- italofoca
- Registered User
-
Member for 11 years, 8 months, and 12 days
Last active Thu, Sep, 24 2020 20:51:28
- 0 Followers
- 3,120 Total Posts
- 267 Thanks
-
1
Jiyor posted a message on Dungeons !!These would work better as Plane/Scheme type oversized cards. As they are now, there’s just to much text to squeeze into the frames of regular cards.Posted in: Custom Card Creation -
1
user_938036 posted a message on Dungeons !!I have some major questions. First, are you meant to get level 2 multiple times? Are you meant to be able to trigger these yourself? If you skip level 2 and hit level 3 are you just out on level 2? Or can you not trigger level 3 until you trigger level 2? Can I trigger level 3 multiple times in response to itself?Posted in: Custom Card Creation
Ignoring these questions, these look like bad sagas. Bad meaning more complicated, more abusable, more confusing and less flavorful. Why am I getting a benefit from my opponent exploring my dungeon? I assume the creature attacking is meant to call to a creature exploring the dungeon, and the damage being slaying the boss which is why the dungeon is gone afterward. -
3
Marquisd posted a message on Tale's End (Jumbo Commander preview)Posted in: The Rumor Mill
https://t.co/fE3nclcVkG
1U Instant
Counter target activated ability, triggered ability, or legendary spell. -
3
Marquisd posted a message on Mothership Spoilers 6/24 - "Cares About" Cycle, Planeswalker Deck CardsPosted in: The Rumor Mill
The green one was already previewed but i just added it here to complete the cycle -
2
Marquisd posted a message on Gargos, Vicious Warden and Cavalier of Squall (storms?)https://www.twitch.tv/dawnhsPosted in: The Rumor Mill
Legendary Creature Hydra. 3ggg
Vigilance
Hydra spells you cast cost (4) less.
Every time a creature you control becomes the target of a spell, Gargos fights up to one target creature you don't control.
8/7
2UUU
Creature - Elemental Knight
Flying
When
Cavalier of Squall enters the battlefield, draw 3 cards, put 2 cards from your hand to the top of your library.
When Cavalier of Squall dies, shuffle Cavalier of Squall to your library, and scry 2.
-
1
bravado1219 posted a message on Mu Yianling, Sky Dancer NGA preview@italofoca I think I'm mostly on board with what you're saying. Like I mentioned before, "mostly solved" is sort of a weird term to use right now insofar as this is the most volatile Standard environment I can remember since I started playing. That being said, there are still a few known quantities, and the Bant decks are still primarily Nissa decks. This format is crazy with regards to flex slots, with people going back and forth on individual card choices almost constantly. Can I imagine a decklist showing up with a singleton Mu in the main or board? Absolutely. Would I bet on it? Nope.Posted in: The Rumor Mill
You're totally right, people don't always (a/k/a never) accurately predict the meta, which is how major price spikes happen in Standard. My musings are simply that. But we still have some information we can be pretty sure about, and I think that helps us make informed decisions about what we play in the early days of the format. Heck, that's why mono-red tends to do well early--people are dicking about with new cards to see whether or not they're good. Still doesn't mean we shouldn't think about it.
I guess if I had to boil down my point it would be that I don't see why you shouldn't be able to make an educated guess about something even if you ultimately turn out to be incorrect. Frankly, I like it when people tell me I'm wrong and give me reasons. If someone's argument is persuasive enough, I might change my mind. That's how I grow as a player.
TL;DR: Mu is most certainly NOT trash; regardless, I don't foresee her seeing much if any play in this current Standard format; talking about new cards' utility in new formats is fun and is, I think, productive; and, this game is awesome and we all have our love of it in common. Good talk. -
4
Buffsam89 posted a message on Mu Yianling, Sky Dancer NGA previewPosted in: The Rumor MillAdditionally, I'm not sure why it's an issue to express an opinion to what appears to be the popular opinion? I provide reasons why i think this card is bad and what to be shown scenarios (applicable ones) where it is good and no one has done this. No one has shown me an existing deck that wants to play this that is better than anything else they can play in that spot.
Is this a site where we can have meaningful discussions or just be fan boys that can't handle constructive criticism?
What discussions can be had when the card is labeled “literally unplayable”? Because at that point it is not a discussion, you just want people to agree with you because there is nowhere to go with the discussion.
And “constructive criticism”? Lol that’s what this-
-is? First off, you may need to brush up on what constructive criticism actually is, because that is certainly not what you’ve demonstrated through this thread. What’s wrong with fanboys? They can like the card. They’ll play the card, maybe even have it in a FNM winning deck, at that point it makes all that “unplayable” nonsense you’ve been spewing look pretty stupid.i mean this in the nicest way possible but the majority of you are quite terrible at evaluating cards.
I mean this the nicest way possible, but you come off as an arrogant dick that probably prefers the sound of their own voice over anything else. -
1
Igzex posted a message on Icon of Ancestrality (gameplayrjAlso Charizard is in the lower corner of the window.Posted in: The Rumor Mill -
4
Creedmoor posted a message on Icon of Ancestrality (gameplayrjIs that a stained glass art of Scyther?Posted in: The Rumor Mill -
2
Tiro of Meletis posted a message on Steel overseer and Manifold Key (Shahar Shenhar preview)This set is phenomenal! Man this is a great time for MTG! I’m so excitedPosted in: The Rumor Mill - To post a comment, please login or register a new account.
1
I think one of the reasons why Innistrad does not feel like a parody is because they didn't make mtg equivalents of well known characters. For example, Invisible Stalker is not a legendary creature, implying there are many other invisible rogues running around Nephalia. Also a invisible man does not feel so out of place in mtg anyway, so it ends being not too much on the nose.
If we look at the cast of legendary characters of both Innistrad blocks I think not a single one is meant to be the equivalent of anything (I could be wrong). Theros blocks however have stuff like King Macar, the Gold-Cursed and Triad of Fates.
There are also the case of the many cards that should be legendary by their uniqueness and design like Colossus of Akros and Underworld Cerberus but simply didn't got the subtype because Theros already had too many legendary cards. Those also feel too much on the nose.
3
I think we just disagree here. Personally I despise this whole "trope resonance" thing. Feels like magic creative is unable to create it's own worlds and it has to keep creating derivatives. I think some indirect references here and there are cool but carbon copies like King Macar, the Gold-Cursed are terrible and lazy.
In that sense I appreciate WotC trying to establish it's own characters and set then apart. Some trope resonance is enriching but too much feels like a cheap trick, a way for then to make legendary creatures that will makes sense for players without having the trouble to flash then out.
So imo the problem with Captain Lannery Storm and Admiral Becket Brass is not that they fail to mimic characters from other sources, it's that they are completely underdeveloped and lack any context.
Not trying to antagonize you here, just pointing out that a portion of the fan base rejects this "Theros" approach and there are more reasons to subvert expectations then representation alone. I think how much they feed on trope resonance will vary from block to block and this one feels like it's closer to Theros. But don't be surprised if King Arthur is Queen Rowan Kenrith as they will have to tune down the troping at some point.
1
2
All her abilities are relevant in all match ups.
First one saves you 2 life per turn or ensures her survival against aggro. Against Esper hero, it nullifies thief of sanity. Against UGX it removes flying from krasis which allows for your own flyers to connect. Against Jeskai it does the same against sarkhan's dragons.
Sarkhan makes the same token on t5, t5 Nissa does 3/3 vigilance tokens using your own lands and both are widely played. A treat is a treat, it forces your opponent to spend cards and mana. I think you criminally underrate the tempo factor here: you are not tapping lands for this 4/4 flyer on turn 4.
Walkers ultimate cannot be ignored, they are the win con of half the meta. Having extra win cons is always useful because it gives you ways to play around spyglasses which is extremely important.
This is for sure a inclusion in mono-u. I don't think she dispute slots with little Teferi who's clearly OP pushed card (he could cost 2WU and would still be 4x in most decks that run him). But she disputes slots with Narset, Kasmina and Saheli.
1
2
The main thing I don't like about the Gatewatch Saga is how they handled the planeswalkers.
I really don't like each one having a very narrow and distinct set of powers. This was done as mean to set the characters apart. Fostering identity that way is a super hero thing and really lessens the setting imo. I don't mind Jace being specialized in mind magic and illusions but I wish this specialization didn't go as far as to make him more like a x-men then a wizard.
And even the non-wizard pws have this ridiculous narrow but strong set of powers to set then apart from other characters. They felt like a pw archer was not enough for Vivien, so they gave her spirit animal arrows - a power I'm pretty sure no one else in the multiverse has. I think this is really lame and corny.
1
Feedback for specific cards:
1
On Cube this is meant to compete with Sun Titan, Elesh, Elspeth and WCE. Cubes are far from linear formats and you really can't evaluate this as a 4WW Eldrazi when it grabs Argentum Armor. Artifact hate sometimes is played main board, there's plenty of catch-all removal as well, edict effects, exile. A simple Dismember or Bolt leaves you with your pants down. Cheating Argentum Armor with this doesn't give you a much higher ceiling then any other 6-7 drops in the format, it's generally easier to disrupt and VERY risky move. Please note that this "combo" only works if you draw Balan and not the Armor which has strictly lower probability then drawing just the Armor plus both of then. And in all the cases the combo fizzles you are left with virtually 1-2 dead cards.
Balan is far better tutoring Swords or even Jitte than cheating any heavy, unplayable equipment. In that case I think he is really strong and would probably see play in almost every unpowered Cube, even in 360 cards ones, I think. Indestructible really push this above Godo, Bandit Warlord imo but that's fine. I believe white is allowed to have better equipment-based payoffs then red.
Even in constructed I would say this card is totally safe and would not restraint equipment design. You can make a more consistent engine in constructed by playing multiple copies of this and the equipment you want to cheat but even in Modern this is still very easy to disrupt and 6 mana is just too slow. White is also the worst combo color - it doesn't ramp, doesn't filter the deck, doesn't protect the combo or disrupt the opponent's hand. Best case scenario I think this promotes a new Tier 2.5-3.0 archetype which is a good thing !
The only place this would be remotely dangerous would be Standard but still. Print this + Argentum Armor and I can't see that deck beating any Tier 1.0 or 2.0 decks. And tutors constraining design does not apply in Standard anyway, just be sure to not print the two cards together.
1
Invasion of Dominaria 2WB
Legendary Enchantment
When Invasion of Dominaria enters the battlefield, each player chooses Dominaria or Phyrexia*.
Whenever a non-token creature controlled by a player who chose Phyrexia dies, each player who chose Dominaria gain 2 life and draws a card.
Whenever a creature controlled by a player who chose Dominaria dies, each player who chose Phyrexia creates a 2/2 black zombie token.
* The rules already states that the player who plays the card will choose first and then the other players choose in turn order, so there's no need to hardcode this in card text.
The card itself is pretty cool but it I think effects are not balanced. Dominaria is way better here as it transforms each spell in mass cantrip. This is just crazy - one dominaria player nukes the board and everybody draws a bunch of cards. Then the next dominaria player just have to nuke the board again and it's over for Phyrexia.
1
Grimtooth Rat 1B
Creature - Rat (C)
When Grimtooth Rats enters the battlefield target opponent reveals his or her hand. You may choose a nonland, noncreature card from it. If you do, sacrifice Grimtooth Rat and that player discards that card.
2/1