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  • posted a message on Colossus Hammer
    Id say that once youve maximized your christmasland turn two plays, you can then focus on turn three and creature redundancy.

    To that end - I say the naginata is not that useful and puresteel paladin is useful mostly just as a plan B.

    This probably works a bit like bogles but of course the equipment persists. What if your opponent targets the equipment for removal?

    Moving along... You will get the hammer pretty consistently but you cant count on having it on turn 1. I say this is more of a turn 3 combo that will occasionally go off on turn two. Sigarda's Aid is the real problem here.

    Do we play thopters to maximize the chance of comboing out on the rare turn one where we have both? And while we're at it - maybe throwing SSG into the mix and hoping to combine it with so many other cards is just too much variance?
    Posted in: The Rumor Mill
  • posted a message on Colossus Hammer
    Consider vault skirge and spellskite to help your artifact counts
    Posted in: The Rumor Mill
  • posted a message on Colossus Hammer
    Quote from Ryder052 »
    Oh lol Modern
    T1 Kor Duelist
    T2 Sigarda's Aid Colossus Hammer, swing for 22


    Similar results are possible with Kor Outfitter and Simian Spirit Guide.

    That's two different paths to a turn 2 kill.

    And then if you're in RW anyways there's also Boros Charm.
    Posted in: The Rumor Mill
  • posted a message on Shelter
    Quote from Raptorchan »
    This entire thread makes me uncomfortable. Stop being gross.

    People feeling uncomfortable about trivial things may be the reason why we (almost) can't have such things anymore.


    Yep. Let people enjoy things.
    Posted in: The Rumor Mill
  • posted a message on [Primer] G/W Auras (Bogle)
    If your deck plays Unflinching Courage then it could probably get the same or slightly better value from Face of Divinity.

    Hall of Heliod is probably worth trying to make work, but I wouldn't bet on it becoming a core card.
    Posted in: Aggro & Tempo
  • posted a message on Shelter
    Quote from Stoogeslap »
    Bringin' sexy back to Magic! Is that a garter belt showin'?

    ... think I found the inspiration to hottest elf this side of Llanowar...


    Obvious Jennifer Beals influence.
    Posted in: The Rumor Mill
  • posted a message on On Thin Ice
    Quote from Pedro Rocha »
    The design of this card is so boring... useless card for constructed. Who the hell will play this when you have Path to Exile? This has problems to cast (once request a snow land) and is fragile on the field. This really will se play in draft during 1 month... and will never ever see play again. Chained to The rocks, considering the existence of shock lands, is ten times better than this card.

    I’m a Bogles player and this f****** aura pisses me off. This is garbage... and it’s a RARE! C'mon... give auras some love and respect!

    Quote from Illinest »
    In Bogles this would deal with problem creatures and add to the enchantment count but it wouldn't necessarily be the first enchantment on the list to get removed if your opponent draws a disenchant.


    No, it won’t be a good card for bogles. It’s a removal that has sorcery speed, that requests a ridiculous snow land and that can be destroyed. It’s total garbage compared to Path to Exile.


    Relax a bit. Nobody said it replaces PtE.

    But there's only 4 PtE allowed and you know that there's always a flexible slot or two in Bogles.
    Posted in: The Rumor Mill
  • posted a message on On Thin Ice
    In Bogles this would deal with problem creatures and add to the enchantment count but it wouldn't necessarily be the first enchantment on the list to get removed if your opponent draws a disenchant.
    Posted in: The Rumor Mill
  • posted a message on Pillage Reprint Face to Face games preview
    This is FAR above stone rain don't kid yourself.

    This card was my most wanted reprint. Errr... Realistic reprint. Not expecting to get Wasteland
    Posted in: The Rumor Mill
  • posted a message on Unbound Flourishing
    Earthquake and Hurricane are my 7th and 8th all-time favorite cards!
    Posted in: The Rumor Mill
  • posted a message on [MH1] Modern Horizons Discussion Thread
    I think Wrenn and Six is a Land Destruction card. It improves on Crucible in multiple ways and goes nicely with Boom//Bust, and the emblem allows you to recycle land destruction.

    I won't say it'll be a good deck but I think the skeleton is shaping up. I wonder if a Naya version is possible to take advantage of Flagstones and other white goodies?
    Posted in: Modern
  • posted a message on [Primer] R/W Prisons ("Sun and Moon" etc.)
    Winds of Abandon is actually interesting. It is a 1w Path to Exile but it also has an Overload that wipes the enemy board.

    It obviously doesn't fit with Land Destruction but it is efficient in a way that we don't usually see. It makes me want to look at restoration angel builds again.


    Edit: Pillage reprint. Finally a real LD card.
    Posted in: Control
  • posted a message on [MH1] Modern Horizons Discussion Thread
    Winds of Abandon is one of those cards that people dismiss too quickly. How many removal spells moonlight as a partial win condition? It's not even a difficult deck-building challenge - get creatures on the board.

    Even the standard mode - it's not so much that 2 cmc removal is unplayable - it's just that PtE is a very pushed removal card.

    I think WoA is pretty competitive.
    Posted in: Modern
  • posted a message on Urlich MTG spoiler - Winds of Abandon
    This is a disappointment in the sense that it is probably THE white removal card that was designated for us - but lets not act like an exile that can double as a one-sided board wipe is bad. In the right context this card is going to be very very good.
    Posted in: The Rumor Mill
  • posted a message on Force of Virtue - Hobbyconsolas.com spoiler
    Wouldn't be a cycle if they didn't make a jank white card.
    Posted in: The Rumor Mill
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