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  • posted a message on Random Card of the Day: Chandra Flamecaller
    She's not really the Ob Nixilis formula:

    +1 tokens (even if they're mini-Ball Lightnings)
    0 card draw (a wheel with actual card advantage)
    -X removal and win condition

    The +1 can be made better with the usual suspects (Purphoros, God of the Forge, Warstorm Surge) and the 0 can be made better with Alhammarret's Archive. For the -X, it depends. You can use Gisela, Blade of Goldnight, but, just like her mentor, I might suggest Akroma's Memorial for mass pro-red just to make it broken af? She even curves with the Memorial.
    Posted in: Commander (EDH)
  • posted a message on Random Card of the Day: Chandra Flamecaller
    Quote from FunkyDragon »
    Take Possession is just 1 more than Confiscate to get Split Second, which can often mean the difference between getting a thing or not (due to counters, sacrifice, blink, etc).


    Some blinks, bounces, and all removals will say "Not today, jerkface!" (And yeah, Homeward Path...) Though forcing a player to waste a removal is a good feeling.
    Posted in: Commander (EDH)
  • posted a message on Reveille Squad
    Quote from DirkGently »
    It's a rebel, so that's a nice bonus. I used to play it in my casual Lin sivvi deck forever ago.

    Anyway untapping creatures is like 10% of seedborns value, and even doing that reliably requires setup. It's quite bad.


    Yeah, I find the big thing for Seedborn is the lands more than anything else. Artifacts and creatures do follow, of course. But most of the time (not all) Wilderness Reclamation is also good, and if I want to abandon all pretense of fair play it's even better. (Can you believe this lasted until Fifth Edition?)
    Posted in: Commander (EDH)
  • posted a message on [War of the Spark] - New planeswalker named Teyo Verada
    Azorius + Izzet = Jeskai with Blue Dominate. Both groups like studying...


    So do Dimir and Simic. So?

    Dimir + Golgari = Sultai, with Black Dominant. Both groups like manipulating Death


    That's...not what Dimir does. Dimir are more about secrets. They will kill you if you find out the truth about their agenda. At least they will in those stories your Matka told you when you were a child, because House Dimir isn't real. That's just silly. Capisci?

    Rakdos + Boros = Mardu, with Red Dominant. Both groups love their Violence.


    Boros doesn't love violence so much as they love order. They use violence to enforce said order.

    Gruul + Simic = Temur, with Green Dominant. Both groups are pro Nature.


    If the Gruul are willing to forgive the Simic for all the times the Simic experimented on them.

    Seleseyna + Orzhov = Abzan, with White Dominant. Both groups are religious/spirtual.


    You realize the Orzhov don't actually believe in their gods, that the church is just a front for nefarious activities.
    Posted in: The Rumor Mill
  • posted a message on War of the Spark Image - Gideon with Blackblade from Dominaria
    Quote from Flamebuster »
    Liliana has that "Oh ****, what did I get myself into?" look down pat Thumbs Up

    'buster


    She's had practice.

    There has to be some reason she's using white magic. But other than that, it's not a spoiler. We know Gideon has the Blackblade.
    Posted in: The Rumor Mill
  • posted a message on Rise of the Gatewatch
    Quote from soramaro »
    I guess people are kind of off-put by Chandra's face? Otherwise the art looks about par for the course to me.


    It's not so much that as "Oh look, they're all making mana-colored swirly thingies." With purple being the new black and amber(?) being the new white. At least to me.
    Posted in: The Rumor Mill
  • posted a message on Random Card of the Day: Chandra Flamecaller
    Quote from tstorm823 »
    I really like these 1-drop dorks, that allow to go from one color to another.
    Birds of Paradise and Noble Hierarch being the obvious champs, Avacyn's Pilgrim and Elves of Deep Shadow are pretty good, too. In the right deck Arbor Elf and Deathrite Shaman are very good at it as well.


    There are two cycles I want completed: Mana dorks that tap for another color, and one-mana mana dorks that tap for G and two other colors. (We have the latter for Naya, Sultai, Bant, and Temur, but not Jund or Grixis. The latter are just this and Avacyn's Pilgrim.)

    In general, though, one-drop dorks are good.

    I think Saskia could use Gisela, Blade of Goldnight late-game, which has synergy with Saskia's ability (doubling combat damage opponents take then doubling the damage off Saskia's ability again, e.g. a Baneslayer Angel now does 10, then 20) as well as preventing all damage on your side of the table from Elves of Deep Shadow and Pestilence effects. Of course, this being Commander, a poke isn't usually a problem unless someone gives your elf infect (and presumably Vow of Malice or similar).
    Posted in: Commander (EDH)
  • posted a message on EDH. 3 color mana base help
    Quote from Fr0sty711 »
    Quote from cryogen »


    W/u and w/g cycle lands (you didnt list them zo buy them if needed, they're cheap and good to have)


    Are you speaking of like scattered groves.

    Even though they come in tapped do you feel they are better than say pain lands and what not?? Do you include them in every deck you make usually?


    They are taplands, true, but all cycling lands can be cycled once you're at the top of your curve. And here's a synergy and a straight-up combo with them:

    Cycling land (or fetch) with Sun Titan = ramp
    Cycling lands with Life from the Loam = mill/drawing loop

    Besides that, they can all be fetched with Farseek, and two can be fetched with forest-specific fetchers (though the best ones, like Nature's Lore/Three Visits, Spoils of Victory, Wood Elves, and Skyshroud Claim, tend to make things enter the battlefield untapped...not that I wouldn't include Mwonvuli Acid-Moss, though it's more LD but also ramp). All of them can be fetched with Perilous Forays as well.

    Personally, I find myself worrying more about Back to Basics and Blood Moon. (A case could be made for Price of Progress and Primal Order to a lesser extent.) I'm not playing Lorwyn-Alara Standard, where...just Google Cruel Control; in fact, it's rare that I run cards with more than three mana of the same color in their casting cost unless it's hybrid. (Or it's something like Khalni Hydra where I know exactly what I'm doing and it will typically cost me three mana or less.)
    Posted in: Commander (EDH)
  • posted a message on Random Card of the Day: Chandra Flamecaller
    It's not so bad if you have a way to sac artifacts plus Sun Titan, or if you have a way to blink it or proliferate. (Gilder Bairn will work in a pinch.) There is a bit of a flavor fail in it destroying rather than exiling or creating an aura token named, I dunno, Bovify, with enchant creature, "Enchanted creature's base power is 2 and its base toughness is 4.", and "Enchanted creature loses all abilities." (probably a little too complicated there, though I do think auras are the best spot for blue's transformation ability), but that's probably for developmental reasons, same as Pongify.
    Posted in: Commander (EDH)
  • posted a message on Please help my Mizzix live to see anither turn!!!
    I'd say look for something that can be applied either immediately or at instant speed. Alexi's Cloak is the only thing that fits in your colors.
    Posted in: Commander (EDH)
  • posted a message on Random Card of the Day: Chandra Flamecaller
    Quote from Poxulii »
    I liked how shadow worked better then flying, not being able to block was a major downside while flying is all upside. This card showcases how much more design space that lent the mechanic.


    Masques used flying similarly. Some of the creatures with flying can't block creatures without flying. That's where you get:

    Cute, if strictly worse than Flying Men
    Because I'm going to block with a 3/1 with evasion
    3/2, evasion, and a nice synergy with Rising Waters
    And in black
    Shade is more expensive.
    Oh come on! Was Flight really that busted?
    So, you see, for another mana, you get +0/+2

    (Yeah, I don't know why they dialed back the power on creatures after Urza block.)

    Oddly enough, this trend didn't continue into Prophecy, a set known for sucking in general. (No place for "CARDNAME cannot block creatures with flying if an opponent plays 1." I guess.) And it was only on blue and black cards, even though flying is in all five colors in Masques block.

    On the plus side, now I want to add Robber Fly to Nekusar. I know I own it, but I'd completely forgotten about it.

    This card is funny because of just how bad Dandân and Rag Man is. This is one of two cards which grant shadow, of which it's decidedly the worse option, though it might be okay in Voltron (so long as you don't have a Sword of Light and Shadow, Sword of War and Peace, or Mask of Law and Grace on).
    Posted in: Commander (EDH)
  • posted a message on War of The Spark Trailer
    Quote from OathboundOne »
    I mean the problem with say Koth showing up is why would he care about Ravnica. I mean Phyrexia is a threat on the level of Bolas and no one is helping him. Karn will come back eventually but I don't see why Koth would give an ef about Ravnica.

    I would say legendary creature would be temp as trapping characters who don't care about Ravnica on Ravnica would be a waste of time.

    I don't think Koth would give a damn about Ravnica. There's nothing (to my knowledge) even saying that he knows about Ravnica, or that the beacon includes any sort of information at all.

    I think the reason he'd show up to investigate is because, ostensibly, in all the years he's been capable of traveling between planes, never once has he ever experienced and event where a signal or message of any kind has proved capable of breaching the barrier between worlds. NOT investigating would be as if humans were capable of interstellar travel, received what could be the first ever signal from another civilization, and then simply decided not to bother checking it out.


    Yeah, I was thinking he would seem out of place. (Right now, he's got a one-track mind, and that track is wearing thin.)

    Still the question of Sorin.
    Posted in: The Rumor Mill
  • posted a message on Random Card of the Day: Chandra Flamecaller
    It's mildly antagonistic (since reanimator is a go-tall strategy, but anthems are go-wide). That said, I have a rule that if an anthem doesn't do at least +2/+2, it has to do something else, and this can rez utility creatures, or something like Verdant Force or Hornet Queen, so that's something. Or, you know...
    Posted in: Commander (EDH)
  • posted a message on The Boros Commander Problem
    Quote from Thyede »
    Several people have mentioned ramp as an issue. I think R/W ramps better than most color combinations that don't include green.

    Other areas I'll concede to, but I dont think ramp is a weakness, relatively.


    Red has some good ramp. I'd say blue and black also have some. (Seriously, High Tide/Bubbling Muck is a huge deal. Blue can also reduce mana costs and has colorless dorks, while black probably has the most mana doublers.) White? Not so much, but in normal, 20-life Magic, white doesn't need to ramp. Basically, white has Land Tax type effects.
    Posted in: Commander (EDH)
  • posted a message on War of The Spark Trailer
    Quote from Leaf »
    Quote from Watchwolf »
    Quote from jshrwd »

    Or, at least, "lots of them lose their PW spark"
    Bolas stealing their sparks makes more sense to me.

    He promised to Ral, Vraska, Domri, Dovin, and Kaya positions of power over their guilds. It would make sense that Bolas would play the "guess you won't be needing this anymore" card and steal their sparks, trapping them permanently on Ravnica as legendary creatures.

    And then, of course, there's the fact that he plans to lure the Gatewatch to Ravnica too, probably to steal their sparks also.

    I am a bit confused about where the Immortal Sun and the Eternal army come into his plan, but whatever.


    Immortal Sun: Otherwise, they might figure out what's happening and escape. This way, they figure out what's happening, they're still stuck on Ravnica.

    Not sure what the Eternals are for though.
    If the assumption is correct that every walker gets their spark taken and becomes depowered, they are going to have to deal with Nicol Bolas's personal army of eternals and are more likely to die in their spark-less state.


    That makes sense, though Bolas already has what he wants.

    I'd caution I wouldn't take this too literally. One of those windows is Koth, why would he be on Ravnica again, other than "Everyone is here!"
    Posted in: The Rumor Mill
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