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  • posted a message on My White Weenie Deck
    its been years since i checked in for advice about this deck, i try to pay attention to things as they come out, but im sure ive missed stuff.

    anyway, heres the current list


    the biggest question i have lately is trying to add helpful lands. is 2 karakas 1 too many because of the legendary clause? did i miss any other lands i should put in, ive only really been considering lands that enter the battle field untapped and tap for W. the deck runs pretty well and i dont want to give up tempo.
    also im considering trying to squeeze in 1 or 2 student of warfare. im not sure what to cut for it...

    thanks for any advice you might have, just keep in mind that i want the deck to stay legacy legal, and ive kind of put a cap of $50 on any individual card in the deck
    Posted in: Developing (Legacy)
  • posted a message on student of warfare (and other level cards)
    could someone confirm if ive got this correct, or correct me if ive got it wrong?

    i play student of warfare for W. it enters the battlefield as a 1/1 with the "level up W" ability. for all intents and purposes, the lower 2 text boxes (level 2-6, and level 7+) do not exist at this point.
    when cast, it is a... level 0? or it enters the battlefield as a level 1?

    i pay W to level it up, so now its a level 1, but nothing else changes. or did it start at a level 1?

    then i pay another W to level it up again, so now its a level 2, so its a 3/3 with first strike and the level up ability?

    then eventually, when it gets to level 7, its a 4/4 with double strike.. and first strike? and level up?

    and, theoretically, if i had enough mana, i could cast it and level it all the way up to 7 in the same turn?

    my biggest question is when i cast it, does it start out at level 0 or level 1?

    thanks in advance

    Posted in: Magic Rulings
  • posted a message on Another regeneration question
    Thanks for the detailed answers.
    Posted in: Magic Rulings
  • posted a message on Another regeneration question
    When i regenerate a creature and it gets removed from combat, does it still do its damage during combat, or its removed before damage is assigned?
    For example:
    I attack with a cudgel troll, my daughter block with a serra angel (or some other 4/4 creature) both creatures die, except that i regenerate the troll.
    So it taps ( if it weren't already tapped from attacking), the 4 damage the angel delt to it is removed, and the troll is removed from combat.
    Does the angel still die?

    Thanks for your help...
    Posted in: Magic Rulings
  • posted a message on Troll ascetic
    Thanks
    Posted in: Magic Rulings
  • posted a message on Troll ascetic
    Lets say one of my daughters has a troll ascetic in her graveyard and my other daughter activates the -8 on liliana vess.

    The troll comes back beacuse its not targeted, correct?

    Hell hath no fury like a little sister who thinks shes getting screwed over by her big sister in a game of magic...

    Posted in: Magic Rulings
  • posted a message on Dryad arbor
    Hows it going?
    Can i tap a dryad arbor for mana the turn it comes into play, because its a land?

    Or can i not tap it the turn it comes into play because its a creature and it says right on the card that it has summoning sickness ?
    Posted in: Magic Rulings
  • posted a message on True name nemesis
    Thanks
    Posted in: Magic Rulings
  • posted a message on True name nemesis
    Could someone please explain to me how you get rid of a true-name nemesis?
    Posted in: Magic Rulings
  • posted a message on The 7 offensive cards
    Im a curious guy, is there a place where wizards has said specifically what exactly is offensive about the 7 cards they banned?
    Some seem pretty obvious to me....invoke prejudice
    Others, less so....imprision...

    Have they given specific reasons?
    Posted in: Magic General
  • posted a message on Possible solution to reserve list problem: Reserve list buyback program
    I like racing cars.
    I think its bull that i cant afford a formula 1 race car.
    I think there should be a program started that makes formula 1 race cars available to everyone.

    Or, you know, i do the kind of racecar driving i can afford, like renting time at a track and driving a tricked out monte carlo around for a few hours...
    Posted in: Legacy (Type 1.5)
  • posted a message on White pump creatures
    Im working on some of my decks for my kids to play with, one of the decks is white, the other black.
    I want to put in some pump up creatures so they have something to do with extra mana.
    I don't want to have any creatures with protection from white or black.
    Im using nantuko shade in the black deck
    But im having trouble finding a good white pump creature without protection from black.
    Id really like to use something like white shield crusader if it didnt have the protection.
    capashen knight is my leading front runner, i wish he were 2/1 instead of 1/1 like the white shield crusader and had flying instead of 1st strike...
    Any suggestions?
    Posted in: Legacy (Type 1.5)
  • posted a message on Countering thoughtsieze
    Thanks
    Posted in: Magic Rulings
  • posted a message on Countering thoughtsieze
    If i play thoughtseize and someone counters it, in my case specifically it gets countered with a judge's familiar, do i still loose the 2 life?
    The way thoughtseize is written, it kind of seems like i dont loose the life until after the card is discarded.

    Thanks
    Posted in: Magic Rulings
  • posted a message on Best black creature removal
    Thanks for your quick reply, the way you start out makes it sound like there are better options outside legacy.....are there?
    Posted in: Legacy (Type 1.5)
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