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  • posted a message on is there a Return to Ravnica product shortage?
    Quote from Phuncz
    It all depends on when Wizards would request this extra print: last month or a week ago. We can't know for sure.


    It depends. Wizards is most likely their biggest customer so they'll probably already have some machines and people dedicated to do the work. It's not uncommon for such a desired product to have reserved production, so that when demand is higher, the production can start ASAP.


    It is extremely easy to predict how long a print run will take based on the amount of machines, the number of people needed to run them, and the amount of product needed to be printed. Print companies do this in their sleep, since it's the backbone of how the make their money.

    If WotC underestimates their need, the extra capacity required to print those cards may or may not be there. This will depend on whether or not the print company has the time, space, and manpower to take on the extra work. If they are booked before and after WotC initial print run, WotC will either have to outsource to a different printing company or see if the current company can push back some of their other print orders.

    Companies running at max capacity cannot do this for extended periods of time, because of things like human error, machine malfunction/breakdown, illness, lack of manpower etc. When you run at full capacity you operate at a greater risk.
    Posted in: Market Street Café
  • posted a message on Woodland Cemetery
    If G/B Zombies puts up the results in multiple tournaments, it should spike to $20 on SCG for awhile, much the way Seachrome and the B/U land did. Then they will crash much like the Scars duals did.

    We will know in a month if that deck is all the rage or not
    Posted in: Market Street Café
  • posted a message on Magic: The Gathering on Storage Wars
    I have known some people who actually made their living by buying lockers just like in the show. However, there were VERY FEW huge scores in the lockers. It was usually a lot of stuff for them to sell at the flea market next weekend. Is there money to be made there? Sure. Can some people make a living? Sure. Is it a huge score every day? Not even close.


    Totally agree, but that doesn't sell on TV. So they add some short little clown who goes YUuuuuuuuuuuuuuup, a fat father son inbred team, white trash thrift shop couple who bickers about locker prices every episode and an old collector so in the closet it makes me laugh.

    Even better is the Texas version which is really just storage wars and Jerry springer rolled into one. I haven't seen this particular episode, but purely from a Magic perspective I am interested, and that my friends, is just sooooo sad :p
    Posted in: Magic General
  • posted a message on Primer Decks: Zombies
    I personally love Cover of Darkness, almost giving me unblockable. It's an enchantment that must be dealt with virtually right away or they must remove your creatures right away, almost always a losing proposition against zombies
    Posted in: Casual Primers
  • posted a message on Anyone else freed themselves from the chains of social networking?
    I loved it when it first came out, now I hardly use mine....... kind of dull now
    Posted in: Talk and Entertainment
  • posted a message on Doing the 10m dive as a noob - will you get hurt.
    its no issue going feet first, keep your arms to your side though, unless you want a red mark and a stinger
    Posted in: Talk and Entertainment
  • posted a message on Sealed FTV: Dragons, Exiled, & Relics
    If you dont' need the cards, don't open....almost always more value in not opening something like this. Unless there is a card which pays for the in itself, like Scavenging ooze in the commander decks and you want it or need to move it....then the rest is gravy
    Posted in: Market Street Café
  • posted a message on [Primer] B/W Tokens
    Quote from hoofinstien
    mana is fine, the only black I have is 3x GFFT, 2x Sorin LOI, Vault activation and Souls by back. Then just 3x Snapcasters.

    May seem out of the box but flashing back Gathers/Hauntings and GFFT's got me out of some tight situations.


    Seems to me if your running blue duals then a plethora of choices emerges. I can see the utility of Snappy and a slew of other cards. I am curious to your list as well.

    I think esper is the future of this deck post rotation, of course this is based on having seen nothing yet from RtR.

    I still like the esper variant currently and think it can be very powerfull
    Posted in: Standard Archives
  • posted a message on U/W Haunted Humans
    One problem I see with this deck is that your 3cc is clogged. 11 creatures and 2 Orings all in this spot might make for some tough decisions.

    I could see adding GtTf to boost your CotP and I would also add another Doomed Traveler for he ability to pump CotP and also his resiliance to sweepers. I would probably drop O-Ring and keep the Fiend Hunters....but that is just me
    Posted in: Standard Archives
  • posted a message on Poison on the RISE
    The deck has always had a rogue appeal to it and it takes skill to pilot it correctly. As other have said, one wrong move and it's basically game over with this deck.

    Almost everyone I know who plays Magic in our play group just whines like a you know what when someone pulls out infect.

    Many feel the mechanic itself is just lame and I think this attitude causes people to "put down" any and all infect decks without giving them the credit they deserve.

    In many ways, it reminds of of players who say "you play Delver, that deck requires no skill, play a real deck", I hear the same thing about Infect...."oh it takes no skill blah blah blah..."

    A skilled infect player can tear you a new one and b/c of variance can also get crushed. At the same time, the deck isn't good against everything and b/c Delver is infested in the current meta, people just assume infect sucks.
    Posted in: Standard Archives
  • posted a message on Best way to bounce back from a terrible FNM?
    Quote from DarkRitual
    Eh, I'd recommend against switching FNMs, usually the reason you can randomly lose even with good decks is by playing the random jank decks that actually have good cards... but you just don't know the strategy of said deck because it's not a pro-deck. If you switch up FNMs every so often you are going to keep running into different random rogue decks that mess you up.

    I mentioned the recent FNM I attended where I only lost two games in the Swiss part of the event. One was to a legit Infect deck that I just have a bad game 1 matchup against, the other was this janky Metalcraft deck that powers out Wurmcoil Engines and other big artifact creatures from that blue guy that can tap a blue creature to make 2 mana. I didn't even realize this was the point of the deck until game 2 when he turn 4 Wurmcoiled me. The other 2 matches were Delver and UW control, and I smoked those guys because they played decks that I was at least used to seeing on some level.

    So next time I play this guy I'm going to know "hey, this is the metalcraft guy... watch out for the cheap blue creatures because that's the engine that makes the deck work".

    Also, if you are just a smart player in general you can kind of see what the trend is at your store and figure out what the deck is that "beats the trend".


    That Janky deck is the Grand Architect deck, which has had some ok results in the past, though not many people play it much anymore. It can Wurmcoil on T3.
    I do agree with the other things you are saying, especially about trends at the LGS.

    Knowing your meta is half the battle, the other half is a properly tuned deck for the meta, after that hopefully you don't get mana screwed/flooded
    Posted in: Standard Archives
  • posted a message on [Primer] B/W Tokens
    Quote from Rayman420
    Blood Artist punishes sweepers hard. Enough so that I run my own sweepers to take full advantage. I usually look forward to sweepers if I have an artist in play, no matter how many creatures are on the board. Artist also counters the Artist Zombies tend to run as well.

    Also, as a former Zombie player, run O Ring and Celestial Purge to stop that deck.


    I could not agree more with this. A page or two back there was another user advocating a 4x Blood Artist in his deck simply to punish sweepers. I am not sure what the "right" # of BA is, but I think he was using killing waves as a combo as well, I would probably use DoJ until rotation myself for the combo.

    Either way, I do agree that blood artist with a sweeper of your own and/or with an opponents sweeper is the way to go in W/B builds. Not sure you could make it work in Esper.

    It's the best way this deck has to punish them for using bonfire and all the other usual suspects.
    Posted in: Standard Archives
  • posted a message on Vigor and Obliterator
    Nuts. Thanks for the rulling though. I was trying to find away around the sacrificing of permaments. Frown
    Posted in: Magic Rulings Archives
  • posted a message on Vigor and Obliterator
    So I have a Vigor and a Vorapede on the board and he controls a Phyrexian Obliterator.

    If I use a card like prey upon to force an attack between Vorapede and Obliterator what will happen?

    My thought is that I would prevent damage to my Vorapede thus be able to make it even bigger b/c of Vigor's ability. Or will Obliterator ruin my day forcing me to sack permaments?

    Kind of confused
    Posted in: Magic Rulings Archives
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