Hold for Ransom
Target creature's controller may sacrifice it. If they don't, create three colorless Treasure artifact tokens with " , sacrifice this artifact: Add one mana of any color".
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Oct 22, 2018Subject16, FlintlockPosted in: Custom Card Contests and Games
Sculptors of Palandius 2WUB
Artifact Creature - Vedalken Artificer (R)
Whenever a nontoken creature an opponent controls dies, create a token that’s a copy of that creature except it’s an artifact in addition to its other types.
X: The controller of target token creature with the same name as a creature card with converted mana cost X in your graveyard draws a card. Then you gain control of that creature. Any player may activate this ability.
Oct 21, 2018netn10, FlintlockPosted in: Custom Card Contests and Games
Veindrip Chalice 3
When Veindrip Chalice enters the battlefield, it deals 1 damage to you and you put a charge counter on it.
Whenever one or more creatures an opponent controls deal combat damage to you, put a charge counter on Veindrip Chalice.
T: Add C for each charge counter on Veindrip Chalice.
Oct 20, 2018Posted in: Custom Card Contests and GamesRhulor's Sowing 3GURhulor, Gatherer of Lore 4GU
Create a 1/3 green Treefolk creature token. Scry X, where X is the number of creatures you control, then reveal the top two cards of your library. Put all land cards revealed this way onto the battlefield tapped and all nonland cards into your hand.
For each plane, a seed. From each seed, insight.
Wandering Scion 4G
Creature - Treefolk (UC)
At the beginning of your end step, put a +1/+1 counter on Wandering Scion if one or more other creatures entered the battlefield under your control this turn.
“May the stories you hear become your leaves and bark, your roots and knots, until the day we meet again.”
— Rhulor, Gatherer of Lore
Legendary Planeswalker - Rhulor (MR)
/+1\: Create a 1/3 green Treefolk creature token.
/+1\: Scry 1, then reveal the top card of your library. Put X +1/+1 counters on target creature you control, where X is the revealed card’s converted mana cost.
\-7/: You get an emblem with “At any time, you may look at the top three cards of your library and put them back in any order and/or play them.”
Oct 20, 2018Subject16, void_nothingPosted in: Custom Card Contests and Games
Ancestral Boon 1G
Enchantment - Aura (C)
Enchanted creature gets +2/+2. If you control another enchanted creature, enchanted creature also has indestructible.
The primal magic of the Pyrinas weaves through all living things, forming unbreakable strands.
Oct 18, 2018Antiantiserum, Subject16Posted in: Custom Card Contests and Games
Enchantment - Aura (UC)
Enchant nonland permanent
Activated abilities of the enchanted permanent can't be activated.
1U: Until end of turn, you may activate abilities of the enchanted permanent. You may spend mana as though it was mana of any color to activate them.
Oct 16, 2018Rakdos Playwright 2BRPosted in: Custom Card Contests and Games
Creature - Human Wizard
Whenever a spell or ability you control causes a creature controlled by an opponent to die, exile the top card of your library. Until end of turn, you may cast that card.
Most of his plays are based on things he has seen himself, down in the blood crypts.
Oct 16, 2018Antiantiserum, netn10Posted in: Custom Card Contests and Games
Scroll Peddler 2UU
Creature - Human (UC)
At the beginning of combat on each player's turn, that player may choose to skip their combat phase. If they do, they may look at the top three cards of their library, reveal an instant or sorcery card from among them and put it into their hand. Then they put the rest on the bottom of their library in any order.
Oct 15, 2018subject16, void_nothingPosted in: Custom Card Contests and Games
Borderland General 1WW
Creature - Human Knight (R)
At the beginning of each opponent's upkeep, if the difference between the number of lands controlled by you and that opponent is two or greater, create a 1/1 Soldier creature token with vigilance.
The kings on the borders have their keen eyes everywhere, bent on preventing any encroachment on their small territories.
Oct 14, 2018I can't give you a link, but I remember Maro having said on his blog that costs with two different hybrid mana symbols , despite their mechanical advantages, are not very likely to ever see print since they tend to be seen as unweildy and ugly. I too think they should be avoided.Posted in: Custom Card Creation
If the point is that G is the main color, why not just make her cost 2G? She would still fulfill all requirements: Her single-color mana cost makes her easy to cast in a three-color deck and her activated abilites ensure that she's playable as a commander of an BGW elf deck.
I like the first version more, all those different mana symbols in the text box of version 2 look pretty weird. The first version's weakness (design-wise) is that it's too much of an "army in the can". I like having the Elf-making ability cost just G, but if you can pay for every attacking non-Elf, Talara spirals out of control pretty quickly. Either you're going to get focused immediately or nobody will attack you. In a multiplayer game the latter is probably fine, but at least I personally tend to dislike effects that I never quite get to use. There's a simple fix though: The trigger could be "whenever an opponent attacks you with one or more non-Elf creatures". It wouldn't completely discourage your opponents from attacking (because a single extra Elf is more easy to deal with than five) but would still enable you to develop your board over the course of the game.
Oct 14, 2018Posted in: Custom Card Contests and GamesFunny flavor text, reminds me of Null Rod in a way. Mechanically, it’s interesting as well while being simple enough for a Common at the same time. I don’t really have any criticism – I really like your card.Even at GGG, 4/4 and an extra effect at CMC3 seems a bit much at common. The deathtouch doesn’t play well with the creature’s stats and becomes even more irrelevant once the Ooze starts growing. The flavor text is a bit too meme-y for me.It’s a tutor, but you only get the card if your opponent can’t manage to get rid of the Assistant before your next draw step, you manage to flash it in somehow or draw more than one card in your turn (or during your opponent’s turn). I like all the different options this card gives you, and the increased complexity makes the uncommon status very fitting (it could even be a rare depending on the circumstances of the set it’s in). Flavor-wise, your character seems interesting. I’d like to see his card.Makes me think of the Monstrosaur from the Vivien Reid stories – I bet this was intended, albeit this one’s flavor is a bit different. A 3/3 Trample for 5 feels a bit lackluster, but the death triggers makes the investment worth it, in Limited at least. I think it’s a nice touch that the “spawn” has the same stats and abilities as the standard Dinosaur token.Regarding recent card powerlevels, this feels much more appropirate as mass artifact destruction than Shatterstorm or Creeping Corrosion. It’s a solid card overall and the flavor matches your first card especially well.I’m not rules-savvy enough to know if this card actually works, so I’ll just assume it does. It’s an interesting effect that hasn’t been done before, but precisely for this reason (and, most likely because of rules stuff) I think this card should be a rare. Unfortunately, your card isn’t a creature.1. Cardz5000
Oct 14, 2018valleybeyond, Subject16Posted in: Custom Card Contests and Games
@valleybeyond: I like your card's flavor, but I don't like how it seems to replicate the parasitism of "spiritcraft" from original Kamigawa. Still, at rare and as a Spirit "lord" it's probably fine since there are way more Spirits overall in MtG compared to back then.
One with the Sword 2R
Discard your hand. Creatures you control gain trample and get +X/+0 until end of turn, where X is the number of cards discarded this way.
"Forget your cravings, forget your attachments to this world. In battle, the only thing that matters is the edge of the steel in your hand and its arc through everything it touches." - General Kuroiwa
Oct 13, 2018subject16, void_nothingPosted in: Custom Card Contests and Games
Destined Warden 1GG
Creature - Treefolk Warrior (R)
When Destined Warden enters the battlefield, reveal your hand, then name three cards with different names that aren't in your hand.
Whenever you cast a card with the chosen name, put three +1/+1 counters Destined Warden.
Oct 12, 2018void_nothing, FlintlockPosted in: Custom Card Contests and Games
(Made a small mistake in my post yesterday ... the shrine tokens aren't creatures of course.)
Stirrings of the Kakuriyo 4WG
Shrines you control become X/X Spirit creatures, where X is equal to the number of Shrines you control. Then draw a card for each creature you control.
The barrier between the world now is like a thick stage curtain, unlike the silken veil of centuries past. But with the right offerings, one may still be rewarded with the Kami's gifts.
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