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  • posted a message on Mu Yianling, Sky Dancer NGA preview
    A 4/4 flyer is no joke. It's a 4/4 that leaves behind a walker. That's really good. It will also be next to impossible to kill her without cards that specify kill walkers. The real issue isn't so much power as the standard meta being planeswalker centric. Her plus does nothing vs walkers, and planeswalker specific removal is pretty common. She still seems good vs mono red and blue.
    Posted in: The Rumor Mill
  • posted a message on Legion's End and Unchained Berserker
    Legion's End looks busted. It kills tokens, and many relevant creatures in modern, and lets you look at your opponents had. It doesn't matter if it hits, that information is incredibly valuable. It's not going to be a 4 of because of socery speed and targeting limitations, but it is excellent. On top of that is exiles making it pretty good vs dredge and bridgevine.
    Posted in: The Rumor Mill
  • posted a message on Mothership Spoilers 6/18 - New Kaalia and Golos plus image gallery cards
    Kalia grabing resto angel to blink kalia seems like some pretty good value. Value decks aren't good in modern, but I still want to take it for a spin.
    Posted in: The Rumor Mill
  • posted a message on Angelic Cleric (?)
    Quote from Faruel »
    Oh and with Divine Visitation you replace the spirit with an Angel and gain another 4 life.

    Not to mention it makes for infinite sacs that gain 4 life each time. Their is no sac outlet in standard that doesn't have a mana/tap requirement right now although bolas' citadel looks promising with the lifegain.
    Posted in: The Rumor Mill
  • posted a message on Goblin Ringleader JEDepraz preview
    This should be really good with instigator. Goblins looks really grindy. Maybe not the best deck in a combo meta, but it probably looks to beat the decks trying to beat combo, while sometimes out nut-drawing combo.
    Posted in: The Rumor Mill
  • posted a message on Leyline of Combustion via Gaby Spartz
    seems reasonable vs targeted discard and removal if you are playing burn. I doubt it makes the sb slot, but I am open to being wrong. It can definitely add up if it comes out on turn 0.
    Posted in: The Rumor Mill
  • posted a message on Modern Horizons/Art Series
    Quote from Kman »
    And you didnt read the points on why its a premium type set.
    Modern Horizons - 24 cards over $7.00
    War of the Spark - 13 cards over $5.00
    Modern Horizons - approx set value $575
    War of the Spark - approx set value $287
    Plus you get the Bonuses (Tokens, Art series, Full Art Snow Land) NOT included in the value adjustment

    Either buy it or don't

    I would counter
    Modern Horizons - cardboard
    War of the Spark - cardboard
    Modern Horizons - a lot of cardboard
    War of the Spark - a lot of cardboard
    Plus you get the Bonuses (extra carboard) NOT included in the value adjustment

    my point is it shouldn't reflect theoretical secondary market prices since they control supply. It should reflect projected demand combined with cost of development. It is a "premium" set because it's not modern legal and so they expect sales to be lower, but it still cost just as much to design and play test so they have to raise the price. Card prices reflect pack prices, not the other way around.
    Posted in: The Rumor Mill
  • posted a message on Echo of Eons (Andrea Mengucci)
    Quote from the n00b king »
    No offence, but y'all out to lunch on this card. Like every iteration before it, it looks big and flashy. Starts out at 40$ (please don't buy these at 40$) and then quickly fades into obscurity. I guess you can make this "good" if you're playing Narset, but we already are able to do this and that deck isn't breaking anything right now.

    It's a cool card, sure. But this is way more EDH staple than Modern bomb. If everyone sees it like that, then coolio.

    I would be shocked if this ever becomes anything in modern. But i *could* see a resurgence of High Tide in legacy (well not really because how many people can afford 4 x Candelabras?).

    10$ mythic, at most, before the end of the year. You heard it here first folks.

    Sure it's a little hyped and probably hot garbage in modern (except maybe as a 1 of in gifts storm), but comander demand is real and it also looks very good for legacy between led and entomb it will enable some explosive storm plays. I highly doubt mythics from this set will be $10 just because of the comander and casual demand alone combined with reduced supply.
    Posted in: The Rumor Mill
  • posted a message on Shenangigans (Brad Nelson preview
    Not as good as ancient grudge, but it's not bad. Seems pretty good in edh.
    Posted in: The Rumor Mill
  • posted a message on Twisted Reflection and Vesperlark
    Quote from Ryperior74 »
    Aaaaand the baby reveilark can target Carrion Feeder in modern now

    The good old feeder is now modern legal!

    Nope. Carrion feeder isn't modern legal unfortunately. It can target phantasmal image though, which makes an infinite combo with altar of dementia.

    Edit: I stand corrected carrion feeder is now modern legal.
    Posted in: The Rumor Mill
  • posted a message on Eladamri's Call
    Not format breaking, but I expect it to push some decks into tier 1.5 or even tier 1. It works well with aethervial since those decks have mana to spare. Remember, glittering wish has seen play off and on and this is significantly stronger.
    Posted in: The Rumor Mill
  • posted a message on Green lifegain storm card (Weather the Storm?)
    Am I the only person who is upset about this being common? I really like the card, but pauper doesn't need another storm card. I guess it doesn't win the game?
    Posted in: The Rumor Mill
  • posted a message on Wrenn And Six - Tom Ross SCG preview
    this seems like a very good control card. The colors are sort of awkward, but +1 card advantage a turn for 2 mana is very powerful. The ultimate is very meh, but a 2 mana walker with a game winning ult would be busted. The -1 is actually very relevant, in modern and legacy as it picks off bob, hierarch, and other utility creatures as well as a lili of the veil after she minuses. I can definitely see this finding it's way into legacy lands. It's not going to rock the format or anything, but it doesn't hurt to have options.
    Posted in: The Rumor Mill
  • posted a message on Mox Tantalite Twitch TV stream
    Quote from Diarmuid »
    Free mana for 0 always ended up good, no matter the restrictions.

    Not true. Unknown Shores hasn't been seeing play.

    Quote from Manite »

    Yeah, I can picture the arguments:

    Chrome Mox - "You have to exile a card, and risk getting 2-for-1ed. Total jank."
    Mox Opal - "You have to get three whole artifacts on the battlefield. Unplayable garbage."
    Mox Amber - "You need to have a legendary creature or planeswalker on the battlefield. Jaaaaank."
    Mox Tantalite - "You have to wait three whole turns!? JAAAAAANK!"

    I wonder how many players deride Lotus Bloom for the same reason.

    Mox amber is jank, It sees zero serious play. Occasionally it posts results, but pros don't show up to tournaments with mox amber decks. Only a few people were down on mox opal. I pretty sure I remember people losing their minds over it being busted. And noone thought chrome mox was bad. Mox diamond was almost the same card and was generally recognized as being good.

    As another user pointed out, fast mana is what is good, 3 turns for 1 mana is not above curve in modern and this isn't going to be legal in standard. Best case scenario you have multiple in your opening hand and end up with 5-6 mana on turn 4, but lotus bloom already does this as a single card. You don't need 6+ mana for multiple turns to win and if you are using this to get to anything less than 5 mana on turn 4, you are just playing a bad land.
    Lotus is the only card in modern that can put you up 3 mana by turn 4 in a single card. There are dozens of cards that can put you up 1 mana by turn 4.
    Posted in: The Rumor Mill
  • posted a message on MTG-JP Spoiler: Hexdrinker (Green Mythic)
    Seems like a good anticontrol card. It puts on early pressure and lets you use your mana efficiently. Protection from instants basically means removal is dead against it, and then you can level it up more if they have colonnade up to block. There are likely better options for fighting control, but I'm a sucker for the level up mechanic.
    Posted in: The Rumor Mill
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