I don’t want my opponents drawing extra cards!!!! I have Slivers in my meta. Noooo.
Found holes for Invoke Prejudice and Forcefield. Works better actually.
The sky ship is way to slow to me and just not reliable.
Echo of Eons is really good for me as I can not afford a timetwister.
Need to pick up trinisphere and transmute artifact. Not cheap but attainable.
Power artifact is still needed in my opinion as it’s another infinite combo.
Dispel and trickbind/stifle needs to be considered as I have been seeing it do some work in games.
I like the futuresight combo buts a lot of cards to assemble. Adding a spot a for the sculptor is hard.
Thoughts on null rod?
I kicked out Futuresight for new Ugin. Way happier with it.
Now Urza...what do I change out for you....Ertia and Ambassador Laquatis we been friends for a long time, but one of you is getting voted out.
I find myself appreciating Ugin a little bit more as I continue to play against him in Arena and as I think about his applications. He generates board presence AND card advantage while also being a hard removal effect when necessary. I think I'm going to re-evaluate him more critically, especially since he acts as a pseudo-ramp effect for our Glorious Overlord.
Otherwise, it looks like a fun list. Invoke Prejudice still doing work for you, Wraith?
Yep! Works really good against against aggro green decks. Opponents really work hard to stop it instead of my win conditions.
Karn is hilarious when I start nuking lands. They are in shock. “Control blue plus land distraction! $&@#% you!” Normal reaction I receive.
I like Ugin as it reduces costs and makes blockers. Huge right now. Karn is sad as I can't wish but the one sided Stony Silence has stopped infinite combos. I have used Karn to kill lands with M. Lattice. Funny as hell and great for stalemates. Cards I am unhappy with: V. Clique (really helps me for one card) and Mindslaver (works when online with Academy ruins, not easily put together). Back to Basics and Invoke Prejudice ate often back breaking for up to 6 turns. Lets go infinite with time on the clock. Forcefield Is just a shocker for most and really stops attacks on me to target friends. Seeing more Infect with Folks running Blightsteel Colossus, thus Bribery is just awesome. Eldrazi are prominent as well adding to the benefits. Ratchet bomb land is ok, but when tested, it hurt me more often. Need it to not have counters to hit tokens. More players are going long game, thus Ertai and Arcanis have been really helpful.
Decklist currently
I mean, it is likely rare where you will not get the card you vote for since no one wants their stuff exiled so they will just vote for the same thing you do. So, this gets rid of Narset pretty nicely. Though, not at Instant Timing, so I am not sure if that is a concern.
Forcefield is another I use to stop big swings but does not work with trample damage.
I am not sure why you think this, but it works against a trampler just fine; you just can't block it.
No it does not work against trample. Runs right through. I own the card.
Councils judgement does not hit enough targets. It’s a great card but rather not comparable. Run your deck as you see fit, just adding extra thought for players who like your build.
Also, settle the wreckage is a great politics card as it does not piss off another player that might snipe me with removal. If there was another card I could use that exiles a force I can’t target while not hurting my board state; let me know!
I like settle the wreckage cause I usually am a turn behind going infinite anyway. All I need is one turn of breathing room to survive. I deal with Animar type of decks and my targeted removal needs to be for win cons. This deck needs to stay onli with enchants and creatures to win. I use a few artifacts though. Teysa has to stay alive to win properly and she can become to much to cast late game if I have to emergency block to survive. So far, I have used settle the wreckage 6 times in serious game play and it was a life saver. Forcefield is another I use to stop big swings but does not work with trample damage. The land gain was not high as most decks I faced had already pulled most of the basics anyway! Exiling the permanent was also beneficial is stopping their graveyard shannanigans. Folks may disagree with my thoughts but it worked and was happy to see it. No one expects white/black to act at instant speed most of the time. That’s my rational for the card as Plague Wind is to exspensive to cast.
This deck needs more one sided board wipes. Most are way to exepensive. One card I found highly useful was Settle the Wreckage . It’s not a full board wipe but really helped stop creature threats that had got out of hand. This deck has issues with Narset or hate bears.
It gets around graveyard style creatures, protection, and or shroud creatures.
Found holes for Invoke Prejudice and Forcefield. Works better actually.
The sky ship is way to slow to me and just not reliable.
Echo of Eons is really good for me as I can not afford a timetwister.
Need to pick up trinisphere and transmute artifact. Not cheap but attainable.
Power artifact is still needed in my opinion as it’s another infinite combo.
Dispel and trickbind/stifle needs to be considered as I have been seeing it do some work in games.
I like the futuresight combo buts a lot of cards to assemble. Adding a spot a for the sculptor is hard.
Thoughts on null rod?
Moment of silence for my man Memnarch.....
Ok...as soon as Urza shows up in the mail, I will be running this.
Now Urza...what do I change out for you....Ertia and Ambassador Laquatis we been friends for a long time, but one of you is getting voted out.
Yep! Works really good against against aggro green decks. Opponents really work hard to stop it instead of my win conditions.
Karn is hilarious when I start nuking lands. They are in shock. “Control blue plus land distraction! $&@#% you!” Normal reaction I receive.
Decklist currently
I am still kicking butt with this deck. Mine is slightly different.
Opinion on Teferi, Hero of dominara?
As for the attitude and lack of interpersonal skills, this thread is just all about you proving superiority of your card choices. Don’t care.
No it does not work against trample. Runs right through. I own the card.
Councils judgement does not hit enough targets. It’s a great card but rather not comparable. Run your deck as you see fit, just adding extra thought for players who like your build.
It gets around graveyard style creatures, protection, and or shroud creatures.