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  • posted a message on [CMR] Ghen, Arcanum Weaver, Promise of Tomorrow, Vow of Torment, and Furnace Celebration— CMDR Central previews
    Always nice to see an archetype opened up to new colours. The only real downside is the relative lack of ways to efficiently and repeatedly untap Ghen in these colours. There's Gauntlets of Light and Thornbite Staff I suppose.
    Posted in: The Rumor Mill
  • posted a message on [CMR] Court of Cunning and Amareth, the Lustrous— LoadingReadyRun previews
    The horns on Amareth almost remind me of the bismuth crystal-like formations normally associated with Kozilek. I doubt that's intentional though. But the commander is nice, very versatile.
    Posted in: The Rumor Mill
  • posted a message on [CMR] Numa, Joraga Chieftain, Fyndhorn Elves, and more Lorwyn Elves— MtG Chinese (Traditional) Instagram previews
    Some nice reprints, and as others have said, the Fyndhorn Elves reprint is actually pretty decent. It was fast becoming a $3 common. Farhaven Elf was sitting at ~$2 too. As for the commander itself, it's easy to slot into an Elves tribal deck as a mana dump.
    Posted in: The Rumor Mill
  • posted a message on Commander Legends EBAY leaks
    Some translations from the latest batch of images:

    Guildless Commons:
    Land

    Guildless Commons enters the battlefield tapped.

    When Guildless Commons enters the battlefield, return a land card you control to its owner's hand.

    Tap: add CC.

    ---

    Sakashima's Protégé - 4UU
    Creature - Shapeshifter

    Flash

    Cascade

    You may have Sakashima's Protégé enter the battlefield as a copy of any permanent card that entered the battlefield this turn.

    3/1

    ---

    Anara, Lupine Companion - 3G
    Legendary Creature - Wolf Beast

    While it's your turn, Commander creatures you control have hexproof.

    Partner

    4/4

    ---

    "Misaligned" - 2U
    Instant

    An opponent of your choice gains control of a creature of your choice.

    ---

    Glacian, Power stone Engineer - 5U
    Legendary Creature - Human Artificer

    Tap, tap X untapped artifacts you control: Look at the top X cards of your library. Put a card from among them in your hand and put the rest in your graveyard.

    Partner.

    3/6

    ---

    War Room
    Land

    Tap: Add C.

    3, tap, pay life equal to the number of colors in your commander's color identity: draw a card.
    Posted in: The Rumor Mill
  • posted a message on [THB] Lamie brise-tombe (LeStream preview)
    No. Unearth is an activated ability. Embalmer's Tools does reduce Unearth costs, along with the costs of Embalm and Eternalize.
    Posted in: The Rumor Mill
  • posted a message on [ZNR] Blood Beckoning — MTGJeff preview
    Quote from leslak »
    Nice limited card, could even see play in pauper imo
    I doubt it will see pauper play. Reaping the Graves is generally the card that's run in the kind of deck that might want to run an effect like this.
    Posted in: The Rumor Mill
  • posted a message on [ZNR] Feed the Swarm— Deathsie preview
    Between this and the recent downshift of Cast Down, we've had some amazing removal cards added to pauper.
    Posted in: The Rumor Mill
  • posted a message on [ZNR] Zendikar Rising Preview stream
    Quote from FlossedBeaver »
    I have a friend who's deeply upset that Nissa is now part black, and I just don't get it. Characters have to grow and change as the story moves forward, or all we get is the same old stuff.

    ---

    #BLM
    #DefundThePolice
    As originally written, Nissa had a much more pronounced Elvish superiority streak to her character. It was only enhanced when her first Planeswalk took her to pre-Maelstrom Lorwyn, where she developed a fascination for the elves there and even started dabbling with black mana. All that was retconned out later to make her a more straightforward pure green character.
    Posted in: The Rumor Mill
  • posted a message on [ZNR] Mothership 09/01 — A Party and the Mechanics of Zendikar Rising
    I really wish that they'd have broadened the options for a party somewhat (Archer? Shaman? Knight?), but I can understand them wanting to limit it to four to keep from creating overly convoluted situations.
    Posted in: The Rumor Mill
  • posted a message on [ZNR] Murasa Rootgrazer and Ruin Crab— Matt Sperling previews
    Murasa Rootgrazer + Freed from the Real + a single island on the battlefield is infinite Landfall, right? Nothing that could be competitive of course, but something Commander players could have a lot of fun with.
    Posted in: The Rumor Mill
  • posted a message on The sets of 2021
    Not pictured: 28 Secret Lair drops.

    In all seriousness though, Time Spiral remastered is an interesting choice. I wonder if it's simply going to be Time Spiral block compressed into a single set, or a more updated design. Also looking forward to the Forgotten Realms set.
    Posted in: The Rumor Mill
  • posted a message on [ZNR] Confounding Conundrum — Lucas Esper Berthoud preview
    Okay, my Karametra, God of Harvests deck hates this. Almost feels like Juntu Stakes or Tsabo's Web in being an extremely narrow silver bullet with a cantrip tacked on to make it not entirely dead.
    Posted in: The Rumor Mill
  • posted a message on Flicker Flickerwisp to remove card from the game
    To clarify a little further, it's the difference between Banisher Priest and Fiend Hunter. They're functionally very similar, except for one critical point: The Fiend Hunter has two separate triggers (two 'When') and Banisher Priest only has one. So the priest (and Flickerwisp) has everything, both exiling and returning, packed neatly into a single trigger. It resolves as a whole.

    With Fiend Hunter, you can put the first trigger on the stack targeting a creature, then blink it in response. Fiend Hunter leaves, the second trigger goes on the stack, resolves, there's nothing to return. Then the first trigger resolves, exiling the target permanently.

    TLDR: What you're trying to do works, but only if the card has two separate triggers, like Fiend Hunter, Journey to Nowhere and Oblivion Ring.
    Posted in: Magic Rulings
  • posted a message on Secret Lair - Run! Don't Walk!
    So,And asking people to pay now for a product that might be shipped six weeks from now, and can be shipped as late as three and a half months, feels impossibly greedy, even for Hasbro in 2020.
    Posted in: The Rumor Mill
  • posted a message on commander green delayed to december 4th
    I will assume these are USA printed products?

    If it is, isn't one of the printers in Texas? And Texas is being hard hit by covid right now and would explain the delay. Just a guess.
    I'm guessing it's not just a matter of printing, but also the fact that a lot of the stores, especially in the US, are completely closed for in-game play (or at least they should be). Even over here, where we've reached the point of single digit cases, the store only allows eight people in the play area at the same time, and only two player games that can be played without interacting with your opponent's stuff. And with Commander's highly social nature, I can see them wanting to delay this product until things are back to normal, or at least back to normal to a point where in store gameplay is possible without health risks.
    Posted in: The Rumor Mill
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