Revoke (Common)
:1mana::symuw:
Instant
Return target creature to its owner's hand.
Beheading (Uncommon)
:1mana::symwb:
Instant
Destroy target creature with power greater than its toughness.
Friendly Fire (Uncommon)
:1mana::symrw:
Instant
The next 3 noncombat damage that would be dealt to target creature this turn is dealt to another target creature instead.
Slip (Common)
:1mana::symwg:
Instant
Prevent all combat damage that would be dealt to and dealt by target attacking creature this turn. It doesn't untap during its controller's next untap step.
Dive Bomb (Uncommon)
:1mana::symwg:
Instant
Tap target creature with flying controlled by target player and untap target creature without flying controlled
by another target player. Those creatures fight. (Each deals damage equal to its power to the other.)
Increased the mana cost of Downward Spiral by and dropped the etb discard effect.
Fixed name of Extortion to Extort, which I think is a subtly better punisher card than existing punisher cards. It might help to imagine playing it instead of comparing it to existing punisher cards.
Garrot is a verb just as much as it is a noun. And it doesn't need as part of the cost because the "counter" effect is a drawback ala "nonartifact", not a bonus.
I'm not sure what you mean about Germ Warfare when you say "both ways", Meritocracy.
Downward Spiral (Rare)
:2mana::symb::symb:
Enchantment
If a player would discard a card, if that player has no cards in his or her hand, that player sacrifices a permanent instead.
Garrote (Uncommon)
:symb::symb:
Instant
Counter target activated ability from a creature. Destroy that creature. (Mana abilities can't be targeted.)
Germ Warfare (Rare)
:3mana::symb::symb::symb:
Sorcery
All creatures lose all abilities and are 0/0 black Germ creatures until end of turn.
Extort (Common)
Sorcery
Target opponent reveals his or her hand. You choose a card from it. That player discards that card unless he or she pays life equal to its converted mana cost.
:1mana::symuw:
Instant
Return target creature to its owner's hand.
Beheading (Uncommon)
:1mana::symwb:
Instant
Destroy target creature with power greater than its toughness.
Friendly Fire (Uncommon)
:1mana::symrw:
Instant
The next 3 noncombat damage that would be dealt to target creature this turn is dealt to another target creature instead.
Slip (Common)
:1mana::symwg:
Instant
Prevent all combat damage that would be dealt to and dealt by target attacking creature this turn. It doesn't untap during its controller's next untap step.
Dive Bomb (Uncommon)
:1mana::symwg:
Instant
Tap target creature with flying controlled by target player and untap target creature without flying controlled
by another target player. Those creatures fight. (Each deals damage equal to its power to the other.)
Enchantment Land – Forest
Shroud
-King and Country-
-All the King’s Men-
-All the King’s Horses-
Fixed name of Extortion to Extort, which I think is a subtly better punisher card than existing punisher cards. It might help to imagine playing it instead of comparing it to existing punisher cards.
Garrot is a verb just as much as it is a noun. And it doesn't need as part of the cost because the "counter" effect is a drawback ala "nonartifact", not a bonus.
I'm not sure what you mean about Germ Warfare when you say "both ways", Meritocracy.
:2mana::symb::symb:
Enchantment
If a player would discard a card, if that player has no cards in his or her hand, that player sacrifices a permanent instead.
Garrote (Uncommon)
:symb::symb:
Instant
Counter target activated ability from a creature. Destroy that creature. (Mana abilities can't be targeted.)
Germ Warfare (Rare)
:3mana::symb::symb::symb:
Sorcery
All creatures lose all abilities and are 0/0 black Germ creatures until end of turn.
Extort (Common)
Sorcery
Target opponent reveals his or her hand. You choose a card from it. That player discards that card unless he or she pays life equal to its converted mana cost.