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  • posted a message on July 2021 Commander Rules Committee Update
    Make a white version that only triggers off of opponents spells and effects causing them to draw more than one card, and limit the number of treasures to one or two. Bam, you have a reasonable card.
    Posted in: The Rumor Mill
  • posted a message on [AFR] [AFC] Mothership 07/12— The Tokens (and Art Cards) of the Forgotten Realms
    That Faerie Dragon token might just be the best thing to come out of AFR.
    The culue is nice as well.

    Edit: Also the name of Drizzt's cat is hilarious. Such a prime example of a "spelt weird on purpose" fantasy name.
    Posted in: The Rumor Mill
  • posted a message on [AFC] Some commander cards maybe? Mostlikely LEAK
    "Matchless Old Person, Klaus" haha

    Im at Work right now so I can't post proper translations. Just quick summaries:

    BR beholder - Whenever you attack an opponent, goad a creature that player controls. Whenever one of your opponents attacks another one of your opponents, both you and that player draw a card and lose one life

    GR Dragon (Klaus) - Flying, haste. Whenever you attack, add X mana I'm any combination of colors. X is the total power of all attacking creatures. You can only use it to cast spells. It doesn't empty from the mana pool until eot.

    WUB horror (Naiherua) - When etb, you may tap up to one untapped creature you control for each of your opponents. For each creature tapped this way, gain control of a creature that player controls with equal or less power for as long as you control "WUB horror".
    Whenever you attack with a creature you control but don't own, you gain 2 life and that creatures owner loses 2 life.

    GWU Giant (Count of the Frost Giants, Storward) - Ward 3. Other creatures you control have Ward 3. When "GWU Giant" etb or attacks, choose one or both: Target creature has base p/t 7/7 until eot; or target creature has base p/t 1/1 until eot.
    Posted in: The Rumor Mill
  • posted a message on [AFC] Mothership 7/6— Extended-Art Commanders
    Worried that your illustration doesn't look fantasy enough? Put some weirdly shaped, floating rocks in the background, just for good measure!
    Posted in: The Rumor Mill
  • posted a message on [AFR] Mothership 6/24— Dungeons
    Quote from Werewolf_Rawr »
    This could be a good supplementary product. For example, this could have been a cool spin on the Planechase format. But, it has no business being in regular magic formats.
    Agree. As is, it's kind of laughable that what seems like a the main mechanic of a set gives you only three (3!) options to explore. As a stand-alone supplemental product, they could have added much more variety. But Magic is now in the era where everything has to be legal in regular formats or the Hasbro bigwigs won't approve of it.
    Posted in: The Rumor Mill
  • posted a message on [AFR] Den of the Bugbear - Starcitygames
    What an atrocious frame. Aside from the card name, none of the text above the image has any relevance to MtG - it's just nostalgia bait. Also, guess what that red card in your hand is at a glance - that's right, it's a colorless land.
    The game is really going downhill fast with all this crossover stuff. I'm happy that I jumped ship.
    Posted in: The Rumor Mill
  • posted a message on UB cards from secret lairs will be reprinted in MTG form in “The list” and maybe even certain sets in magic
    This would've sufficed if they only did UB in Secret Lairs. But it doesn't address the "no Magic universe equivalent" issue for cards in the upcoming UB sets. I doubt they're very keen on "fixing" this since it would mean a lot of extra work. But for me, this step alone isn't enough to get me back into MtG.
    Posted in: The Rumor Mill
  • posted a message on STX- Strixhaven: School of Mages- Worldbuilding and Story Discussion
    Quote from 5colors »
    Quote from cyberium_neo »
    I'm tired of PWs being the catalysts and answers to all crisis on every plane. God, how I missed Kamigawa storyline.
    Agreed on all counts.


    You mean the story that put into motion due to rifts caused by planeswalkers and the whole thing ended up not meaning anything to the wider magic lore beside being backstory/set up for Bolas?
    Honestly, whether a story ends up meaning anything to the wider lore isn't all that important as long as it's is well-crafted and enjoyable.
    Posted in: Magic Storyline
  • posted a message on Where to Find C21 previews
    They're using the fact that WotC didn't specify a time as an excuse, and while they can do their stream however they see fit it's still not a good look. Just spoil the decks first, problem solved.
    Posted in: The Rumor Mill
  • posted a message on STX- Strixhaven: School of Mages- Worldbuilding and Story Discussion
    Quote from Mullerornis »
    Did, did they just forget that these are colleges and not Harry Potter houses?
    Yeah ... and the general atmosphere I'm getting here is less university and more magical high school too. And reading about Mage Tower is just as boring as reading about Quidditch.

    Man, these stories move so fast. The next one is the finale? There's barely time for anything except the most rudimentary beats. I like some stuff that's in here, like the friendship between Quint and Will. But everything is so on rails, it feels hollow.
    Posted in: Magic Storyline
  • posted a message on [C21] Silverquill Statement— MTG Muddstah preview
    I'm not sure what I find more hilarious: The fact that Fain looks like Loki orthe fact that he's doing the Seto Kaiba "cramp hand"
    Posted in: The Rumor Mill
  • posted a message on [C21] Lorehold Legacies— The Command Zone previews
    I could really do with less cards that show people barfing up money ... one was already more than enough

    The cards are OK, but I'm not that excited for most of them. Alibou is neat I guess, as is Losheel. But they just couldn't help themselves and had to put combat-related text on all of the secondary commanders. Is it that scary to try something different? I really wish they would've gone deeper into the activated ability theme. I like how Alibou supports it though, you can attack with a random token and still get extra damage from your tappers and mana rocks.
    Posted in: The Rumor Mill
  • posted a message on [STX] Mothership 4/3— Ingenious Mastery, Rushed Rebirth, and the full set
    Yeah, Divide By Zero feels like a wasted spot for a great card name.

    Mechanics-wise, my favorite card from the set probably is Hofri Ghostforge. It's a shame that his art is so bad though. What is that composition? It looks like ... nothing. Why is there no movement? Why is the spirit ball thing right in front of him? Atrocious. I don't play Commander anymore, but if I did I'd definitely have to get a custom-made alter for this card.
    Posted in: The Rumor Mill
  • posted a message on [STX] Springmane Cervin— John Iadarola preview
    Arcavios is Magics second official plane with Cervins after Lorwyn/Shadowmoor!
    Posted in: The Rumor Mill
  • posted a message on [STX] Jadzi, Oracle of Arcavios // Journey to the Oracle— r/magicTCG preview
    Ok, I guess that mistakes happen, but this one is the second one for this spoiler season, and both were on big, splashy mythics ... at that point, you should really ask yourself if your QA is working properly
    Posted in: The Rumor Mill
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