It's times like this that make me miss the days when the mothership updated at midnight EST instead of who-knows-when during the day. The anticipation is killing me!
So, I have a crazy idea and I want to bounce it off people to see if it's too crazy. I just realized that Bring to Light can cast cards with no mana cost similar to how Cascade cards work, and then I suddenly thought of how stupidly backbreaking triple bounceland plays into BtL for Restore Balance would be. It also has some other features that can help in the deck, namely being able to tutor up Azusa or Pacts when you need them. Maybe it's overly cute, but I wanted to get other people's opinion on it.
Looking ahead to FRF, has anyone seen any cards that would be good for us? I think Sudden Reclamation could be really great - four mana is a bit pricey, but getting the equivalent of a Commune with the Gods and a Satyr Wayfinder put together at instant speed is pretty powerful, especially if we have Sidisi out and can get a trigger off her as well.
This card totally makes me want to build Standard Mono-Green Devotion/Elfball. Mana dorks, Coursers, and Karametra's Acolyte to ramp into gigantic Polukranos, Hydras, and Nyleas, with Green Sphinx's Revelation to refill our hand. Might not be good, but sounds fun as hell.
I really like the idea of a buy-a-cube, but Magister of Worth is number *28/210.
I think that they changed the numbering scheme for this product only to make it easier to reassemble the cube as the out-of-box experience if people want to. I expect this product is a full cube out of the box, pre-divided into seeded booster packs, made to be cracked and played as soon you buy it in the store.
They built pre-seeded booster packs that they felt would make an interesting draft experience for your first play through, which you can then shuffle up and build into new boosters with different orders. But in case people wanted to reassemble the original play experience, they made it so the cards are numbered in order, so instead of having to read a list of the original boosters, you just put the cards in collector number order, and break them up by the number of cards in each booster - voila, back to stock experience.
So, sac a bunch of duders to clear a path for this guy to bash someone in the face, then you get those duders back to recast? Not insane but not terrible either. A little pricey, but I think my Teysa Stax deck will like it.
Pretty neat application of a black, one-sided, non-optional version of Fecundity.
I'm wondering whether triple black was necessary for this one, or they just wanted to evoke the most famous black enchantment of all time for nostalgia's sake. Either way, I think it killed the card.
Pretty sure they just like the historical significance of the triple-black card-drawing enchantment that costs a sacrifice of some sort by the player.
*cue the chorus of posters who complain about non-Standard playable FNM promos simultaneously creaming their pants*
Honestly, I love all of the promos they've been printing, but I'm happy to see cards that do see heavy rotation in Standard getting promos. Regarding the GP promos, I'm kind of bummed I won't get a Prime Time promo (my EDH group is totally OK with me playing Prime Time in my Ghave deck because I don't do anything absurd with it beyond Avenger of Zendikar shenanigans), but the All is Dust promo is pretty cool too.
All in all, definitely seems like WotC is listening to the layers when it comes to the promos.
Staff of Domination will be fun, going to have to resist the temptation of slamming one into every single deck. Trade Secrets out but Consecrated Sphinx still legal? OK by me. I haven't seen any issues with Trade Secrets in my meta but maybe others are abusing it. Not saying I want CS banned, just surprised TS got banned before it.
Long time lurker, posting my submission, here goes:
Reconstitution of Matter BBB
Exile two permanents you control: Return a permanent from your graveyard to your side of the battlefield.
I found it simple yet very effective in my mind and it is left open for many ways of use and is still simple.
That seems pretty broken being just generic permanents - it turns Lingering Souls into a double Obzedat's Aid for the same price, and the reanimation can happen at instant speed. Token strategies will break this card to no end, I know my Teysa deck would eat it up. Maybe to crank it down just a bit, make it non-token permanents?
EDIT: Oh god, the idea of (Pick any two: Teysa + Darkest Hour, Requiem Angel, Ogre Slumlord) + this enchantment = infinite instant reanimation of all your creatures. Sure, several card combo, but man, that's just gross, especially if you pair it with Blasting Station or other sac outlet ridiculousness. I would slam this card in Teysa, but I definitely think it's broken.
I think that they changed the numbering scheme for this product only to make it easier to reassemble the cube as the out-of-box experience if people want to. I expect this product is a full cube out of the box, pre-divided into seeded booster packs, made to be cracked and played as soon you buy it in the store.
They built pre-seeded booster packs that they felt would make an interesting draft experience for your first play through, which you can then shuffle up and build into new boosters with different orders. But in case people wanted to reassemble the original play experience, they made it so the cards are numbered in order, so instead of having to read a list of the original boosters, you just put the cards in collector number order, and break them up by the number of cards in each booster - voila, back to stock experience.
Pretty sure they just like the historical significance of the triple-black card-drawing enchantment that costs a sacrifice of some sort by the player.
Pack Rat + Ogre Slumlord + Dark Prophecy = self-replacing deathtouch rats that cantrip. Seems pretty solid.
Honestly, I love all of the promos they've been printing, but I'm happy to see cards that do see heavy rotation in Standard getting promos. Regarding the GP promos, I'm kind of bummed I won't get a Prime Time promo (my EDH group is totally OK with me playing Prime Time in my Ghave deck because I don't do anything absurd with it beyond Avenger of Zendikar shenanigans), but the All is Dust promo is pretty cool too.
All in all, definitely seems like WotC is listening to the layers when it comes to the promos.
That seems pretty broken being just generic permanents - it turns Lingering Souls into a double Obzedat's Aid for the same price, and the reanimation can happen at instant speed. Token strategies will break this card to no end, I know my Teysa deck would eat it up. Maybe to crank it down just a bit, make it non-token permanents?
EDIT: Oh god, the idea of (Pick any two: Teysa + Darkest Hour, Requiem Angel, Ogre Slumlord) + this enchantment = infinite instant reanimation of all your creatures. Sure, several card combo, but man, that's just gross, especially if you pair it with Blasting Station or other sac outlet ridiculousness. I would slam this card in Teysa, but I definitely think it's broken.
4 Squadron Hawk
Emrakul/Kozilek/insert dumb fatties here
4 Possibility Storm
Assorted mana rocks and land
This card is big and dumb and crazy and wonderful. I already expect one of my friends playing a chaos Zedruu deck to throw it in and troll us all.