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  • posted a message on Vampire Opportunist, Duskmantle Operative, Charity Extractor, Tithebearer Giant - Hipsters of the Coast Previews
    Quote from theMarc »
    Quote from krishnath »
    Quote from Impossible »
    Quote from krishnath »
    Vampire Opportunist and Tithebearer Giant are obvious plants for the commander format, but I like all of them.
    How so? All of these cards seem vastly underwhelming in Commander.
    The opportunist is for Orzhov taxing decks, as a potential finisher. The Giant is overcosted for most formats, but has a decent body for its cost, and works as a bigger Phyrexian Rager, a card that is played a lot in Commander. Casting Cost and activated abilities with high costs are not really an issue in the format.
    Rager is occasionally played in Commander. And only in decks that can reuse and abuse its etb, but don't have access to blue creatures with better draw etbs. Any deck that has room for Tithebearer Giant would rather just run Phyrexian Gargantua.

    Vampire Opportunist, meanwhile, isn't significantly better than Bloodrite Invoker, and all of the invokers see little, if any play. According to EDHRec, all twelve invokers collectively see less play than Maze's End.


    Just wanted to echo the above sentiments that these are way too slow for EDH. Phyrexian Rager saw some play maybe a decade ago when EDH decks were much less optimized and our choices for value ETB's on creatures were much narrower. No offense to Krishnath at all, but we EDH enthusiasts groan every time someone mentions a 6cmc fringe playable common as "Commander fodder".

    As for the cards themselves, I think they're all solid for limited. The vampire is ridiculously expensive, but in a late game stalemate it could be a great way to slowly chip the game in your favor. The Knight will be great at holding off aggressive decks and the giant is a big body with card draw attached, nothing unplayable there. The rogue is a bit meh, but I could see him doing work in an aggro deck for limited.
    Posted in: The Rumor Mill
  • posted a message on 4/15 Mothership Spoilers: Commence the Endgame
    Weird take on Mulldrifter. Will be an all star in limited with Amass strategies. I don't see getting much constructed use out of it, unfortunately. Given the frailty of a single token, looking at this as "draw 2 for 6" in a worst case scenario isn't really playable.

    I'll give it a shot in Varina, along with all of the other solid Amass cards and zombie tools we're getting in WAR, with proper support the Amass cards could be a nightmare when played alongside each other.
    Posted in: The Rumor Mill
  • posted a message on Bond of Passion
    As others have mentioned, the cmc obviously reflects the limited environment, but man I wish they'd have just gone ahead and made it an instant.

    A 6-cost combat trick still leaves a lot to be desired, but being able to 2 or 3-for-1 on your opponent's combat step could turn the tide of a close game.
    Posted in: The Rumor Mill
  • posted a message on Jace's Triumph
    Quote from BigGrizzy »
    Woot, they turned an Ixalan common that sees no play into an important storyline card for Jace.


    Your point isn't entirely wrong, but keep in mind that having a Jace planeswalker in play is a much easier criteria to hit than having 10 permanents. Having a 2U Mana cost vs a 1UU one is also slightly easier to hit, and as mentioned you can't entirely ignore Kefnet making this an Ancestral Recall.

    All of that said, it's still not likely than not that we're not going to see this as a serious card in any constructed formats.
    Posted in: The Rumor Mill
  • posted a message on Firemind Vessel
    I feel like this one falls short, unfortunately. Sisay's Ring only taps for colorless, but enters the battlefield untapped, which means it's more likely to have an immediate board impact. That said it also barely sees play in EDH, and I don't expect we'll see Firemind's Vessel showing up very frequently either.

    Tapping for two different mana specifically is flavorful, but could also be somewhat of a hindrance for the mono-white or mono-red decks this might otherwise see play in.
    Posted in: The Rumor Mill
  • posted a message on Jace's Triumph
    Divination with an upside. They can't all be super innovative, though this is a far cry from unplayable.

    Would be amusing to see a standard deck with 4x of the new Kefnet, Divination, and Jace's Triumph.
    Posted in: The Rumor Mill
  • posted a message on God-Eternal Kefnet (Cedric Phillips preview)
    Quote from KolbaneX »
    Quote from LuckyJoe1988 »
    Does, does he have the Bident of Thassa? Gaping

    What? Oh god, he has a bident in his picture... Is Kiora dead?
    Hazoret had a Bident like that as well


    Kefnet is depicted with one on Kefnet's Last Word too.
    Posted in: The Rumor Mill
  • posted a message on Lie about proxy?
    I own quite a few expensive reserved list cards, though for the most part I don't own multiple copies of anyone for this singleton format. That said, I've also purchased fake cards from Wish and Etsy, and in my personal playgroup I bought a "set" of fake ABUR duals and fetches and split them up among the group as a "Christmas gift", as a fun way for everyone to optimize their decks and try out things they haven't before. Most of us have played for over a decade, and have huge collections, but getting older and pairing down expensive collectibles from a hobby you don't get to devote as much time to as you did in your younger days makes sense, and none of us have a problem playing with these fake cards because we're all relatively on the same skill level and it's fun to get to use the strongest toys at the kitchen table. We even jib each other about it occasionally, "I'm going to tap this very real Volcanic Island".

    If I play at a tournament or in my LGS, I swap out the fakes for their lesser versions that I don't own at least one real copy of and just go with it. I won't sit there and lie to people that are playing for any kind of prize, it makes my victories hollow and cheats honest folk. I understand the allure of faking those power levels in front of strangers, though, as we've all sat down in front of the guy with a deck of fully foiled fetchs, signed Mark Poole islands, and a Diamond Valley that you can't stop drooling over. Playing that guy is rarely fun, no one likes feeling inferior because they don't have the funds to throw away (or invest) in a game they play once a week to unwind. When it comes down to it though, skill will almost always beat card power, and you'll also come across those players who obviously bought expensive cards because they thought it would make them good at the game. Skill is developed by making the most of the least (which is a good reason why limited is such a good way to develop strong player habits, imo).

    Purchasing a set of fake ABUR duals doesn't hurt WoTC in the slightest. I'm not going to go crack a pack and pull one. Fakes of cards that released 15+ years ago and are virtually guaranteed to never see another reprint don't take any money away from Wizards or Hasbro. If anything, I'd make the argument that by tracking any kind of sales data on those fake cards could finally give some incentive to create a long term plan to dismantle the reserved list. If and when it goes, collectors should be given the opportunity to cash out and have plenty of warning that their priceless heirlooms are about to take a financial nose dive. The rarity and price of many of these cards drive a market for fakes. Make these items attainable and watch the fake MTG market dry up. There are a lot of legitimate collectors out there, but there's a lot of scummy practices out there as well, prentices that have created vacuums on almost all valuable reserved list cards. To see all of that topple down would be great, and I don't think anyone would lose sleep if ol' Rudy lost his butt on his "Alpha Investments".

    The only real issue I take with fakes on the player side is anyone attempting to pass these off as real cards for the purpose of trading. That's about the scummiest thing you can do, and anyone taking part in that should have their teeth kicked in for trying to take advantage of any other player.
    Posted in: Commander (EDH)
  • posted a message on Ilharg, the Raze-Boar (Let's Brew!)
    Quote from Tibalt"s Advocate »
    Most of the above have been added to the list (No Cunning Bandit because I feel he doesn't quiet fit)


    Yeah, I knocked Azamuki off the list almost immediately after I posted because I forgot he was one of those stingy Kamigawa flip cards.
    Posted in: Commander (EDH)
  • posted a message on Ilharg, the Raze-Boar (Let's Brew!)
    Oh man, I was coming here to do this very thing. Let's brew!

    Removal:
    Meteor Golem, Duplicant, Firemaw Kavu, Flametongue Kavu, Spitebellows, Steel Hellkite, Chaos Maw, Crater Hellion, Balefire Dragon
    I'm not going to include any of the "etb: destroy artifact" creatures, as they're pretty common in red and you can season the deck with those as you see fit. The golem and Duplicant will be back breaking over a few turns, the Kavu and Spitebellows are useful for keeping toolbox creatures in check. Hellkite can fill a number of roles and the flying means you'll probably connect more often than not. Chaos Maw and Crater Hellion can get those pesky chump blockers out of the way, and we all know what Balefire does by now.

    Token Shenanigans:
    Myr Battlesphere, Precursor Golem, Siege-Gang Commander, Beetleback Chief, Chancellor of the Forge, Varchild, Betrayer of Kjeldor
    Combined Purphoros, repeated token generation can drain a board quickly, but generating a go wide army or a field of chump blockers can have it's own merits.

    Ramp:
    Solemn Simulacrum, Burnished Hart, Pilgrim's Eye
    Not a ton to choose from here, but even just being able to repeatedly hit those triggers to thin the deck for late game gas can be useful.

    Sac Outlets/Exile
    Miren, the Moaning Well, Keldon Necropolis, High Market, Safe Haven, Endless Sands
    We need ways to deal with the enchantments that can knock Ilharg out permanently. Even if it means losing him temporarily, having ready access to a cheap/free way to get him off the board and out from under a pesky enchantment will certainly pay off. These cards are all fairly strong on their own anyway (except maybe necropolis), so we're not stretching the deck to include them imo.

    "I'll Take That"
    Molten Primordial, Zealous Conscripts, Hellkite Tyrant

    Card Draw/Looting
    Combustible Gearhulk, Bedlam Reveler, Book Devourer, Dragon Mage, Rowdy Crew

    To The Face!
    Spawn of Thraxes, Bogardan Hellkite, Inferno Titan, Demanding Dragon, Fanatic of Mogis
    Some of these can pull double duty as removal, but dealing 3-6+ additional damage on top of combat damage every turn won't take long to whittle a player down.

    Let's Do It Again!
    Combat Celebrant, Savage Beating, Aggravated Assault, Fury of the Horde
    What's better than one free Sneak Attack trigger per turn?
    Posted in: Commander (EDH)
  • posted a message on Random Card of the Day: Nefarox, Overlord of Grixis
    I still love this card, and though 7 cmc is a lot, as many have mentioned it will outright end the game. Pairing this with a board wipe is obviously the go to strategy, but I've seen it used to stop a player looking to go off with sacrifice triggers and it can be a political tool to boot - "if you'll board wipe on your turn, I'll use the triggers to kill X player and save you".

    Vicious Shadows also often gives a bad case of "RTFC", I've sat at many tables where it was allowed to resolve because the other players didn't read it clearly or severely misjudged what it was capable of doing.
    Posted in: Commander (EDH)
  • posted a message on Neoform - Autumn Burchett spoiler
    Quote from clan_iraq »
    Simply Neoform into Eternal Witness to get back the Neoform or the creature you sac'd seems great. Sac a Voice of Resurgence, Hangarback Walker, or a Knight of Autumn to get a bunch of value back from their etb/death triggers.

    In modern, the Counters Company deck has already started to shift towards Eldritch Evolution, and Neoform doesn't do much less than Evolution as they usually are looking for 2 drops anyways.

    Neoform any creature into a Snapcaster Mage to recast any instant / sorcery you need from your graveyard is cool too.

    You can even mini "pod" chain for 2 mana each time. 2 mana Neoform a 2 drop into E-Wit, get back Neoform, Neoform into Archaeomancer, Neoform into Mnemonic Wall, Neoform into Sun Titan, into (getting real jank now) Angel of Glory's Rise, into...

    In Legacy, this is another way to sacrifice Veteran Explorer, and could get Baleful Strix or Thalia, Guardian of Thraben, or Tomik, Distinguished Advokist...

    This card is sweet!


    Unlike eldritch evolution, neoform says it has to be equal to the manacost (+1)
    = cmc +1
    instead of
    <= cmc +2

    so you can't turn any creature into a snapcaster mage


    Why couldn't you turn any 1 drop into a Snapcaster? Noble Hierarch and Champion of the Parish notably could make that work, though I don't know of any lists running those cards and Snapcaster. Regardless, I think Neoform could lead to some new and interesting shakeups in some current decks.
    Posted in: The Rumor Mill
  • posted a message on Tolsimir, Friend to Wolves
    Quote from Gutterstorm »
    Quote from Flamebuster »

    I guess the double strike has no effect here?

    'buster


    First strike and double strike only effect combat.


    Along the same lines of thinking, I immediately thought about Garruk Relentless' deathtouch wolf tokens, but alas that would also require a 3rd color.
    Posted in: The Rumor Mill
  • posted a message on Amazonian Twitch spoiler, complete
    Quote from AtraxianShade »
    How many other female giants were depicted on cards? I don't think this is the first, but it is quite a rare sight to see.


    I believe the giant(ess?) depicted in Wild Ricochet is female, as are Rosheen Meanderer and Skyraker Giant. They're a rare sight to be sure and the art on this one definitely gives that "death by snu-snu" vibe. Wink

    The card itself is nothing special, but it's definitely limited playable. She dodges most of the common removal we've seen so far and could be a decent wall if the limited environment isn't overly aggro heavy.
    Posted in: The Rumor Mill
  • posted a message on Mothership spoilers 04/03/19
    Quote from Pollaski »
    (on the weatherlight)

    Tiana: Jhoira? You're looking off into space again. Are you thinking about Teferi?

    Jhoira: Yeah... I'm so jealous of him and his spark. Getting to go around the multiverse, helping people...

    (meanwhile, on Ravnica)

    Jace: Okay, so we're all gathered here, ready to defend..

    Chandra: Yeah, but look at us, Jace. We're all like little kids compared to Bolas.

    Jace: I thought of that. So I got two of the oldest planeswalkers to help out. Introduuuuuuuuuuciiiiiiiiiiiing... Drumroll?

    (Half-hearted drumroll)

    Jace: SORIN AND NAHIRI (gestures dramatically at two curtains, which raise simultaneously)

    Nahiri: SORIN!?

    Sorin: NAHIRI?!

    (The entire area suddenly explodes with stone fragments and blood, covering all the planeswalkers. The two oldwalkers are nowhere to be found, but their battle echoes in the distance.)

    Huatli: What just happened?

    Jace: I... wasn't... expecting...

    (Words cut off as Nahiri destroys six city blocks)

    Teferi: (looking at Jaya) So, does it bother you that WE'RE the two most mature oldwalkers?

    (Jaya nods, exasperated)

    Gideon: So is there anyone else?

    Jace: Um.... Ugin?

    Chandra: The dragon that pretty much swore he'd unmake us the moment he saw us again?

    Jace: Look, all things considered, its a miracle we've survived the last ten minutes, okay?


    I enjoyed this post thoroughly. Thank you for the chuckle.
    Posted in: The Rumor Mill
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