 2-3 turns that can slip past disruption, dodge sweepers and kill quickly? Delver of Secrets? 3 power a turn. Tarmogoyf? Dies to any removal. Knight of the Relinquery? You're not hitting 3 mana. Dredge is the only true weakness but they're pretty much hated out of the format.
    Posted in: Modern Archives - Deck Creation
  • posted a message on [Idea] BR Land Destruction, why it doesn't work
    This is a real question: why are land destruction decks not competitive? I am truly curious to know. There must be a thread somewhere with a newbie asking that question, and someone that gave an answer. I don't mean RG aggro with LD disruption, I mean full-on LD in modern.

    A decklist, just to help the thought process:



    I seriously don't think anyone's putting terra eternal in their sideboard.
    Posted in: Modern Archives - Deck Creation
  • posted a message on When can you purposely "fail to search"? [video spoiler]
    Q: When can you purposely "fail to search"? Unburial gifts does it all the time.

    I am watching this Jund vs. Birthing Pod game. Jund player top-decks Rakdos charm at 1:32:36

    http://www.twitch.tv/magicprotour/b/358783651

    Pod deck with 6 creatures and 5 life, supposedly dead. HOWEVER...

    Could he have
    1) killed his own birds of paradise with izzet staticaster
    2) pod one of his own creatures, then *fail to search* for another.
    3) Rakdos charm resolves, deal 4, Pod player down to one, survives.

    Why could he not do this to save himself?

    Please use card tags in future posts. The Forum Guidelines explain how to do that. -Carsten
    Posted in: Magic Rulings Archives
  • posted a message on Is it illegal to play MTG in Middle East?
    Quote from sperry
    I would imagine there would be lots of problems with the "babes in metal bikinis" art prevalent on a lot of Magic cards.


    Agreed. Card function, card name, card frame appearance, flavour text all matter more. Just use more conservative art in the future and sell to more countries. How many will join/quit MTG in response to changes in artwork policy anyway?!
    Posted in: Magic General
  • posted a message on [[GTC]] Simic Fluxmage
    Sorry for not readng 20 page of posts but, looks cute with kitchen finks.
    Posted in: The Rumor Mill
  • posted a message on Is Jund King?
    Jund, on the other hand, though not the epitome of skill-intensivism (I think I just made up that word; not sure), is a lot more so than Affinity. Jund’s win record was 47% at the tournament, but ours was 62%!


    Quote from Solune
    By "ours" he's talking about the results of his 10-people-team from channelfireball at pro tour RTR. So, while he agrees that there have been more skill challenging decks, this is a fact that better players get better results with the deck.


    Good players can hold a higher winning record than the field with most decks, not just Jund. This logic does not stand. A more sound measure of Jund's prowness is the win percentage team channelfireball enjoys above the field when they use other decks, and then compare.
    Posted in: Modern
  • posted a message on Two ideas: ban list forum and card suggestion etiquette
    Two ideas. First, the banned list discussion thread is hundreds of pages long. It is incredibly hard to navigate.

    Modern
    http://forums.mtgsalvation.com/showthread.php?t=448937
    Legacy
    http://forums.mtgsalvation.com/showthread.php?t=425820

    This is because there are a list of cards being discussed. How about a new forum dedicated to ban list discussions, would it be easier to navigate? So instead of adding a post to page 150, you could start a new thread saying:

    [Unban] Card X, Standard format.
    [Ban] Card Y, Legacy format.

    Second idea, I notice when someone brews a deck and asks for feedback, lots of people say "add card A", but never finishes the sentence with "... and take out card B". Barring rare circumstances, I want my decks to be 60 cards. Is it bad manners to ask people to always say what cards to remove when suggesting what cards to add?
    Posted in: Community Discussion
  • posted a message on [Idea] BW discard/pox hybrid, please provide feedback
    Quote from Black19
    I think you need a better win-con.


    Agreed, Nyx has no trample or evasion. I just can't think of anything better!

    1) Maybe give my bird a sword?
    2) Or a level-up creature, except I'll need more white mana because black has no playable level-up creature. White's got transcendent master or student of warfare, can't think of anything else.

    Quote from Black19
    I think Batterskull, Grave Titan and Wurmcoil would be solid 1-ofs, in that order.


    Problem is these cost 5, 6 and 6. Maximum I'm willing to go is 4. Maybe Phyrexian Obliterator, it's only 5 power but at least it gets through.

    Quote from Carnifex
    I am a pox-lover, after working extensively on the archetype in legacy for a few years, but I worry about its potential in a format where loxodon smiter and wilt-leaf liege are fairly popular. Have you had problems dealing with these cards?


    Every deck has bad matchups, if GW is popular in a meta then pox is clearly the worse possible choice anyway. I'm not too worried with big vanilla beatsticks, they are annoying but not insurmountable. Nightmare scenario is birthing Pod into their 1 copy of Sigarda, then I'm really screwed.

    Sounds like infest should be replaced with Damnation, and then pray I can pox the affinity player out of gas then.
    Posted in: Modern Archives - Deck Creation
  • posted a message on [Idea] BW discard/pox hybrid, please provide feedback
    I've been trying a homebrew version of something between discard and pox. I want to buy myself cards for a deck during Christmas so I have something new to play with come 2013.

    My homebrew feels like something between these two threads, not sure which one, or if this is totally different:

    http://forums.mtgsalvation.com/showthread.php?t=387414
    http://forums.mtgsalvation.com/showthread.php?t=347935

    The brew:


    The plan is to disarm immediate threats with discard spells, tempo them out with smallpox and wrench mind, then gain CA with prolonged Liliana of the Veil presence while generating endless birds for chump-blocking.

    Nyxathid puts a clock on, I don't want the game to drag too long. Tombstalker is a much preferred for evasion and racing except I really don't want to utilise the graveyard. In fact, I want to steal wins off decks that do use graveyards in games 2 and 3, which is to say about half of them.

    Please kindly comment if it looks interesting, card choice, mana base, sideboard... etc.
    Posted in: Modern Archives - Deck Creation
  • posted a message on Inspiration is lost
    Quote from Brentane
    I can't get inspiration to build any modern decks.


    Quote from Brentane
    How can I get this inspiration back? Please give me some tips or ways that you get inspiration.


    Inspiration is not the problem. Everyone has deck ideas everyday. The real problem is coming up with something that stands a chance against "Real Decks".

    http://magic.tcgplayer.com/db/deck_search_result.asp
    Spirit Jund Jacob Wilson 2012 Grand Prix Chicago - 11/10 1st 11/13/2012
    Splinter Twin Michael Simon 2012 Grand Prix Chicago - 11/10 5th - 8th 11/13/2012
    4C Birthing Pod Ryan Hovis 2012 Grand Prix Chicago - 11/10 5th - 8th 11/13/2012
    RG Tron David Gleicher 2012 Grand Prix Chicago - 11/10 5th - 8th 11/13/2012
    Spirit Jund Josh Utter-Leyton 2012 Grand Prix Chicago - 11/10 2nd 11/13/2012
    Unburial Gifts Shane McDermott 2012 Grand Prix Chicago - 11/10 5th - 8th 11/13/2012
    Master Affinity Alex Majlaton 2012 Grand Prix Chicago - 11/10 3rd - 4th 11/13/2012
    Azorius Midrange Edgar Flores 2012 Grand Prix Chicago - 11/10 3rd - 4th 11/13/2012
    4C Birthing Pod Jonas Köstler 2012 Grand Prix Lyon - 11/3 5th - 8th 11/5/2012
    Jund Jeremy Dezani 2012 Grand Prix Lyon - 11/3 1st 11/5/2012
    BUG Aggro Mathieu Hautot 2012 Grand Prix Lyon - 11/3 3rd - 4th 11/5/2012
    Master Affinity Clement Sarton 2012 Grand Prix Lyon - 11/3 5th - 8th 11/5/2012
    Master Affinity Davide Colla 2012 Grand Prix Lyon - 11/3 3rd - 4th 11/5/2012
    Azorius Midrange Emanuel Sutor 2012 Grand Prix Lyon - 11/3 2nd 11/5/2012
    Pyromancer Ascension Olivier Ruel 2012 Grand Prix Lyon - 11/3 5th - 8th 11/5/2012
    Splinter Twin Peter Dun 2012 Grand Prix Lyon - 11/3 5th - 8th 11/5/2012
    Azorius Midrange Eduardo Sajgalik Pro Tour Return to Ravnica - Top 8 5th - 8th 10/24/2012
    Jund David Ochoa Pro Tour Return to Ravnica - Top 8 3rd - 4th 10/24/2012
    Jund Willy Edel Pro Tour Return to Ravnica - Top 8 5th - 8th 10/24/2012
    Robots Pedro Carvalho Pro Tour Return to Ravnica - Top 8 5th - 8th 10/24/2012
    BUG Infect Kelvin Chew Pro Tour Return to Ravnica - Top 8 5th - 8th 10/24/2012
    Scapeshift Lee Shi Tian Pro Tour Return to Ravnica - Top 8 3rd - 4th 10/24/2012
    Jund Yuuya Watanabe Pro Tour Return to Ravnica - Top 8 2nd 10/24/2012
    Second Breakfast Stanislav Cifka Pro Tour Return to Ravnica - Top 8 1st 10/24/2012
    American Aggro Shahar Shenhar 2012 Grand Prix Columbus - 7/21 5th - 8th 7/24/2012
    Naya Tron Caleb Estrada 2012 Grand Prix Columbus - 7/21 5th - 8th 7/24/2012
    American Aggro Chris Piland 2012 Grand Prix Columbus - 7/21 5th - 8th 7/24/2012
    Affinity Jacob Maynard 2012 Grand Prix Columbus - 7/21 1st 7/24/2012
    American Aggro Max Tietze 2012 Grand Prix Columbus - 7/21 3rd - 4th 7/24/2012
    RUG Aggro Lucas Siow 2012 Grand Prix Columbus - 7/21 2nd 7/24/2012
    Naya Pod Aaron Estrin 2012 Grand Prix Columbus - 7/21 3rd - 4th 7/24/2012
    Jund Orrin Beasley 2012 Grand Prix Columbus - 7/21 5th - 8th 7/24/2012
    Melira Pod Youichi Nagami 2012 Grand Prix Yokohama - 6/23 5th - 8th 7/19/2012
    Naya Pod Yuuki Yotsumoto 2012 Grand Prix Yokohama - 6/23 5th - 8th 7/19/2012
    BW Tokens Jun’ichi Miyajima 2012 Grand Prix Yokohama - 6/23 1st 7/19/2012
    Jund Satoshi Yamaguchi 2012 Grand Prix Yokohama - 6/23 3rd - 4th 7/19/2012
    Monoblue Faeries Kei Umehara 2012 Grand Prix Yokohama - 6/23 2nd 7/19/2012
    Melira Pod Masaki Ushijima 2012 Grand Prix Yokohama - 6/23 5th - 8th 7/19/2012
    Naya Pod Toshiyuki Kadooka 2012 Grand Prix Yokohama - 6/23 3rd - 4th 7/19/2012
    Rakdos Aggro sandydogmtg MTGO Modern Premier - 7/15/12 3rd - 4th 7/19/2012
    Master Affinity Hiroya Miyamota 2012 Grand Prix Yokohama - 6/23 5th - 8th 7/19/2012
    http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/pr/223

    Brewed deck, test deck, failed to win with decks (mostly with proxies obviously). So maybe I just suck. Maybe try better deck brewers on this forum?

    "Deck creation" decks?
    http://forums.mtgsalvation.com/forumdisplay.php?f=634

    "Established" decks?
    http://forums.mtgsalvation.com/forumdisplay.php?f=633

    Nope... none of them work either.

    I give up. The internet's all-powerful. GP top 8 players are professionals. "We" are normal people. "They" are the sexy poker players in Vegas. The game is solved. These are the decks to play. Nothing else is better. Forget it. It's over.

    Discouraged yet?

    If you are, you're not a True Magic Player.

    What I mean is, definitely keep trying because you can't prove something doesn't exist. However, if you hit something, and win the next major tournament, then you just proved the above paragraph wrong.

    I might post something in a few days once I get out of my depression, caused by yet another failed effort.
    Posted in: Modern
  • posted a message on [[Official]] GTC: Gatecrashing the Party!
    Quote from the_cardfather
    That thing has Dream Halls written all over it in Legacy.


    Show and tell, 4 LED's, Past in flames, go to town? Sounds more resilient than Omniscience, Emrakul or Dream Halls. Only Venser can counter it.
    Posted in: Modern
  • posted a message on What type of decks are the most fun to lose to
    Quote from Dane
    As far as kitchen table Magic goes, well, frankly, I feel kinda bad when I repeatedly beat on my wife with the latest thing I've brewed up, tested on Forge, then sleeved up once I've done a little tweaking. I'm using her for playtesting, but it's still kitchen table, and I'm playing cutthroat.


    Three questions:
    1) Why are you engaging in activities involving "winners" and "losers" with loved ones?
    2) How did kitchen table and cutthroat end up in the same sentence?
    3) Why are you playtesting with someone clearly weaker?

    I like decks with cards assembled for a clear purpose and don't mind losing to them. I'm cool with fast combo or solitaire. The opposite of this is "decks with no plan except best cards from every colour".

    Which is, of course, made possible because blood moon is easily destroyed, fulminator mage is a joke, tectonic edge is too slow and anathemancer deals less damage than fetches and shocks. Modern format needs something stronger, now.

    But thanks for all the feedback from everyone. I'm going to prepare an email soon, hopefully Magic will be more fun in the future!
    Posted in: Magic General
  • posted a message on What type of decks are the most fun to lose to
    Quote from bocephus
    None, zero, zip. I play to win. I dont enjoy losing, period. I can tho take losses from certain players better then others, doesnt mean I am happy about losing.


    But all Magic players lose, 50% average by definition, higher in EDH, lower against a weaker field. You must have studied your defeats, all competitive players do. Which ones made you more upset or less? What decks were they? Surely you remember?
    Posted in: Magic General
  • posted a message on What type of decks are the most fun to lose to
    It all started with a simple question that ended up opening a can of worms:

    http://forums.mtgsalvation.com/showthread.php?t=462213

    We can keep whinging. OR we can provide constructive feedback. The question is: "What is your favourite deck to lose against?" Nobody likes losing but the game must have at least 50% loss rate, higher in multiplayer games.

    The hope is an email list containing: "In descending order, your customers enjoy losing to these 5 types of decks"

    For me, it's any deck with cards that are individually not great but combined into a deck to win. Stuff like infect, nivmagus and Second Sunrise.

    *************************************

    Like

    unusual synergies/combos ... ...creatureless combo decks (especially with artifacts)... 5 Colour decks....phase/suspend.


    Really good combo decks


    Door to Nothingness


    Silly decks


    any form of storm combo deck ... planeswalker ultimate ... creative jank


    Quest for the Holy Relic, it summons Argentum Armor


    decks that are out of the norm


    use an unkown combo/synergy to win


    slowly grinded away by resource advantage and LD


    Near-Death Experience


    Any combo deck that isn't a mirror match


    strange decks that do goofy things


    I love losing to Ad Nauseam Tendrils


    modern legal monowhite



    Dislike
    most people hate permission


    roflstomp aggro


    things like a U/G faerie deck that spent its entire time flashing stuff in on my upkeep and tapping down my lands


    a little bleh to lose to common super-powered stuff like Caw Blade, Thragtusk/Restoration Angel decks


    **** high tide and eggs
    Posted in: Magic General
  • posted a message on Can't find original article for "unfun deck" definitions


    Thanks a lot for the link!

    Quote from Jenesis
    "Prison" control decks, which aim to lock players out of the resources to cast their spells, while grinding out a slow, gradual long game
    Land destruction decks that never let the opponent get off the ground
    Lightning-fast combination decks that end the game as quickly, and noninteractively, as possible
    "Draw-Go" style counterspell decks that do nothing except counter the opponent's spells
    Resource-advantage decks that aim to make Magic a contest of raw attrition


    My interpretation of Wizards market research result: players want their powerful rare cards to touch the battlefield. Perfectly understandable.

    But if that's the case, then they need to sharply-reduce cards with enter-the-battlefield effects or the damage is done even if I remove it with an instant.
    Posted in: Magic General
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