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  • posted a message on Way to make non-zombie Jund work?
    Quote from Paul***
    I've been doing thorough testing of Jund midrange decks (involving 3 olivid voldarens, etc, etc). The biggest problem I'm coming across is that it has just about no way to deal with the opponent doing whatever they want to on their side of the field.



    Black and red have no way to deal with the opponent doing whatever they want on the other side of the field???

    Confused

    Have you ever heard of a card called "Lightning Bolt"?
    Posted in: Standard Archives
  • posted a message on Bant Blink
    I ran a deck very similar to this for the past couple months. Used Faith's Reward too to bring back all the enter the battlefield guys after combat, and I splashed red for bonfires instead of blue. It did okay but I wouldn't call it top tier. Matched up good against Delver but got rolled by Zombies and Birthing Pod. This is a solid tier 1.5 but don't expect to win any pro tours.
    Posted in: Standard Archives
  • posted a message on [Developing] Trostani Lifegain- GWb
    Wow, this is a really solid standard life gain deck. I would go far enough to call this top tier, I could imagine the life gain gives a very strong match-up against zombies.

    I'd forget the cloudshift, I played green/white for a long time and that card rarely did what you pictured it doing. Rancor and S. Charm seem redundant, you'd only need to trample once with the avatar for the win. Maybe drop the 2 farseeks and 2 Fungal Sproutings for 4 S. Charms, since they can also be spot removal and a surprise 2 drop in a pinch.
    Posted in: Standard Archives
  • posted a message on [Developing] Mono-Black Zombies?
    Looks promising. I'd recommend finding somewhere to fit in a 4 slot of Rakdos Cackler.
    Posted in: Standard Archives
  • posted a message on Beat Blue/White Delver with this build
    actually 2 cost birds replacement would kind of hose...but i have a feeling the birds are coming back
    Posted in: Standard Archives
  • posted a message on Beat Blue/White Delver with this build
    See im gambling that birds will come back in Ravnica, because they've been in every core set except 9th, which was before Ravnica, and 13th, which is before Return to Ravnica.

    Or if not birds, some reasonable any color replacement (loses flying, 2 cost, etc)
    Posted in: Standard Archives
  • posted a message on Beat Blue/White Delver with this build
    Quote from Spazik008

    As far as the charm...haven't even seen that card yet. Have to look it up.


    *looks up selesnya charm*

    Oh nice. I might go -1 Faith's reward and -1 Cloudshift for that. possibly -1 oblivion ring too since the charm gives removal for fatties. The +2/+2 gives combat surprise so I guess i can afford to cycle out some tech for it
    Posted in: Standard Archives
  • posted a message on Beat Blue/White Delver with this build
    Quote from pruettjohn
    I'd go ahead and try to make something based a little off what you have seen out of the new set. This is definitely an ok start back though! Cloudshift is a cool card and you definitely have enough ETB guys to give it extra benefit. The new selesnya charm should replace it in a few weeks. I'd drop the Faith's Reward for another Oblivion Ring. I'd also start looking at the lands coming back in with RtR. That way you could eliminate the Evolving Wilds and that one mountain. Of course that completely depends on how casual you want to keep it or your money base.

    Nice start back!


    Money isn't a problem for me regarding cards. Funny you'd mention the evolving wilds. I have mixed feelings about them and might switch them out for whatever the W/G switch land is in RtR. I kind of like Evolving Wilds because in a sense it basically "deck shrinks" you down to 56 cards.

    I've been playtesting today and have already gone -2 forest for +1 Borderland Ranger and +1 Plains. Faith's Reward I have mixed feelings about. It dead cards often, but when it doesn't dead card it literally wins the game. Another Oblivion Ring if I unsleeve Faith's Reward sounds like a good choice.

    As far as the charm...haven't even seen that card yet. Have to look it up.
    Posted in: Standard Archives
  • posted a message on Beat Blue/White Delver with this build
    doesn't mana ramp match up well against delver though? That's what people say on other forum threads.
    Posted in: Standard Archives
  • posted a message on Beat Blue/White Delver with this build
    right yes, it's similar to what they call a "Naya" deck. I'm just getting back into magic, I've been taking a break since Time Spiral. I don't like using transformation cards because I don't think they should have been made. You'll note this deck also doesn't use any Scars of Mirrodin Cards. Part of that is because I think the whole "Phyrexian Mana" idea was a ridiculously bad and broken concept, but also so it's ready for standard in 3 weeks when Mirrodin shifts out.
    Posted in: Standard Archives
  • posted a message on Beat Blue/White Delver with this build
    Sideboard is still evolving and I am open to suggestions.
    Posted in: Standard Archives
  • posted a message on Beat Blue/White Delver with this build
    Hey all, first post Cool

    I just beat a Blue White delver 2-1 with this build. He was playing the classic blue white Geist of Saint Traft and Hero of Bladehold splash with the standard 4 of's in vapor snag, snapcaster, Ponder, etc.

    I call this build "Angry Birds", it's basically a birthing pod deck that has been modified into green ramp with white support, and a splash of red for 2 delicious game winning Bonfires (bonfire + rancor + birds of paradise = Angry Birds). I came up with it myself and am very proud. Enjoy!

    9x Forest
    3x Plains
    1x Mountain
    1x Rootbound Crag
    4x Sunpetal Grove
    4x Evolving Wilds

    22 Lands

    4 Birds of Paradise
    4 Avacyn's Pilgrim
    4 Strangleroot Geist
    3 Fiend Hunter
    4 Restoration Angel
    3 Thragtusk
    2 Acidic Slime
    1 Wolfir Silverheart

    25 Creatures

    4 Cloudshift
    4 Rancor
    2 Oblivion Ring
    1 Faith's Reward
    2 Bonfire of the Damned


    13 Spells

    Decklists don't belong in the main forum, neither does rotation discussion. Please post both in their respective forums.

    Thanks
    -Mabbs
    Posted in: Standard Archives
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