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  • posted a message on Death in the Family Mafia - sign-ups 10/16
    Quote from M1ndreaver »
    I know it's been a while (and I'm the real deal, but apparently I can't reclaim my old account)...

    /in


    OMG! All my favourite players are coming back. What next, Huntzilla joining this game?
    Posted in: Mafia
  • posted a message on Death in the Family Mafia - sign-ups 10/16
    Also heads up for everyone: I'll be out of town 15.-17.2. so if this game fills during that time (or right before it), you will have to wait over the weekend.
    Posted in: Mafia
  • posted a message on Mafia Hosting Sign-Ups & Hosting Rules
    Updated!
    Posted in: Mafia
  • posted a message on Mafia Hosting Sign-Ups & Hosting Rules
    I'd like to add to the queue the following game:

    Death in the Family Mafia

    Normal for 16 players
    High on flavour, low complexity

    Reviewed by Silvercrys3467, Cantripmancer and Prophylaxis
    Posted in: Mafia
  • posted a message on Death in the Family Mafia - sign-ups 10/16
    Game hosted by: Bur & shadowlancerx
    Game reviewed by: Cantripmancer, Prophylaxis & Silvercrys3467

    “...To my family, if you ever find this message, then it means my enemies have managed to catch me. While I hope that they will stop after my demise, I can not dispel the fear in my heart that my death is not the only one. No, I'm afraid my death is just a beginning of the spiral of death that will take away the lives belonging to people I held dear while I was still alive. Therefore, I can leave to you only one piece of information that will hopefully end up saving your lives: Trust no one!”

    Enrico, head of the family is dead, and the time to act is now. Will you help preserve the empire and amass wealth for the family for years to come; or will you try and snatch up as much as you can for yourself, ensuring your own future at the cost of the people you once called family?

    Whatever you choose, you must act quickly, because no one else will wait while you grieve.


    Welcome to A Death in the Family Mafia, a normal game where everyone is part of a Mafia family, and no one is safe!

    Welcome to the game, Prophylaxis! Your role is the following:

    Enrico (Town)

    You are the head of the house and ruler of this estate and the whole family. You were surrounded by people who you trusted and loved and yet still, you were somehow blindsided by some of them. All you can hope now is that the rest of your family will catch the traitors and make them pay!

    You have the following abilities:

    Tradito! (passive): You will die before the game starts and nothing can prevent this.

    You win when your death has been avenged.

    /fighting for the inheritance 10/16 (in)
    Tubba Fett
    Grapefruit21
    KamikazeArchon
    Reaverb Tau
    Lastwhisper
    EtR
    Rodemy
    tomsloger
    zdtsd
    Vaimes

    /outside the manor (replace)
    Rhand

    /watching from far above (spectate)
    Cantrip
    Silvercrys3467
    Posted in: Mafia
  • posted a message on Secret Agents Mafia Sign-Ups 12/12!
    /spectate I guess
    Posted in: Old Sign-ups
  • posted a message on Mafia Hosting Sign-Ups & Hosting Rules
    Okay, FINALLY I've updated everything!

    Except InfinityDie's game: I'll add it to the queue after osie tells me that the game has been through enough reviewing.
    Posted in: Mafia
  • posted a message on The Mafia Council & Helpdesk Thread
    Quote from Cantripmancer »
    Quote from osieorb18 »
    Thought: Make the specialty queue be for semi-completed to completed specialty-level setups at any time and the FTQ be for completed specialty-level setups only?

    Alternatively, combine the two. Make the specialty queue the submission zone, and then at regular intervals, an FTQ search for ONE, COMPLETED setup will lead to one being picked off the specialty queue by a fair process.
    This is effectively what I was thinking, but wasn't sure how it was significantly different from just a specialty queue.


    I mean, that would practically going back to Specialty queue system like it used to be (not that I'd mind if we did that).

    Anyways, I think that the problem is that the games submitted to the FTQ aren't ready to run. However, as a host, I can tell that designing, reviewing and doing all the finishing touches IN A MONTH can be really hard to pull off, considering that both the hosts and reviewers do have life outside of MTGS.

    That's part of the reason why I'd like us to bring back the good ol' specialty queue: nowadays, you either need to design and prepare your set-up and then just wait until we decide to have next FTQ submissions and hope to make it. Alternatively, you need to rush your set-up in a span of single month and neither of these option is very appealing to me as a designer.

    By removing the time restriction for submissions, I think we could actually fill our queues as people seem to be more motivated to design specialty games than other types of games AND there's no need to rush the set-ups because you need to fire your game when that stupid jerk of a Mafia Secretary called Bur tells you to launch it.
    Posted in: Mafia
  • posted a message on The Mafia Council & Helpdesk Thread
    Quote from Iso »
    I have updated the OP to reflect the new roster.


    And I edited it again to keep all the council members in alphabetical order. :p
    Posted in: Mafia
  • posted a message on Banned Mafia - Game over, Town LANDSLIDE VICTORY!
    Quote from Highroller »
    Incidentally, there's a rule in the general rules that says no cryptic claims. Is that just never enforced?


    I think you are confusing this with "No Cryptoclaims", which is a totally different thing.

    (Cryptoclaims refer to claims that you make early in the game and is encoded with some cipher that usually can only be decoded when the encoder tells the key to encryption and that rule IS seriously enforced.)
    Posted in: Mafia
  • posted a message on Banned Mafia - Game over, Town LANDSLIDE VICTORY!
    Will confirm, prod received.
    Posted in: Mafia
  • posted a message on Banned Mafia - Game over, Town LANDSLIDE VICTORY!
    ... Thought now that I think about it, should they number be negative if I'm more harmful than useful for the scum team?
    Posted in: Mafia
  • posted a message on Banned Mafia - Game over, Town LANDSLIDE VICTORY!
    @Azrael: 0/10 as scum, and maybe something like 1/10 as town, I'd say.
    Posted in: Mafia
  • posted a message on Banned Mafia - Game over, Town LANDSLIDE VICTORY!
    A fair warning, I still haven't gotten around to catching up, so I am not really up to date what's happening.

    Quote from Cantripmancer »
    216 is Vez again being town.

    @Azrael and @Bur: What do the two of you think of Axel's #225? Bonus points if you can tell me why I'm asking the two of you.

    @Kami: Seriously? So you saying you think I'm town is just a load of bull? Well, at least this'll generate plenty of discussion. Kami needs serious scrutiny after this. If I don't survive, glgl.

    @Mod: Votecount and game status check, please.


    #1: I read the post and felt like it was a combination of big pile of empty words and excuses.
    #2: I'm not certain, but because you want more content from us?
    Posted in: Mafia
  • posted a message on Banned Mafia - Game over, Town LANDSLIDE VICTORY!
    I'm back and done with all my exams. I feel like I bombed them all, hate life and the gloomy autumn outside, but at least now I can focus more on mafia.

    I'll start catching up now, can't guarantee I'll finish it tonight (I need to be sleeping in 45 mins) but I'll try to post some actual content tomorrow by latest.
    Posted in: Mafia
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