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  • posted a message on Banned Mafia - Day 1 - Carde Diem
    My obligatory "It's way too late, I should be sleeping" post.

    I read through highroller/SJT interactions and hope Iso is not serious in #54.


    HEY KAMI

    Interact with me


    I don't like highroller, but I think that has more to do his weird outlooks on playing the game/massclaiming/whatnot.


    Also, I'm probably going to be VLA-ish till Tuesday. I have huge exams on Monday and Tuesday and I need to pass them both, so I'm going to dedicate my energy on reading the course books instead of this thread.
    Posted in: Mafia
  • posted a message on Banned Mafia - Day 1 - Carde Diem
    @whoever was interested: I voted rezombied for their #25, which felt really awkward. The whole "Ha vezok, didn't you read what grape said? Vote vezok" felt really icky to me.

    I'll take a look at SJT/highroller tomorrow, when I don't have to hold a presentation in like 6 hours...

    @Highroller and @KA: I used to think that mechanics > behaviour, but then I started designing games and nowadays I really don't put much trust in pure mechanical stuff, especially since I know some mods (like myself) like to screw over players trying to mod the game/flavour/mechanics...

    Anyways, I'm really against all kind of claiming early on and while it kinda saddens me, I don't think any kind of flavour claiming is a good thing for us...

    But, more stuff tomorrow, it's 3 AM here and I need to sleep.
    Posted in: Mafia
  • posted a message on Banned Mafia - Day 1 - Carde Diem
    Vote: rezombied
    Posted in: Mafia
  • posted a message on Banned Mafia - Day 1 - Carde Diem
    Quote from Highroller »
    In seriousness, Unvote: Iso.


    So, if anyone's curious, that Mon's Goblin Raiders is mine. I'm the Goblin Recruiter. I make goblins, and send them to the graveyard. Every day before dawn. That's my ability. Seriously.

    I assume at least one person has an ability somewhere that does something to things in the graveyard, in which case, hey, knock yourself right out with that goblin. There will be another one tomorrow. You're welcome.

    Man, this is awesome. I LOVED when Goblin Recruiter got banned, because it's hilarious that out of all of the cards of Magic, they banned a creature, and on top of all of the myriad of creatures that have been in Magic, it's a GOBLIN that gets banned?! Hysterical. So the fact that I'm this ridiculous goblin is the BEST. You guys can keep your Ancestral Recalls and your Mox Gems. I'm a banned CREATURE, fools, and I'm not even banned because I have ante or conspiracy or some scrub nonsense like that, it's cuz I'm straight up broken!

    Quake in your boots out of fear, n00bs!


    Why did you decide to claim this, instead of being just like "well, if someone cares about that, they'll probably figure it out/ask the mod"?
    Posted in: Mafia
  • posted a message on Banned Mafia - Day 1 - Carde Diem
    EBWOP
    Quote from Grapefruit21 »
    Vote: Bur

    Mod!Bur is good Bur, in game!Bur is best Bur.



    (Thankfully I'm a mod, otherwise someone might give me a warning for spam)
    Posted in: Mafia
  • posted a message on Banned Mafia - Day 1 - Carde Diem
    Quote from Grapefruit21 »
    Vote: Bur

    Mod!Bur is good Bur, in game!Bur is best Bur.



    (Thankfully I'm a mod, otherwise someone might give me a warning for spam)
    Posted in: Mafia
  • posted a message on Banned Mafia - Day 1 - Carde Diem
    First!

    Vote: vezok

    Get your own timezone!
    Posted in: Mafia
  • posted a message on Mafia Hosting Sign-Ups & Hosting Rules
    I was not lazy and updated everything! toot
    Posted in: Mafia
  • posted a message on Banned Mafia - SIGNUPS CLOSED! Still accepting replacements ;)
    Quote from Axelrod »
    Quote from Wuffles_II »
    Vez, is there some significance to highroller that I am missing?

    Dude, Highroller is old school. Like, MTGNews old school. Also,

    /in

    I’ve got time for this. (He says optimistically)


    Okay, this does it.

    /in
    (Inb4 instant regret)
    Posted in: Old Sign-ups
  • posted a message on Banned Mafia - SIGNUPS CLOSED! Still accepting replacements ;)
    Stop make me wanting to join this game! Swear
    Posted in: Old Sign-ups
  • posted a message on PlayStation Battle Royale Mafia Endgame: The Power of the Dark Side
    Out of curiosity, did town really even have chance for the F3?

    @Vaimes @Kami
    Would you have voted for GJ as soon as day started had you been quicker?
    Posted in: Mafia
  • posted a message on PlayStation Battle Royale Mafia Endgame: The Power of the Dark Side
    Quote from Grapefruit21 »
    I'm going to do a slow full reset with one exception. GJ is town.


    This is why you always do FULL resets, no matter what. No exceptions, ever.

    Anyways, GG scum team.
    Posted in: Mafia
  • posted a message on The Mafia Council & Helpdesk Thread
    Quote from D_V »
    Its my same approach to the current flaming problem. We need to write rules that are clear and none of this gray area bull*****, and when players cross them we punish them. When they don't we don't. Its really just that simple. We can easily codify these things and write good rules, and I think if players have it explicitly explained to them what we expect and we don't make exceptions for the way we are feeling that day then the rules stay the rules. That's the problem, we have lurking because we have allowed it in the past and set up that you won't be replaced for not meeting the posting requirements. And its so sporadically enforced that players have no clue what is and isn't acceptable.


    I'd just like to point out that this is bit different issue than the others. All the other things you mentioned are responsibility of game mods, but this is responsibility of site mods (like me, Iso, Cythare, Wildfire...)

    So while you can affect all other things by creating rules with mafia council, this is site-wide issue and isn't something that mafia council can just change.
    Posted in: Mafia
  • posted a message on The Mafia Council & Helpdesk Thread
    Re: rolling queues

    I don't think I'm really in favour of changing the current system to having rolling sign-ups for each game type. Not only that it will cause me tons of workload, but also I'm bit afraid what it'll do to our sign-ups.

    I'm afraid that either we won't be able to fill any game properly ("I only play in one game at time so I only sign-up for this one I really want to play in and not in any others just in case this one might launch" and all players scattering across the games leading none properly filling) or that some games will just remain forever in the queue not getting enough players in on it as players just hop on to other games. (Which leads us back to question, are we going to hold on to that "everyone gets to run their setup" or do we have to change it to "Well, your setup doesn't seem to interest enough people, go design a more interesting one"?)

    Also, I'm afraid that our queues won't be able to handle if we do get games launching fast, since currently we have:

    1 normal able to be launched (Cantrip is MiA, if we count his games, we have total 3 normals in queue)
    1 mini able to be launched (DCIII and Shockwave are both MiA, together with them we have 3 minis in queue)
    2 micros able to be launched (incounting Rogue One, which has its sign-ups open)
    0 FTQs/Specialties to be launched (Meg hasn't finished his yet, new FTQs are still in submission phase)

    So, that's a total of 4 games we are able to launch. If we are lucky and we get sign-ups rolling, we are going to run into empty hosting queues REALLY quickly.

    If we are going to go for rolling queues, I'd personally suggest that we have one smaller (Mini/Micro) and one bigger (Normal/FTQ/PCQ/Specialty) with rolling sign-ups, instead of all types having one going at the same time.
    Posted in: Mafia
  • posted a message on Mafia Hosting Sign-Ups & Hosting Rules
    Updated once more!
    Posted in: Mafia
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