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  • posted a message on Conspiracy 2 Misprints issue?
    The print quality is super janky. My LGS's first draft had about 4-5 glaring quality problems, whole patches missing from cards, both front and back.
    Posted in: The Rumor Mill
  • posted a message on No returning mechanics in Kaladesh
    Oh, agreed. It just worked as an example. The only reason I'm entertaining the idea of keywording abilities we've already seen is because of the way it seems templating is being tightened up (see the FNM Rise from the tides using "create a token" rather than "put a token onto the battlefield")
    Posted in: The Rumor Mill
  • posted a message on No returning mechanics in Kaladesh

    As for the "firebreathing" and "shade", there are so many variations of them with different effects and clauses that keywording them risks to be counterproductive...


    Not really. "Firebreathing" is always a power pump, "Shade" is always a symmetric P/T pump. It could just be formatted as "R: Firebreathing 1"
    Posted in: The Rumor Mill
  • posted a message on No returning mechanics in Kaladesh
    Quote from Raptorchan »
    Quote from Xaerael »
    Hmm, there's a lot of mechanics that haven't actually been "named" yet. So maybe we'll see something like how scry, menace, fear, etc got their names.

    Trying to think of a good example off the top of my head.

    Firebreathing/Shade mechanc?


    Perfect (and obvious which makes me feel dumb for missing it) example.
    Posted in: The Rumor Mill
  • posted a message on No returning mechanics in Kaladesh
    Hmm, there's a lot of mechanics that haven't actually been "named" yet. So maybe we'll see something like how scry, menace, fear, etc got their names.

    Trying to think of a good example off the top of my head.
    Posted in: The Rumor Mill
  • posted a message on What is next for Sorin
    Couldn't he just... Planeswalk away? Shrugs
    Posted in: Storyline Speculation
  • posted a message on Volatile Chimera
    Woah, that's bonkers good. Pretty much reads "all those gross uncastables/out of your colors goodstuff creatures are now yours to abuse till your heart's content".

    Pretty much a dream pack one pick.
    Posted in: The Rumor Mill
  • posted a message on No contraptions in Kaladesh
    Ah, but he said nothing about no contraptions in Aether Revolt! (which won't have contraptions either before anyone even starts.)
    Posted in: The Rumor Mill
  • posted a message on Dezimierer der Provinzen [GER]
    Best try at translating, My German is rusty though...

    Emerge (cost)

    EtB creatures you control get +2/+2 and trample until EoT

    Trample, Haste
    Posted in: The Rumor Mill
  • posted a message on "No Reserve List" Legacy
    I actually think it would be a viable format, and was toying with the idea of trying to push it locally. I mean, if it becomes popular enough, WotC has a history of making player made formats official.

    Honestly, people should grab this ball and run with it.
    Posted in: Magic General
  • posted a message on GatheringMagic spoiler - Nimble Mongoose [Common]
    Quote from Folza »
    Hmm, does Pauper being an Eternal format mean that Nimble Mongoose being bumped down to common makes it legal for play in Pauper? If so, I'm expecting Stompy and Delver to get that much better in the format. However, not sure how easy Threshold would be to get in Pauper to make the 'Goose a reasonable creature threat.


    Pauper's restriction is literally "if it's ever been printed at common", so yes, a previously rare/uncommon that gets reprinted at common becomes pauper legal.
    Posted in: The Rumor Mill
  • posted a message on [Primer] RG Ramp
    I've been testing a few different cards in my GR build, and I've been getting some good results with them.

    Duskwatch Recruiter is the first big one, I've been trying it in favor of a manadork, and it's actually pretty effective at the role. Even unflipped, it has a really useful ability that can re-gas you at instant speed.

    Tireless Tracker Is amazing, and works so well with the number of lands ramp plays.

    Now the odd one, but again, I've found it so good, especially in concert with the Tracker...

    Tamiyo's Journal Ever had one of those games where you're just outta gas? You have all the mana you'll ever need, but nothing to cast with it? Tap this sucker, sac three clues that you can have easily generated with the tracker, grow the tracker by three if he's still chilling on the battlefield, and get to tutor anything at all with no reveal! Emergency boardwipe? That last ramp spell to get you to your big guys? The big guys themselves? It just... works!
    Posted in: Standard Archives
  • posted a message on Updated - Did Wizards hint at Emrakul or Marit Lage on Innistrad in 2012?
    Quote from TobyornotToby »
    The art of Grotesque Mutation does it for me: http://media.wizards.com/2016/aksdjciawolkcc0_soi/en_5zTNVUN4vG.png
    Those purplish colors at the tip.


    Interesting theory, considering It's Emrakul featured on Eldrazi Conscription.

    Maybe Emrakul has turned Nahiri, and she's turning the inhabitants of Innistrad into Emrakul's new brood?
    Posted in: Speculation
  • posted a message on G/x Ramp
    This seems silly to bring up, but why is no one considering Whisperer of the Wilds?

    Almost every other critter in the deck has power 4+ to turn ferocious on, and in a fairyland situation you can have a 9 drop on the table on turn 5 without ever tutoring for a land.

    Seems way better than Rattleclaws and Leaf Gilders, no?
    Posted in: Standard Archives
  • posted a message on Shadows Over Innistrad April 2016
    Calling it now, Rath has reached Innistrad, and the shadows are the thalkos, dauthi and

    ...

    Leave me alone, I need to be nostalgic from time to time...
    Posted in: The Rumor Mill
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