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    posted a message on C19 Another Bust?
    Quote from DirkGently »
    There are a couple of new cards so far that I dig (notably the goblin pirate and the GB troll) but the majority of it has felt underwhelming. The "Keyword Commanders" that were spoiled last week have some interesting uses, but they feel one dimensional to me. What are you going to do with the Morph and Flashback commanders outside of stuff them with the very best spells with those keywords attached, or the best cards that interact with those keywords? That's it. There's not much more room for deck innovation beyond that.

    Just for example, I've built Kynaios & Tiro of Meletis as both an Enchantress deck and a Landfall deck, two archetypes that had nothing to do with the precon that they came from. I want to see the kind of commanders that we can approach in multiple ways instead of just acquiring all of the best cards for an archetype and calling it a day.
    I don't think having strongly-indicated synergies is necessarily a bad thing. Madness, morph, and flashback all saw at best minor usage in commander. Now suddenly those cards, and strategies around those cards, will become possible. That's a lot more interesting imo than commanders that slot into existing archetypes with minor tweaks. I think it's pretty hard to do that without making the card pretty tailor-made for a certain strategy. Feather comes to mind as a fairly pigeon-holed commander that doesn't actually spell out a specific keyword - but most feather decks will share many of the same cards anyway.

    And while sure, every Kadena deck will probably be playing a lot of the same morphs as every other Kadena deck - but it's not as though you're just going to put the top 60 morphs into a deck and call it a day (I guess you could if you wanted to?). You'll probably use 30 slots for morphs, but that still leaves half your deck open - you could play it as control with lots of counters and removal, taking advantage of her ability to create board presence without paying for it. You could play it as combo with lots of ways to give flash and bounce your creatures. You could build it as aggro with anthems to buff your face-down creatures and try to overwhelm. The point is, you've got options. I really enjoyed my Feather deck - it shared a lot of the same cards as other feather decks, but it subtly emphasized different things, and I think it was better for it. There's still innovation to be had, even if the starting place is pretty obvious.

    And if you really want something a little less directed, it looks like the secondary commanders are a fair bit more open-ended.


    You make a fair point that there's not a dedicated commander that aligns with those particular strategies. I still would have liked to see a little more innovation on Kadena other than cost reduction and card draw. Sure, it's powerful, but there's Animar who does the cost reduction angle a little better and there are plenty of card draw engines these days that synergize with playing creatures.

    Maybe something like "whenever you turn a creature face up, you may turn another creature face down" or "pay xyz: exchange control of target face down permanent you control and a permanent that an opponent controls". Something a little off the wall that would also make good use of manifest mechanics.
    Posted in: New Card Discussion
  • 1

    posted a message on 7/8 Banlist
    No big surprise on Paradox Engine , except that it lasted as long as it did. It was always a big shiny "I win" button, I can't think of a time that I saw it hit play and not be degenerate.

    Iona makes sense, I just don't know why it took so long for it to get the axe.

    Painter's Servant is a neat unbanning. I can't think of any immediate decks I want to put it in, but having access to another unique-ish effect is cool.
    Posted in: Commander (EDH)
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    posted a message on I’m pretty new and I need help selecting a commander!
    Quote from Help »
    I see that you already went with Varina, which I've found to be a fun deck to build with a tribal token focus.

    As you continue to build your collection, I'd give a strong recommendation to Animar. He can be near top tier with the right deck, but even a budget build can be fun, interactive, and versatile. I posted a budget decklist a while back that I'll copy over here. Good luck!

    Budget AnimarMagic OnlineOCTGN2ApprenticeBuy These Cards
    1 Animar, Soul of Elements

    1 Shrieking Drake
    1 Man-o'-War
    1 Dream Stalker
    1 Temur Sabertooth
    1 Ancestral Statue

    1 Farhaven Elf
    1 Wood Elves
    1 Solemn Simulacrum
    1 Rattleclaw Mystic
    1 Yavimaya Elder
    1 Sakura-Tribe Elder
    1 Somberwald Sage
    1 Embodiment of Spring
    1 Growing Rites of Itlimoc

    1 Siren Stormtamer
    1 Mystic Snake
    1 Draining Whelk
    1 Flametongue Kavu
    1 Duplicant
    1 Nantuko Vigilante
    1 Reclamation Sage
    1 Caustic Caterpillar
    1 Sylvok Replica
    1 Den Protector
    1 Tidespout Tyrant
    1 Voidmage Apprentice
    1 Brutalizer Exarch
    1 Meteor Golem
    1 Disruptive Pitmage

    1 Ainok Survivalist
    1 Chromeshell Crab
    1 Willbender
    1 Voidmage Husher
    1 Clone
    1 Peregrine Drake
    1 Cloud of Faeries
    1 Greenwarden of Murasa
    1 Panharmonicon

    1 Abundance
    1 Lifecrafter's Bestiary
    1 Tishana, Voice of Thunder
    1 Raven Familiar
    1 Fierce Empath
    1 Vizier of the Menagerie
    1 Mulldrifter
    1 Sages of the Anima
    1 Primordial Sage
    1 Soul of the Harvest
    1 Riverwise Augur
    1 Sea Gate Oracle
    1 Wall of Blossoms
    1 Elvish Visionary
    1 Coiling Oracle
    1 Sphinx of Uthuun
    1 Riptide Survivor

    1 Ruric Thar, The Unbowed
    1 Maelstrom Wanderer
    1 Nullstone Gargoyle
    1 Xenagos, God of Revels
    1 Thunderfoot Baloth
    1 Decimator of the Provinces
    1 Forgotten Ancient

    1 Skarrg, the Rage Pits
    1 Kessig Wolf Run
    1 Opal Palace
    1 Karplusan Forest
    1 Yavimaya Coast
    1 Shivan Reef
    1 Llanowar Reborn
    1 Halimar Depths
    1 Izzet Boilerworks
    1 Simic Growth Chamber
    1 Gruul Turf
    1 Sulfur Falls
    1 Hinterland Harbor
    1 Rootbound Crag
    1 Sheltered Thicket
    1 Cinder Glade
    1 Vivid Creek
    1 Vivid Crag
    1 Vivid Grove
    3 Mountain
    8 Forest
    8 Island



    I've definitely been thinking about playing Animar. I've slowly been buying commanders that I'm interested in and I've had my eye on Animar for quite a while. The only reason I don't have Animar is because I typically buy cards from Ebay auctions and I feel that it gets a little pricey and end up backing down.


    That's completely understandable. The list I posted here shouldn't run you much more than $50 and each of the pieces can be upgraded over time. Whatever you decide to go with, good luck!
    Posted in: Commander (EDH)
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    posted a message on Mothership Spoiler 5/31 - Full Card Image Gallery!
    Quote from Loki_Lulamen »
    Graveshifter is an awesome throwback


    I loved that too, that art was a home run.

    Also digging Reprobation, it's a decent Darksteel Mutation clone.
    Posted in: The Rumor Mill
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    posted a message on Enchantment Protection for Pillow Fort Deck
    I think you've gotten all of the best answers for this one, but I wanted to throw in Rayne, Academy Chancellor. It's not hard protection, but giving you CA to get rid of one of your permanents might be enough to dissuade an opponent. She's also going to net you that draw prior to the targeting spell resolving, so you always have a chance to draw a counterspell.
    Posted in: Commander (EDH)
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    posted a message on where to go for rumors after this site closes
    This blows. I don't post here terribly often, but I lurk constantly. There's a few bad apples, sure, but this is one of the best communities I've seen for any "nerd" hobby. I'm very disappointed to say the least.
    Posted in: The Rumor Mill
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    posted a message on Ice-Fang Coatl (Merchant spoiler)
    Quote from zigeif »
    Neat pile of effects, and I really dig the art, but this kind of feels bad at rare. Considering this is supposed to be a fairly high power set, this seems like it should have been uncommon.


    Uh... how many "flash, flying, draw a card, deathtouch" cards do you want to face in one draft? Doom blade that pings and draws a card is not very fun to run into...


    Draft is irrelevant here, unless your LGS is going to hand out Snow basics to use for land slots. Unless you have really consistent pulls in sealed, or just draft every Snow spell in each pack you can, I don't see this ever having Deathtouch in limited.

    That's the biggest issue I have with the card is that it's best function (a 2cmc instant removal spell) is entirely dependant on your board state. At it's floor, it's a single target fog that cantrips, and that doesn't feel like a rare effect to me in a set that's supposed to turn Modern on its head.
    Posted in: The Rumor Mill
  • 2

    posted a message on Ice-Fang Coatl (Merchant spoiler)
    Neat pile of effects, and I really dig the art, but this kind of feels bad at rare. Considering this is supposed to be a fairly high power set, this seems like it should have been uncommon.
    Posted in: The Rumor Mill
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    posted a message on Jace's Triumph
    Quote from BigGrizzy »
    Woot, they turned an Ixalan common that sees no play into an important storyline card for Jace.


    Your point isn't entirely wrong, but keep in mind that having a Jace planeswalker in play is a much easier criteria to hit than having 10 permanents. Having a 2U Mana cost vs a 1UU one is also slightly easier to hit, and as mentioned you can't entirely ignore Kefnet making this an Ancestral Recall.

    All of that said, it's still not likely than not that we're not going to see this as a serious card in any constructed formats.
    Posted in: The Rumor Mill
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    posted a message on Lie about proxy?
    I own quite a few expensive reserved list cards, though for the most part I don't own multiple copies of anyone for this singleton format. That said, I've also purchased fake cards from Wish and Etsy, and in my personal playgroup I bought a "set" of fake ABUR duals and fetches and split them up among the group as a "Christmas gift", as a fun way for everyone to optimize their decks and try out things they haven't before. Most of us have played for over a decade, and have huge collections, but getting older and pairing down expensive collectibles from a hobby you don't get to devote as much time to as you did in your younger days makes sense, and none of us have a problem playing with these fake cards because we're all relatively on the same skill level and it's fun to get to use the strongest toys at the kitchen table. We even jib each other about it occasionally, "I'm going to tap this very real Volcanic Island".

    If I play at a tournament or in my LGS, I swap out the fakes for their lesser versions that I don't own at least one real copy of and just go with it. I won't sit there and lie to people that are playing for any kind of prize, it makes my victories hollow and cheats honest folk. I understand the allure of faking those power levels in front of strangers, though, as we've all sat down in front of the guy with a deck of fully foiled fetchs, signed Mark Poole islands, and a Diamond Valley that you can't stop drooling over. Playing that guy is rarely fun, no one likes feeling inferior because they don't have the funds to throw away (or invest) in a game they play once a week to unwind. When it comes down to it though, skill will almost always beat card power, and you'll also come across those players who obviously bought expensive cards because they thought it would make them good at the game. Skill is developed by making the most of the least (which is a good reason why limited is such a good way to develop strong player habits, imo).

    Purchasing a set of fake ABUR duals doesn't hurt WoTC in the slightest. I'm not going to go crack a pack and pull one. Fakes of cards that released 15+ years ago and are virtually guaranteed to never see another reprint don't take any money away from Wizards or Hasbro. If anything, I'd make the argument that by tracking any kind of sales data on those fake cards could finally give some incentive to create a long term plan to dismantle the reserved list. If and when it goes, collectors should be given the opportunity to cash out and have plenty of warning that their priceless heirlooms are about to take a financial nose dive. The rarity and price of many of these cards drive a market for fakes. Make these items attainable and watch the fake MTG market dry up. There are a lot of legitimate collectors out there, but there's a lot of scummy practices out there as well, prentices that have created vacuums on almost all valuable reserved list cards. To see all of that topple down would be great, and I don't think anyone would lose sleep if ol' Rudy lost his butt on his "Alpha Investments".

    The only real issue I take with fakes on the player side is anyone attempting to pass these off as real cards for the purpose of trading. That's about the scummiest thing you can do, and anyone taking part in that should have their teeth kicked in for trying to take advantage of any other player.
    Posted in: Commander (EDH)
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