Red players are the most volatile romp n' stomp habanero chili boomshakalaka slam dunk descendants from Spartan warriors while drinking blood of roman gladiators based players out there. If you don't play Red you can never call yourself a real man. Red players can kill anyone they want! They cut off heads ALL the time and don't even think twice about it. These guys are so crazy and awesome that they flip out ALL the time. I heard that there was this red player who was eating at a diner. And when some dude dropped a spoon the red player killed the whole town. My friend Mark said that he saw a red player totally uppercut some kid just because the kid opened a window.
WHY PLAY ASHLING?
There plenty of manly generals out there. Adamaro has biceps on his biceps, Zo-Zu eats a bowl of nails for breakfast (without any milk), Krenko is fast and furious without ordering overnight parts from Japan, Heartless Hidetsugu has more ladies than Wilt Chamberlain, Kiki-Jiki read all the Harry Potter books in one night, and Godo saved a bunch of money on car insurance by switching to Geico. So why play Ashling? 'CAUSE I'M TELLING YOU, THAT'S WHY! NOW FINISH YOUR CORN FLAKES.
THE MONEY MAKER
I had to take a shower after seeing that list because it is HOT. Do even see all damage it does? True story, I had to bring in Steven Hawking to calculate all the damage this does. Why so much burn? Did Ashton Kutcher just punk Justin Timberlake again? I don't need a reason, I'm playing , that's my reason.
YOU SEE WHAT HAPPENS, LARRY?
With this deck you need a solid game plan. The first step is to walk to the table with lats flared, to assert your dominance. Pull your tribal-tattoed deckbox from one of your many popped collars and slam it on the table, maintaining eye contact with all opponents simultaneously. Now that your alpha status is displayed, draw your hand without shuffling. Nobody will dare question the randomness of your deck because you've been grunting black metal vocals constantly. From here you have two choices:
1) Kill everyone at once
2) Kill each player one by one because it's funny
It doesn't matter, really. All that matters is that your creatine/protein I.V. is pumping constantly to keep you anabolic. Think of your mana rocks like protein. They are the building blocks of muscle (burn spells, duh). Mana doublers (Gauntlets) are like dat dere celltech. They give your muscles even more power and put everyone else in the danger zone. Once you are in the zone of danger it's time to throw some haymakers. Demonfire? Kaboom. Comet Storm? Kaboom. Repercussion + Blasphemous Act? Kaboom, baby. Oh, what's that, you had Fire Servant + Furnace of Rath in play? WTF? (warning: loud noises, not that you care cause you are a strong Red mage who don't need no man)
Remember, you are a firetruck driven by apes that shoots atomic bombs that explode into drumsets that play dubstep.
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Land destruction GR
Ultimate pillow fort GWU
Attrition RB
Taxes WU
Torpedo troll: 5 color deck designed to kill combo deck, the commanders are literally trolls designed to stop many forms of win conditions.
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FTV: just print the damn dual lands
FTV: “That guy” commander generals
FTV: Jank “why not”
FTV: Mill
FTV: WTF “cards that cause games to suck fast”
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Counter target spell that is attempting to counter a spell or ability you control.
This spell can’t be countered.
“Uh-huh” is more fun to say to a “nu-huh”, sounds even better when said by the most interesting man in world.
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4
Destroy target basic land.
Gain Control of target Non-basic land.
"It was not for oil, trust me."
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I fear that deck. It’s good if you build it right.
When I face a bunch of strong combo decks, it’s fun to play jund hate or gruul FU deck of land destruction and burn. Burning tree shaman, harsher mentor, and ruric thar hoses my memnarch deck bad.
Biggest fear.....boil. I have survived this spell only once.
I used to build decks that troll really hard in standard to win. So...when someone builds a deck to troll my memnarch or atraxa deck, I feel honered.
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If you had the win condition but needed politics to lock down the opponents to get it, why would not sit and wait?
If your commander is over 5 cmc, why would you play it immediately without some way of protecting it?
If you are looking for interactions with all opponents, why do players pick fights with each, each are active, and ignore the player silently building up?
Is it the infinite combos you hate or different style of play, politics, and builds that matter?
Spikes get so much hate.
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Own up to bad miss plays and builds. Don't blame cards for your failure to recognize win conditions, set pieces, or resources. Wizards should never control the ban list as they are money driven to make you buy more. Commander started in private and will stay in private control of the players. If wizards goes full retard, I will ask shops to abandon their rules for a new format of what we prefer to play in old school commander.
Banning commanders is understandable as these are known resources that can brought back. Sol ring and mana crypt make colorless......they are not black lotus. Big difference. Colorless mana can be useless.
I just played two pods of all ur-dragon except me. I play memnarch. It was easy to win because they had NO answers to me. This is ludicrous to blame my deck for their need to play a lot of fat in a deck with no answers to me. This thread is nothing but scapegoating and stealing player rights. Many of you should be ashamed.
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Again, you putting everyone in your sandbox to make your self superior. Are you a good player for playing nice by playing aggro, no you are not.
You choose to play that deck. There are 5 colors for a reason. You run counter control to stop combos as you would to stop huge attacking creatures. The game is a battle for being the surviving wizard, not fair fight. Luck of draw, quality of cards, and skill determine the winners. Nothing is fair about that. Playing jank decks just makes the winnings better.