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  • posted a message on Fixed Miracle
    I don't think this "fix"es anything, if we're using a definition of "fix" that means "solve the problems of the status quo and fail to introduce worse problems."
    Posted in: Custom Card Creation
  • posted a message on Kluxion, Eidolon of Vengeance (WBR)
    I'm not a fan of the name, it's a bit too closely related to the name of a hate group.
    Posted in: Custom Card Creation
  • posted a message on April CCL Round 2 - Lucky Number
    Seven-Seas Conch 7
    Legendary Artifact
    Sacrifice Seven-Seas Conch: You may pay 0 rather than pay the mana cost of the next seven spells you cast this turn.
    Posted in: Monthly Contests Archive
  • posted a message on Parts for Vehicles and artifact creatures
    I don't really think these need the "as long as modified artifact is a creature" verbiage since the vast majority of them are meaningless when that statement isn't true. It just wastes space on a textbox that's already going to be crowded by the modify text and "Modified artifact has, ""
    Posted in: Custom Card Creation
  • posted a message on Guashan: A Journey to the West
    Card updates:

    Learned General becomes Esteemed Tactician:
    Esteemed Tactician red mana white mana
    Creature — Human Advisor (U)
    Whenever Esteemed Tactician attacks, choose up to one target creature an opponent controls. You choose how that creature blocks this turn.
    2/2

    Minister of Lies scry ability changed to menace

    South Lake Oracle becomes Yunhai Shaman:
    Yunhai Shaman 1 mana white mana black mana
    Creature — Human Shaman (U)
    Whenever you put a +1/+1 counter on a creature you control, target opponent loses 1 life and you gain 1 life.
    2 mana white mana black mana : Potential 2. (If this permanent has fewer than two +1/+1 counters on it, put a +1/+1 counter on it.)
    2/2
    Posted in: Custom Set Creation and Discussion
  • posted a message on April CCL Round 1 - Act of Creation
    Blazing Messenger 3WW
    Creature — Angel (M)
    Miracle 2RW
    Flying, hexproof
    When you cast Blazing Messenger for its miracle cost, it gains haste until end of turn. You may return an Aura from your graveyard to the battlefield attached to it.
    5/5
    Posted in: Monthly Contests Archive
  • posted a message on Guashan: A Journey to the West
    Digging for a land sounds right. I'll see how that looks on the card!

    I'll also take your advice on that wording change on the Bixi.

    Learned General - Was not-great to start, now it's too similar to Bixi, so something has to give way. I'll be putting some thought into that before I have an answer for it, though.

    Minister of Lies - I love the idea of making this evasive instead of having a triggered scry.

    South Lake Oracle - Another one that needs replacement; it's maybe too similar to Viperskull right now.
    Posted in: Custom Set Creation and Discussion
  • posted a message on Guashan: A Journey to the West
    Thanks for the feedback! As it turns out, I spotted two of the problem cards and cut them: Dragon Guide and Lieutenant of the Scale, and replaced them with:

    Light of Autumn 1RG
    Sorcery
    Scry 1, then reveal the top card of your library. If it’s a land card, put it onto the battlefield tapped.
    Whenever a creature you control attacks this turn, it gets +1/+1 until end of turn.

    Hard-Shelled Bixi 2RU
    Creature — Turtle Dragon
    Whenever a Dragon you control attacks, you may have Hard-Shelled Bixi deal 2 damage to any target and 2 damage to target creature you control.
    2/4
    Posted in: Custom Set Creation and Discussion
  • posted a message on Guashan: A Journey to the West
    I just added all uncommons! I especially am concerned about the gold uncommon signposts, so I'd greatly appreciate any looks at that.
    Posted in: Custom Set Creation and Discussion
  • posted a message on Blue Red Evergreen Keyword
    The version of shifty that doesn't last until end of turn is effectively just a power modifier, so it's absolutely necessary to have the swap last ueot.
    Posted in: Custom Card Creation
  • posted a message on March CCL, Round 2: Built a City
    Cardz5000: This is reminiscent of cipher which makes it feel strange in red.

    Legend: Good play. I like that you made a land for this challenge.

    RaikouRider: You all really seem to think that there's going to be 11 mana just like on the table at some point.

    netn10: Smart move including a cost reduction effect here.

    Subject16: I find it suspect that you're going to have 11 mana lying around in most formats.

    TheDrB: By the time you can cast this, I feel like it's unlikely that most opponents will have very much in hand.

    Top 3:
    1. Legend
    2. netn10
    3. Cardz5000
    Posted in: Monthly Contests Archive
  • posted a message on March CCL, Signups/Round 1: Survive the Show
    Jimmy Groove: I actually don't think this meets the challenge, as there are any number of ways you might lose your Imp before Rakdos hits the field.

    Raptorchan: Unexciting but okay.

    zdtsd: This is pretty absurd for coin-flip decks.

    Gateways7: Funny, ok.

    Artorias: Okay, this is very reminishent of Norin but it works.

    Algernone25: The tribal solution, eh. I find that a bit unsatisfying.

    Top 3:
    1. Gateways7
    2. Raptorchan
    3. Artorias
    Posted in: Monthly Contests Archive
  • posted a message on March CCL, Round 2: Built a City
    The Final Gate
    Legendary Land — Gate (M)
    When The Final Gate enters the battlefield, untap all lands you control.
    T: Add C.
    Posted in: Monthly Contests Archive
  • posted a message on March CCL, Signups/Round 1: Survive the Show
    Infernal Cadaver 2B
    Creature — Zombie (C)
    Infernal Cadaver enters the battlefield tapped.
    As long as you control a Demon, Infernal Cadaver has indestructible.
    2/2
    Posted in: Monthly Contests Archive
  • posted a message on CCL February 2019 Round 3/Top 8: "Mantle of Leadership"
    Tasigur, Khan of Fangs 1BGU
    Legendary Creature — Human Shaman (M)
    Wealth (When this creature dies, reveal the top card of your library. If it has a lower converted mana cost than this card, put it into your hand.)
    Whenever a creature you control dies, scry 1.
    3/4
    Posted in: Monthly Contests Archive
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