Quote from Weebo
The meta calls all sound pretty good. I feel you on the poor college student thing. I graduated a couple years ago and am planning on going back, so that's a familiar place to be. I just wanted to throw out the money card that's done the most for my deck, in case you could slot it in there somehow.
Glad you're liking the deck! Don't be a stranger.
Quote from Weebo
@druemill, if you're still around: I like a lot of your choices. The ones that I'm curious about are mostly in your manabase, but there are a couple others.
- I'd like to hear how the cycling lands (Forgotten Cave and Smoldering Crater) have been treating you. I've always skipped them because they don't give me any bonus with most of the mana doublers and Jaya already gives you something to do with excess mana.
- I'm also wondering a little about Shivan Gorge, because it's a very small ping in this format. I know there have been other people having success with it, but I'm always after more opinions.
- Have Evolving Wilds and Terramorphic Expanse been pulling their weight? I run fetches, but I'd probably skip them if they came in tapped. Have the upsides been worth the tempo loss?
- How much trouble do you have activating Spinerock Knoll? There are a limited number of ways to do 7 here. Do you find yourself relying on opponents at all?
- Has the upkeep restriction on Shard Phoenix hurt at all? That's always what keeps it out of my list, despite the fairly high power of the card in this deck.
For suggestions, I'd grab Crucible of Worlds if you can scrounge one up. I know it's an expensive option, but if you happen to have one sitting around, can proxy it, borrow one from a friend, it shows up in modern masters this summer, etc, jump on that. It's a wonderful way to fuel Jaya, hit land drops, reuse sac/cycling lands, and is an all around powerful card. I'd also consider Skarrgan Firebird (which is something of a pet card for me). Not only does it give you a nice discard option, it offers something that this deck sorely needs sometimes: a reliable win con that won't blow up in your face. Six power flyers shouldn't be scoffed at, even in a 40 life multiplayer format. You might also consider Strip Mine, or one of the many similar cards. Having ways to attack the manabase when your opponents drop lands like Gaea's Cradle or Academy Ruins is a necessity, in my opinion. Beyond that, play around with it! That's always going to be the most effective way to edit your deck. I know mine has remarkably little overlap from where it started, and that's almost entirely from playing the deck to death.
Quote from MRdown2urthMultani likes it.