- Registered User
Member for 9 years, 1 month, and 12 days
Last active Sun, Dec, 10 2017 02:10:40
- 0 Followers
- 559 Total Posts
- 20 Thanks
May 16, 2017Posted in: Multiplayer
Nope, I was trying to steer the other builders in the same direction I suggested to you.
For this kind of build and in this particular tribe, Tombstone Stairwell is the real deal but you already know this
Apr 27, 2017I could easily add an additional red source without a doubt. I usually like 2 sources when playing Kessig Wolf Run for that very reason.Posted in: Multiplayer
I need to find some ramp. Nut draw is decent, but without some ramp, this deck is a bit too slow for my liking
Apr 25, 2017Posted in: MultiplayerPanharmonicon. Otherwise I'll say that I often splash White for Brago, King Eternal because that card just isn't fair. It's Cloudstone Curio for your entire team every turn for free. Yes, it's exactly as busted as it sounds.
Consecrated Sphinx is among the most powerful multiplayer threats of all time and it doesn't exactly matter if it has any synergy with the rest of your deck.
The weak links in the deck are the 4 drops. Not because they're "bad" cards or anything but they're not as good as the others. I wouldn't bat an eye if you cut all of them for cheaper ramp, PanHam, more 6 drops, etc.
Fauna Shaman is overrated and largely unimpressive in my experience. That being said I've conditioned my meta to include an above-average quantity of mass removal and that definitely influences my negative opinion of her.
You have too many 5 drops. I'd strongly consider shaving 3 of them. For what it's worth I don't actually consider Mulldrifter to be an especially competitive Magic card. It's budget-friendly, synergistic, flexible, reliable, etc. but when you sit down and compare it to bomby 6-7 CMC finishers it doesn't even come close to matching their power-levels.
If you add Primetimes you'll definitely want to add a Cinder Glade (any Forest Mountain) and a Kessig Wolf Run. It gives the deck some nice endgame closing power.
Ok, looking at your advice, I edited my list. I upgraded the land package since I could. I splashed white for Brago, King Eternal.
I have 3 slots left to fill but not sure what kind of ramp to add or what to add. The numbers in the deck seem a bit unfocused. But this is a step in the right direction. The deck feels even more top heavy now. I mean once I get there it should be fine, but getting there, doesn't really feel like there is a dedicated game plan. Do I need to play something that allows myself to keep more than 7 cards in hand? I always think reliquary tower but there is that artifact which also ramps, I don't recall the name. Or does this deck need burgeoning although most of my ramp puts it straight onto the battlefield and I am not using Posts or Tron lands.
Ah yes, Opposition, yet another card to try and jam in. Yikes, no room????
Apr 24, 2017I am wanting to build a control Prophet of Kruphix deck which also uses Cloudstone Curio. Not allowed to go infinite but if we can get it as degenerate as possible it will make me smile. Our meta is 4-6 FFA and I realize that I don't have a control deck to keep players honest.Posted in: Multiplayer
I'm not so sure on the exact numbers,I think I might actually be at 61 cards. This list has many of the playable cards in the shell, Are there any glaring omissions? I have access to pretty much anything so ways to make it faster or more oppressive are welcome. Mana base is easy enough to upgrade as well.
Cards I have thought about, Primeval Titan, Consecrated Sphinx, Eternal Witness, perhaps a singleton Kederekt Leviathan. It's not currently the fastest deck and I wonder if Birds of Paradise or Joraga Treespeaker is necessary.
How much better does Fauna shaman make the deck. I know Survival of the fittest is bonkers but I already have a survival deck.
Are there any NEW cards that I am missing?
Apr 21, 2017I suspect its an odd game if you ever actually activate Bontu the Glorified. I can see activating it to squeak out a last bit of global damage at the end of the game, but honestly, more likely you will have already drained everyone by then and/or Gray merchant of asphodel will have reared it's head and won you the game.Posted in: Multiplayer
I would like to try Bontu's Monument in a different shell, not because the card is trash, but b/c Zombies have better options. Vampires tribal would probably work, or black good stuff deck.
Apr 20, 2017Posted in: Multiplayer
Which is why I've been playing it alongside Remand .
Sun Titan seems awful in this list. Even if you have Fetchlands to recur he's still not even that good, even compared to something like Oblivion Sower. Have you considered moving away from Grasp of Fate and trying a list with 4x Serenity and 4x Sun Titan? I know that you also have Luminarch Ascension but for that one you can just cast it on turn 6 alongside a wrath. Also, if you just run it out on turn 2 and it survives then you don't have to jam a Serenity so that's fine too. Basically I would rather see this deck have either 4x Grasp of Fate or 4x Serenity and 4x Sun Titan if possible.
I had to check the rules....you are correct and that is sneaky
Apr 18, 2017Posted in: MultiplayerParadox Engine. Turn 2 Grim Monolith, turn 3 Paradox Engine + Hangarback Walker for 0 can often enable you to dump your entire hand into play which is completely and utterly absurd in practice. Now it often makes sense to field the full 4x Grim Monolith and 4x Basalt Monolith (or Worn Powerstone or Thran Dynamo or w/e) and then you have 2x Voltaic Key where you used to field Expedition Map and you cut the things like Ichor Wellspring since you don't need them any more. You just start the deck with something like:
2x Voltaic Key
4x Grim Monolith
4x Basalt Monolith
3x Paradox Engine
Plus Inventors' Fair plus Kuldotha Forgemaster etc. to find Paradox Engine and you just go off chaining as many spells as you want.
Let's see the full decklist. A black one and a blue one if possible
Apr 13, 2017Played this deck the other night ala the Repercussion build from the Blasphemous act threadPosted in: Multiplayer
If you are able to land one Blasphemous Act with Swans of bryn argoll the game is done. The draw power is just obscene and unless you have a major whiff, you simply keep drawing into gas. I added a singleton Reliquary Tower and opened up with it on turn 1 and was able to hold a double stack of cards. I even survived a 160 damage swing by him with his hasted tokens the next turn (only to kill him first with the Death Star) Aetherflux Resevoir and then everyone else. The deck is the real deal. However, if your meta is infested with blue......pack a couple Boseiju, who shelters all because walking into counterspell can be very real.
It probably doesn't matter which version you play, they both can just wreck tables unless triumph of the hordes is ever present in your meta Damm You Snobby
Apr 5, 2017No worries, I just wanted to double check. Clearly the deck isn't as straight forward as we thought. Lot's of options before you nuke the table.Posted in: Multiplayer
Will let you know how it goes after the weekend
Thanks for your help
Apr 5, 2017Posted in: Multiplayer
You mean Varchild's War-Riders right? Again, the way it works is that at the beginning of your upkeep you put an age counter on it and then you have to pay the cost (put a 1/1 token into play under an opponent's control) for each counter on it. If you don't/can't then you have to sacrifice it. Again, let's say that your War-Rider has 3 counters on it because you're already had it for 3 turns. At the beginning of your Upkeep on your 4th turn with it you'll put a counter on it (as per usual) and be given the same option of "pay for it or lose it." After all, if you fail to pay for any of the 4 age counters on it then you'll be forced to sacrifice it. As such you can choose to pay the cost for the first 3 (and put three 1/1 tokens into play under under your opponents' control) but refuse to pay for the 4th at which point your War-Riders will be sacrificed.
Yes I meant the Varchild's, thanks for correcting me. Does it work as you described???
From the Gatherer's rules page: Paying cumulative upkeep is always optional. If it’s not paid, the permanent with cumulative upkeep is sacrificed. Partial payments of the total cumulative upkeep cost can’t be made. For example, if a permanent with “cumulative upkeep 1” has three age counters on it when its cumulative upkeep ability triggers, it gets another age counter and then its controller chooses to either pay 4 or sacrifice the permanent.
Apr 5, 2017If you aren't going to run something to give goblin Sharpshooter death touch, I would drop it for something else. It's just so lethal with a basilisk collar on it.Posted in: Multiplayer
I like Panharmonicon in Goblin decks but I also run Impact tremors. Overkill? Depends on your meta. Within our meta, a couple of us have abused Panharmonicon in so many different decks that it is destroy on sight. Having another way to add 50% more damage to purphoros, god of the forge is big game.
- To post a comment, please login or register a new account.