Cursed Kappa3U
Creature - Turtle (uncommon)
When ~ dies, you may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost.
1/2
Next: Instinct of the Overbeing
Grudge of the Ghastlord
Grace of the Oversoul
Vendar, Great Frostmage2UU
Legendary Creature - Human Wizard
Permanents with ice counters on them don't untap during their controllers untap steps. 2, T: Put an ice counter on target permanent.
When ~ dies, remove all ice counters from all permanents.
2/2
Do you have some kind of story for the block already? Kamigawa was my first set and I really liked it story-wise, so it would be interesting to know when "Call to Glory" takes place in relation to the previous events on the plane, what's going on etc. ...
Demigod's Henchman(R/B)(R/B)(R/B)
Creature - Elemental Shaman
Haste
When ~ dies, you may search your library for a card named Demigod of Revenge, reveal it, and put it into your hand, then shuffle your library.
2/1
Mantra of the Blood Lotus1R
Enchantment
At the beginning of your upkeep, put a verse counter on ~. 2, sacrifice ~: Add X mana of any one color to your mana pool and ~ deals X damage to you, where X is the number of verse counters on ~.
Pay 2 life: Put a verse counter on ~.
Fist of Yog-Sothoth3
Artifact - Equipment
Equipped creature doesn't untap during its controller's untap step.
Equipped creature gets +4/+4 and has trample.
Equip 3
Stormy SkiesGR
Enchantment
At the beginning of your upkeep or whenever a creature with flying attacks, put a charge counter on ~. 2, T, sacrifice ~: ~ deals X damage divided as you choose among any number of creatures with flying and/or players, where X is the number of charge counters on it.
Next: Aurochs Herder
Staff of the Shepherd
Last Gambit
Harpy's ShriekB
Sorcery
Target player discards a card.
Whenever a black creature with flying enters the battlefield under you control, you may return ~ from your graveyard to your hand.
Next: Aurochs Herder
Staff of the Shepherd
Lead the Flock
Mulch Elemental2GG
Creature - Elemental
Sacrifice ~: Reveal cards from the top of your library until you reveal a land card. Put that card into your hand and the rest into your graveyard.
Discard a land card: Return ~ from your graveyard to your hand. 3/3
Next: Mark of Transience
Ephemeral Bloom
Temporal Stop
Dual PhylacteriesUB
Enchantment - Aura
Enchant creature
When ~ enters the battlefield, put a token that's a copy of it onto the battlefield attached to a creature an opponent controls.
Enchanted creature is indestructible as long as there is another card named ~ onto the battlefield.
Next: Dreamweave
Fires of Hate
The End of the World as we know it
Ing-Far, the Lone King3BW
Legendary Creature - Human Cleric
Shadow
As long as you control no other creatures, you have hexproof and whenever a creature deals damage to you, destroy it. He rules a land with nothing to rule but himself. 3/3
Creature - Turtle (uncommon)
When ~ dies, you may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost.
1/2
Next:
Instinct of the Overbeing
Grudge of the Ghastlord
Grace of the Oversoul
Legendary Creature - Human Wizard
Permanents with ice counters on them don't untap during their controllers untap steps.
2, T: Put an ice counter on target permanent.
When ~ dies, remove all ice counters from all permanents.
2/2
Next: A jellyfish commander
Do you have some kind of story for the block already? Kamigawa was my first set and I really liked it story-wise, so it would be interesting to know when "Call to Glory" takes place in relation to the previous events on the plane, what's going on etc. ...
Sorcery
All creatures get -X/-X until end of turn. For each creature that dies this turn, you gain 2 life.
Next:
Battle Ensued!
Arbalest Master
Etherium Heart
Creature - Elemental Shaman
Haste
When ~ dies, you may search your library for a card named Demigod of Revenge, reveal it, and put it into your hand, then shuffle your library.
2/1
Next: (G/W)(G/W)(G/W)
Enchantment
At the beginning of your upkeep, put a verse counter on ~.
2, sacrifice ~: Add X mana of any one color to your mana pool and ~ deals X damage to you, where X is the number of verse counters on ~.
Pay 2 life: Put a verse counter on ~.
Next:
Brain Cannon
Cerebral Overload
Artifact - Equipment
Equipped creature doesn't untap during its controller's untap step.
Equipped creature gets +4/+4 and has trample.
Equip 3
Next: Brain Cannon or Pirate's Revenge
Enchantment
Vanishing 2
Prevent all damage that would be dealt to you.
A bloom as ephemeral as peace.
Next: Darkmoon Hunter or Lightning Spear
Enchantment
At the beginning of your upkeep or whenever a creature with flying attacks, put a charge counter on ~.
2, T, sacrifice ~: ~ deals X damage divided as you choose among any number of creatures with flying and/or players, where X is the number of charge counters on it.
Next:
Aurochs Herder
Staff of the Shepherd
Last Gambit
Sorcery
Target player discards a card.
Whenever a black creature with flying enters the battlefield under you control, you may return ~ from your graveyard to your hand.
Next:
Aurochs Herder
Staff of the Shepherd
Lead the Flock
Creature - Elemental
Sacrifice ~: Reveal cards from the top of your library until you reveal a land card. Put that card into your hand and the rest into your graveyard.
Discard a land card: Return ~ from your graveyard to your hand.
3/3
Next:
Mark of Transience
Ephemeral Bloom
Temporal Stop
Enchantment - Aura
Enchant creature
When ~ enters the battlefield, put a token that's a copy of it onto the battlefield attached to a creature an opponent controls.
Enchanted creature is indestructible as long as there is another card named ~ onto the battlefield.
Next:
Dreamweave
Fires of Hate
The End of the World as we know it
Legendary Creature - Human Cleric
Shadow
As long as you control no other creatures, you have hexproof and whenever a creature deals damage to you, destroy it.
He rules a land with nothing to rule but himself.
3/3
Next: A commander that makes it snow
Instant
Both you and target opponent each draw two cards.