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    posted a message on Tales of Middle-Earth: "The Ring tempts you" mechanic reveal and Sauron
    Why call it a temptation if there's no downside to it
    Posted in: The Rumor Mill
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    posted a message on [MOM] Invasion of Belenon // Belenon War Anthem — Mirror co.uk
    I'm a big fan of these one-off Planechase cards that show unknown planes. It would be neat if Wizards could use supplemental sets etc. to slowly flesh some of them out over time. I guess the "new lore" here is that Belenon has Loxodon, Aven and Rhox.
    Posted in: The Rumor Mill
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    posted a message on [CMM] Announcing Commander Masters — Weekly MTG previews
    Quote from rowanalpha »
    Mario has confirmed that Commander Masters will draft/play with the same structure as Commander Legends, meaning Draft Boosters wil have 20 cards and potentially multiple races.
    TIL Mario was a WtoC employee. After all those years in the pumbling business! I guess he got tired of it. I wonder if Yoshi works there too
    Posted in: The Rumor Mill
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    posted a message on MOM/MAT- March of the Machine + Aftermath Worldbuilding, Lore and Story
    Quote from Caranthir »
    If Theros seas turned to oil, the world will be a lifeless husk after the Invasion II ends. An immensely popular world, lost.
    You're reading too much into the flavor text of a single card (Tranquil Cove). Just think of Dominaria post-Time Spiral. All the plains were salt-filled wastes, all the islands slag heaps - but upon the next visit, Wizard went "well, there was some damage, but with the Mending mana flowed back into the land and everything healed pretty fast. Anyway... remember the old Dominaria you know and love?" (I'm still a bit bumed out by that)

    The same thing happened with Innistrad, were apparently everyone and their mother (and even whole towns) turned into Eldrazi monstrosities, but then everything turned back to regular old spoopy land for the next return. They'll find a way to minimize/trivialize the effects to protect their future products planes, you can be sure.

    I don't think it has to be time travel, because Elspeth/halo wouldn't really be needed for that one. I like 5colors' theory that Elspeth will weaponize halo as "anti-glistening oil" (they are both liquids, after all) and Zhalfir will help out somehow.
    Posted in: Magic Storyline
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    posted a message on ONE- Phyrexia: All Will Be One stories, lore and world-building
    Yeah, my main Vorthos area of interest has always been art and worldbuilding, and it's the main thing that keeps me coming back to online communities and keeps me low-key engaged with MtG even though I've stopped playing the game after the whole UB nonsense started.

    I've read some of the stories and books, and sure, some of them are fine ... but especially with the modern story, you're simply setting yourself up for disappointment if you're expecting genuinely good fantasy stories. Wizards have said themselves that what they're aiming for is Marvel comics level storytelling, so that's the best you're going to get.

    I really wish they'd step up their worldbuilding game though. New planes in 202X aren't being allowed to develop complexities, because "the average person wouldn't get it" or "why go into this much detail when it could make it difficult to revisit the plane later." There's too much marketing, risk-hedging and trope-flinging and not enough interesting substance/texture.

    Quote from Flisch »
    Still a lot of the things that come out (like the planeswalkers guide to New Phyrexia) come across as "we can't be bothered" which may (or may not) come as a result of an understaffed creative team.
    Yesterday, I read through some of the old Planeswalker's Guide to Innistrad because of a Reddit thread I saw ... and I was really taken aback by how much material there was. All this info on random locations and people, lots of concept art, explanations of concepts and local culture that show up on 1-2 cards from the sets at best... And there's multiple parts, one for each major region on the plane, each at least as long as the recent PW guide on ONE. When people talk about the old lore being better, they usually refer to the Brother's War and other stuff mostly from the 90's - but OG Innistrad was 2011. It's painfully clear that the concepting/worldbuilding time new planes get nowadays has gone down significantly, and it shows.
    Posted in: Magic Storyline
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    posted a message on [ONE] Mothership 1/30 — The Tokens of Phyrexia: All Will Be One
    Yeah, although both of the Mite tokens look good in their own right, it's a bit disappointing that neither of them resemble the mites depicted on the cards from the set.
    Posted in: The Rumor Mill
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    posted a message on [ONE] Vivisection Evangelist — MtG Facebook US preview
    This one's body plan is pure style over substance. It can't even cross the road properly
    Posted in: The Rumor Mill
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    posted a message on [ONE] 5 common interactions — Limited Resources
    Cool art on Hexgold Slash! It's a style that almost never makes it onto regular MtG cards without some sort of showcase treatment.
    Posted in: The Rumor Mill
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    posted a message on [J22] Auntie Blyte and the Spicy pack — Rebell Son preview
    I saw "auntie" and was hoping for a new Lorwyn goblin Frown
    Posted in: The Rumor Mill
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    posted a message on [J22] Balan, Wandering Knight reprint anime art — MaiOkuma preview
    I mean, I'm not a fan either, but this art is hardly sexual.
    Posted in: The Rumor Mill
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