Ultimate Masters: MMI Review
 
Magic Market Index for Dec 7th, 2018
 
Magic Market Index for Nov 30th, 2018
  • posted a message on December 18, 2018
    Indighost, void_nothing

    Mizzium Boiler 3
    Artifact (R)
    At the beginning of each end step, if you cast an instant or sorcery spell this turn, put a steam counter on Mizzium Boiler. Then if Mizzium Boiler has three or more steam counters on it, remove all counters from it and cast an instant or sorcery card from your graveyard chosen at random without paying its mana cost. If that card would be put into a graveyard this turn, exile instead.
    ---
    "Eh, it's fine. Just makes sure it doesn't overheat. Shouldn't be too hard." - Davka, Izzet Engineer
    Posted in: Custom Card Contests and Games
  • posted a message on Ravnica Allegiance trailer
    I think part of the reason why the first few sets feel rather bland this time around is because they're doing "block" novels again. Normally we'd have some story articles by now, but they can't really undercut the storytelling of their own upcoming novel (although some of it is inevitable since we see key story points on the cards). That being said, I think the "filler" stories on the Mothership were done pretty well. They're kind of similar to the old Kamigawa vignettes in that they tell self-contained stories that aren't really relevant to the main plot, with the difference being that the Kamigawa vignettes were about "legends" opposed to the "random dudes" in the Ravnica short stories.
    Posted in: The Rumor Mill
  • posted a message on December 17, 2018
    BrainPo, Indighost

    Curtain of Kelp 2G
    Creature - Plant (C)
    Defender
    2, T: Add two mana of any combination of colors.
    ---
    "The organism's filtering capacities have increased by almost 20 percent in the latest generation. Prepare forms for the application off-site testing in undercity sewers." - Simic research notes
    0/4
    Posted in: Custom Card Contests and Games
  • posted a message on Ravnica Allegiance trailer
    So the spoiler season salt starts flowing again…

    I have to agree though, the trailer wasn't very good. These are much more interesting when they tell some kind of story. This was just random vagueries.
    Posted in: The Rumor Mill
  • posted a message on Ravnica Allegiance Promos and Packaging
    Quote from toomuchtariel »
    IIRC in the original concept push for RtR, they actually ran out of time before they could design Simic's architecture lmao. So that probably explains the discrepancies.
    That's precisely why I was hoping that they'd do it properly this time around. For a guild that supposedly is crazy about everything being organic, their integration of gothic architecture and magitech stuff is surprisingly inorganic. We need more Novijen, Heart of Progress vibes!
    Posted in: The Rumor Mill
  • posted a message on Tithe Taker
    Quote from NerdSoda »
    Afterlife X probably means you will get X Spirits as opposed to a single X/X spirit (for simplicity's sake), but flavorfully, that makes no sense beyond X=1.

    ... Unless the ones with Afterlife 2 and above are spirit handlers or something...

    I suppose Afterlife 2+ cards will depict groups of people.
    Posted in: The Rumor Mill
  • posted a message on Ravnica Allegiance Mechanics (So far: Spectacle, Afterlife, example cards)
    I think everyone hoping for a Spectacle Lightning Bolt or stuff if similar power level is bound to be disappointed. That doesn't mean there won't be any interesting/powerful cards, if Light up the Stage is any indication.

    Quote from AnImAr_ »
    I'm waiting for the flash spectacle cards that you cast when an opponent pays life for a shockland. They probably didn't push the mechanic that far though Frown

    Shocklands were specifically mentioned in the introduction video for the mechanic.
    Posted in: The Rumor Mill
  • posted a message on Ravnica Allegiance Promos and Packaging
    As much as I like the Simic, portrayals of the guild's architecture have always been hit of miss for me. It feels like Wizards still hasn't quite figured out what Simic buildings should look like. I was looking forward to the Simic guild kit basics, but these are kind of meh imo ("gothic spire + swirly glowy thing"). It's also strange that we've yet to see the zonots that are so important to the guild now. I guess the Island could be one?
    Posted in: The Rumor Mill
  • posted a message on December 16, 2018
    void_nothing, BrainPo

    Magmatic Birth 2R
    Sorcery (UC)
    Destroy target land. Its controller creates a 3/1 red Elemental creature token with haste.
    ---
    The spires beneath Valakut are as stable as the goblin huts built on their sides.
    Posted in: Custom Card Contests and Games
  • posted a message on [RNA] Leaked promo card
    Growth Spiral! I was really hoping that AW from the D&D guide would make it on a card, and here it is. The card even seems decent - it's basically an instant-speed Explore.
    Posted in: The Rumor Mill
  • posted a message on December 15, 2018
    BrainPo, Indighost

    Tenacious Parasite 1G
    Creature - Insect
    Persist
    2B: Move a counter from Tenacious Parasite onto another target creature you control.
    ---
    It's like a cockroach, but worse.
    2/2
    Posted in: Custom Card Contests and Games
  • posted a message on The Mighty Morphin' Magic Card
    Thran Sanctum + Stinkdrinker Daredevil

    Scrap Scrabbler 2R
    Creature - Goblin Artificer (UC)
    Artifact spells you cast cost 2 less to cast as long as one or more artifact cards were put into your graveyard from anywhere this turn. This effect can't reduce the mana cost of a spell to less than 1.
    2/2
    Posted in: Custom Card Contests and Games
  • posted a message on December 14, 2018
    void_nothing, netn10

    Patrol Leader 2WU
    Creature - Human Soldier (UC)
    When Patrol Leader enters the battlefield, detain target creature an opponent controls.
    As long as an opponent controls a detained creature, other creatures you control have vigilance.
    ---
    "We might have our culprit, but stay wary. You can never be sure about what happens next in precincts like this."
    3/2
    Posted in: Custom Card Contests and Games
  • posted a message on December MCC Round 2 - Together Forever
    Gold-Lance Captain 4W
    Creature - Human Knight (R)
    Exalted, vigilance
    Lieutenant - At the beginning of combat on your turn, if you control your commander, create a 1/1 white Soldier creature token with Exalted.
    ---
    "On that fateful day, the ears of wheat on the Akrasan plains were replaced with spearheads of the faithful, gleaming in the afternoon light." - Marid of the Tower, A Chronicle of the Conflux
    3/5
    Posted in: Custom Card Contests and Games
  • posted a message on December 13, 2018
    netn10, void_nothing

    Reader of Tracks 2G
    Creature - Human Scout (C)
    Flash
    Morbid - When Reader of Track enters the battlefield, if a creature died this turn, Investigate.
    2/2
    Posted in: Custom Card Contests and Games
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